Metamorphosis

Revision as of 04:49, 30 November 2014 by Sybilla (talk | contribs) (→‎Abilities in Metamorphosis: AB files/syntax and See Also for concoctions and Groves)

The versatile skill of Metamorphosis allows those of Druid or Sentinel class to bond with the spirit of an animal and temporarily assume the creature's unique abilities.

Being afflicted with the venom selarnia will pull the forestal adventurer back into his or her racial form, though the clasp of the animal spirit artefact (and its planned forebear, the Evermorph Ring) can protect its bearer from being thrown out of a morph. The wolverine's claws artefact allow its owner to burrow as if he or she had metamorphosed into a wolverine.

Abilities in Metamorphosis

Ability Description
Powers Lists the powers you possess when morphed into a creature.
Known: Yes
Syntax: POWERS
Details:

While morphed, this command will show you what animal-specific abilities you have available to you.

Squirrel A cute, bushy-tailed woodland creature.
Known: Yes
Syntax: MORPH SQUIRREL
Extra Information: Powers: Forage
Digging
Details:

A cute, bushy-tailed woodland creature.

Wildcat A small untamed feline. Alert and perceptive.
Known: No (6 lessons required)
Syntax: MORPH WILDCAT
Extra Information: Powers: Alertness
Nightsight
Scratch
Details:

A small untamed feline. Alert and perceptive.

Wolf The wary white wolf.
Known: No (15 lessons required)
Syntax: MORPH WOLF
Extra Information: Powers: Bite
Fitness
Howl
Nightsight
Scent
Details:

The form of the wary white wolf.

Turtle The aquatic turtle.
Known: No (22 lessons required)
Syntax: MORPH TURTLE
Extra Information: Powers: Fluidswim
Snap
Details:

The aquatic turtle.

Jackdaw The black jackdaw.
Known: No (33 lessons required)
Syntax: MORPH JACKDAW
Extra Information: Powers: Fly
Land
Details:

The black jackdaw.

Cheetah A creature quick of eye and fleet of foot.
Known: No (57 lessons required)
Syntax: MORPH CHEETAH
Extra Information: Powers: Alertness
Bite
Fitness
Leap
Nightsight
Scent
Sprint
Details:

The Cheetah is quick of eye and fleet of foot.

Owl The wise bird of prey.
Known: No (88 lessons required)
Syntax: MORPH OWL
Extra Information: Powers: Fly
Land
Nightsight
Spy
Swoop
Details:

The wise bird of prey.

Hyena A vicious, stealthy creature with a chilling howl.
Known: No (133 lessons required)
Syntax: MORPH HYENA
Extra Information: Powers: Alertness
Claw
Elusiveness
Fitness
Howl
Leap
Nightsight
Scent
Stealth
Details:

A vicious, stealthy creature with a chilling howl.

Condor The swift and mighty bird of prey.
Known: No (177 lessons required)
Syntax: MORPH CONDOR
Extra Information: Powers: Fly
Land
Nightsight
ScanArea
Spy
Swoop
Traverse
View
Details:

The swift and mighty bird of prey.

Gopher A cute, burrowing animal.
Known: No (199 lessons required)
Syntax: MORPH GOPHER
Extra Information: Powers: Burrow
Digging
Sniff
Details:

A cute, burrowing animal.

Sloth A slow, ponderous creature.
Known: No (244 lessons required)
Syntax: MORPH SLOTH
Extra Information: Powers: Rest
Details:

A slow, ponderous creature.

Basilisk The silent, magical beast of lore.
Known: No (288 lessons required)
Syntax: MORPH BASILISK
Extra Information: Powers: Elusiveness
Bite
Flame
Gaze
Negate
Resistance
Stealth
Glare
Reflexes
Details:

The silent, magical beast of lore.

Bear The mighty grizzly bear.
Known: No (355 lessons required)
Syntax: MORPH BEAR
Extra Information: Powers: Alertness
Block
Scent
Shred
Vitality
Details:

The mighty grizzly bear.

Bonding Increased rapport with the animal spirits.
Known: No (422 lessons required)
Syntax: BOND SPIRIT
BOND SPIRIT OFF
Details:

When you bond with the spirit that you have metamorphosised into, your chance of being forced back to your mortal form is greatly decreased. The downside of this is that you will lose endurance more quickly from the increased strain.

