Difference between revisions of "Environment"
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Much like every [[:category:areas]] of [[Achaea]] can be classified by '''environment''' so do many locations within those areas have their own environment type. Locational environment type affects the use of [[abilities]], presence of [[weather]], [[plants]] and [[minerals]], [[cooking]] [[ingredients]] and [[inkmilling]] reagents, as well as travel speed and visibility in the [[wilderness]]. | Much like every [[:category:areas|areas]] of [[Achaea]] can be classified by '''environment''' so do many locations within those areas have their own environment type. Locational environment type affects the use of [[abilities]], presence of [[weather]], [[plants]] and [[minerals]], [[cooking]] [[ingredients]] and [[inkmilling]] reagents, as well as travel speed and visibility in the [[wilderness]]. | ||
[[category: areas]] | [[category: areas]] |
Revision as of 03:24, 2 January 2022
Much like every areas of Achaea can be classified by environment so do many locations within those areas have their own environment type. Locational environment type affects the use of abilities, presence of weather, plants and minerals, cooking ingredients and inkmilling reagents, as well as travel speed and visibility in the wilderness.