Category:Afflictions

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There are many afflictions that may befall adventurers in Achaea, each one unique in its effects. While most are detrimental, some may actually be considered advantageous under certain circumstances. Such afflictions are often considered defences, such as deafness and blindness.

A comprehensive list of cures for afflictions may be found on the Cures page.

Afflictions include any of the altered states of mind and body brought on by venoms, curses, psychic manipulation, and various other abilities used by combatants and creatures. The ring of pestilence is an enchantment that will target its victim with a random affliction.

As is natural, every ailment has a corresponding cure, whether it be an herb, salve, or elixir. The powerful Tree of Life tattoo can also cure almost all afflictions, as could the Priest skill of Healing (formerly), and lifestone. The worry stone, gem of negation and the necklace of purity are enchantments that also cure afflictions.

The command AFFLICTION LIST will show the following:

Affliction Effect Cure
Addiction Elixir doublesip, and eat all of a mineral/plant to cure instead of just one Ginseng/Ferrum (eat)
Aeon Delays actions, making it impossible to do more than one thing at once Elm/Cinnabar (smoke)
Agoraphobia Causes fear outdoors, rush around to seek shelter. Lobelia/Argentum (eat), Focus Mind
Airfisted Hinders parrying and movements of chaos orb Time (15s)
Amnesia Makes you forget the next action you were going to take none
Anorexia Makes it impossible to eat anything Epidermal (apply)
Asphyxiating Causes asphyxiation damage Time
Asthma Makes it impossible to smoke anything or hold breath. Kelp/Aurum (eat)
Blackout Obscures prompt, prevents you from seeing anything. Time (4s)
Blindness Prevents seeing the world around you. Epidermal to head (apply)
Blistered Delays movement, movement causes damage Time
Bloodfire Prevents applying salves while flames persist. none
Bound Prevents movement and many actions Writhing
Brokenleftarm Prevents using that arm in most situations. Mending to arms (apply)
Brokenleftleg Prevents using that leg, delays movement, standing. Mending to legs (apply)
Brokenrightarm Prevents using that arm in most situations. Mending to arms (apply)
Brokenrightleg Prevents using that leg, delays movement, standing. Mending to legs (apply)
Burning Periodic fire damage. Mending (apply)
Cadmuscurse Causes focusing to add more physical afflictions. none
Calcifiedskull Timed affliction, gives extreme head damage on completion. Restoration to head (apply)
Calcifiedtorso Timed affliction, gives extreme torso damage on completion. Restoration to body (apply)
Claustrophobia Causes fear when indoors, rush around to seek exit. Lobelia/Argentum (eat), Focus Mind
Clumsiness Makes it hard to physically hit target. Kelp/Aurum
Coldfate Negates breathing underwater Time
Concussion Makes it very hard to act, giving constant amnesia Restoration to head (apply)
Conflagration Periodic damage for as long as conflagration lasts. Cure all stacks of ablaze on you
Confusion Extends equilibrium recovery rate by double. Ash/Stannum (eat), Focus
Corruption Drains mana when you bleed, drains health when you clot. Time
Crackedribs Reduces health elixir healing amount, periodic sensitivity Health (apply)
Cremated Forces you to embrace when you die. Time (60s)
Crushedthroat Increases smoking pipe balance time. Mending to head (apply)
Daeggerimpale Periodic damage, restricts movement Writhe
Damagedhead Recurring concussion, stupidity Restoration to head (apply)
Damagedleftarm Unable to use left arm. Restoration to arms (apply)
Damagedleftleg Unable to use left leg, delayed movement Restoration to legs (apply)
Damagedrighttarm Unable to use right arm. Restoration to arms (apply)
Damagedrightleg Unable to use right leg, delayed movement Restoration to legs (apply)
Darkshade Receive damage while outdoors, chance of death. Ginseng/Ferrum (eat)
Dazed Wipes out ability to resist hypnosis Elm/Cinnabar (smoke)
Dazzled Deadening Deafness Deepsleep Dementia Demonstain
Disloyalty Disrupted Dissonance Dizziness Earthdisrupt Enlightenment
Entangled Epilepsy Fear Firedisrupt Flamefisted Frozen
Generosity Haemophilia Hallucinations Hamstrung Healthleech Heartseed
Hecatecurse Hellsight Hindered Homunculusmercury Hypersomnia Hypochondria
Hypothermia Icefisted Impaled Inquisition Insomnia Internalbleeding
Isolation Itching Justice Laceratedthroat Lapsingconsciousness Lethargy
Loneliness Lovers Manaleech Mangledhead Mangledleftarm Mangledleftleg
Mangledrightarm Mangledrightleg Masochism Mildtrauma Mindclamp Nausea
Pacified Palpatarfeed Paralysis Paranoia Peace Penitence
Phlogisticated Pinshot Prone Recklessness Scytherus Selarnia
Sensitivity Serioustrauma Shivering Shyness Silver Slashedthroat
Sleeping Slickness Slimeobscure Spiritdisrupt Spiritburn Stupidity
Stuttering Temperedcholeric Temperedmelancholic Temperedphlegmatic Temperedsanguine Transfixation
Trueblind Unconsciousness Unstablehumours Vertigo Vinewreathed Vitiated
Vitrified Voidfisted Voyria Waterdisrupt Weakenedmind Weariness
Webbed Whisperingmadness


AFFLICTION SHOW <affliction> will give the following (example with Addiction):
 Affliction:         Addiction to curatives
 Diagnose:           suffering from addiction.
 Afflicted msg:      You feel a terrible hunger grow within you.
 Cured msg:          Your terrible addiction seems to wane.
 Cure(s):            Eat Ginseng / Eat Ferrum
 WhisperingMadness:  Yes
 Tzantza:            Yes
 Accentato:          Yes
 CadmusCurse:        No