Runewarden
The Runewardens class began as the Runewardens guild in the year 288 AF. They practise Weaponmastery, Runelore, and Chivalry and are commonly referred to as one of the three knight classes. Unlike the other two, Runewardens are not associated with any particular philosophy such as Good or Evil.
Abilities in Battlerage
Ability | Description |
Collide | You are a battering ram. |
Charge your target, crashing into it with the full weight of your armoured form, doing significant damage. | |
Bulwark | Negate some of the damage you take. |
This ability allows you to empower the runes on a suit of runic armour, allowing it to negate 25% of all damage taken for the next 15 seconds. | |
Onslaught | It's just like tenderising meat. |
Repeatedly pound your target with your weapon. | |
Etch | A fiery rune will strike your opponent. |
Draw the outline of a rune in the air with your weapon, sending the rune crashing into your opponent, doing extra damage if the target is unable to dodge the attack because of aeon or stun. | |
Safeguard | A protective rune that absorbs damage. |
Protects a target with a shimmering rune that absorbs 40% of the target's health in damage. Fades in 10 seconds. |