Nightingale A delicate, beautiful bird with an exquisite song.
Known: No (466 lessons required)
Syntax: MORPH NIGHTINGALE
Extra Information: Powers: Fly
Land
Melody
Details:

A delicate, beautiful bird with an exquisite song.

Elephant Largest of the land mammals.
Known: No (533 lessons required)
Syntax: MORPH ELEPHANT
Extra Information: Powers: Block
Fitness
Stampede
Trumpet
Vitality
Yank
Details:

Largest of the land mammals.

Transmorph The ability to morph from form to form.
Known: No (599 lessons required)
Syntax: MORPH <form>
Details:

The power you wield allows you to morph directly from one animal to another, without changing back to regular form first.

Wolverine Pound for pound, one of the most vicious animals.
Known: No (702 lessons required)
Syntax: MORPH WOLVERINE
Extra Information: Powers: Burrow
Digging
Claw
Ambush
Elusiveness
Reflexes
Nightsight
Sniff
Spring
Details:

Pound for pound, one of the most vicious animals.

Jaguar A powerful, quick, and stealthy beast.
Known: No (840 lessons required)
Syntax: MORPH JAGUAR
Extra Information: Powers: Alertness
Ambush
Elusiveness
Fitness
Leap
Maul
Might
Nightsight
Reflexes
Resistance
Scent
Sprint
Stealth
Vitality
Details:

A powerful, quick, and stealthy beast.

Eagle The king of all flighted birds.
Known: No (943 lessons required)
Syntax: MORPH EAGLE
Extra Information: Powers: Fly
Hoist
Land
Nightsight
ScanArea
Spy
Swoop
Track
Traverse
View
Details:

The king of all flighted birds.

Gorilla An agile yet powerful primate.
Known: No (1116 lessons required)
Syntax: MORPH GORILLA
Extra Information: Powers: Alertness
Pound
Leap
Swinging
Details:

An agile yet powerful primate.

Icewyrm A mythical creature of awesome, magical power.
Known: No (1288 lessons required)
Syntax: MORPH ICEWYRM
Extra Information: Powers: Alertness
Icebreath
Maul
Might
Nightsight
Reflexes
Scent
Sprint
Temperance
Vitality
Details:

A mythical creature of awesome, magical power.

Affinity Obtaining a greater affinity with an animal spirit.
Known: No (1426 lessons required)
Syntax: EMBRACE SPIRIT
Details:

The gift of spiritual affinity indicates a level of proficiency at which metamorphosis is so second-nature that it takes a lesser toll on you. The endurance loss rate for all spirit forms is greatly decreased from the time that this ability is activated.

Wyvern The cousin of dragons themselves.
Known: No (1598 lessons required)
Syntax: MORPH WYVERN
Extra Information: Powers: Sting
Alertness
Fitness
Flame
Fly
Hoist
Incinerate
Ignite
Inferno
Land
Leap
Maul
Might
Nightsight
ScanArea
Scent
Shred
Spy
Swoop
Temperance
Track
Traverse
View
Vitality
Details:

The cousin of dragons themselves.

Hydra A fearsome creature steeped in mystery.
Known: No (1598 lessons required)
Syntax: MORPH HYDRA
Extra Information: Powers: Alertness
Block
Fitness
Might
Nightsight
Resistance
Scent
Stampede
Temperance
Vitality
Secretion
Details:

Group 1 abilities:

Bite
Flame
Freeze

Group 2 abilities:

Snap
Roar

Group 3 abilities:

Sting
Negate
Armclamp
Legclamp
Bind
Shatter

** Group abilities can be used in conjunction with each other to unleash a devastating flurry of blows on your opponent. Abilities in group 1 are accessed like normal, while abilities in group 2 can be accessed while off-balance if your previous attack was an ability from group 1. Group 3 abilities are on their own balance, and can be used any time that it is available.

A fearsome creature, shrouded in mystery. Its multiple heads are capable of a varied number of abilities.

Truemorph Instantaneous metamorphosis.
Known: No (1736 lessons required)
Syntax: None
Details:

So attuned are you to the animal spirits, that you are able to morph instantaneously.


See also