Divine punishment
Divine punishment may come in various forms. The punishment may target you with afflictions, change your race, change your perspective, or cause you to take damage. Some punishments result in a punishment directly related to the offense. For instance, Adventurers who misuse the market channel may find themselves without the use of that channel for a period of time. More serious offenses might lead to consequences such as pacifism or shrubbing.
Punishments include but are not limited to:
- Cripple
- a sudden change in perspective.
- Disease
- hope that you never experience so many afflictions at once.
- Disfavour
- see HELP DIVINE FAVOUR.
- Maggot
- a different race with a different sort of appetite.
- Toad
- a different race. Imagine how it moves!
- Zap
- a range of powerful acts, mostly not fatal to the recipient.
- Exp loss
- loss of experience.
- Marketoff
- loss of market privileges, temporary or permanent.
- Notitling
- loss of the ability to title others.
- Pacifism
- loss of the ability to fight.
- Shrubbing
- changing to a new, leafier form, temporary or permanent.
- Time
- a place from which there is usually no exit.