An adventurer will experience Divine Favour when a God is particularly pleased or angered. While favours and most disfavours last a limited time, some disfavours may be permanent.
There are four levels of favours and disfavours, each with its own advantages or disadvantages. From least to most powerful, they are:
- (Dis)Favour
- - Adds a point of constitution.
- - Adds something to your appearance.
- Strong (Dis)Favour
- - Alters your skills, with the amount in each skill dependent on the God doing the favouring or disfavour.
- - Gives an xp bonus or takes away some xp when it ends.
- High (Dis)Favour
- - You will no longer need food or sleep, or doubles your need for them.
- - Adds a damage reducing shield, cutting damage (of all kinds, from all sources) done to you by about 15%, or makes you take about 15% more damage. (NOT CUMULATIVE WITH ANY OTHER FAVOURS)
- True (Dis)Favour
- - Adds (or deducts) one point to (or from) all stats.