Divine Favour

Revision as of 12:49, 28 March 2007 by Madelyne (talk | contribs) (now, it is done)

An adventurer will experience Divine Favour when a God is particularly pleased or angered. While favours and most disfavours last a limited time, some disfavours may be permanent.

There are four levels of favours and disfavours, each with its own advantages or disadvantages. From least to most powerful, they are:

(Dis)Favour
- Adds a point of constitution.
- Adds something to your appearance.
Strong (Dis)Favour
- Alters your skills, with the amount in each skill dependent on the God doing the favouring or disfavour.
- Gives an xp bonus or takes away some xp when it ends.
High (Dis)Favour
- You will no longer need food or sleep, or doubles your need for them.
- Adds a damage reducing shield, cutting damage (of all kinds, from all sources) done to you by about 15%, or makes you take about 15% more damage. (NOT CUMULATIVE WITH ANY OTHER FAVOURS)
True (Dis)Favour
- Adds (or deducts) one point to (or from) all stats.