Difference between revisions of "Health (statistic)"

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'''Health''' represents the physical well-being of an [[adventurers|adventurer]]. When one's health reaches zero it will result in [[death]].
'''Health''' represents the physical well-being of an [[adventurers|adventurer]]. When one's health reaches zero it will result in [[death]].


Health may be regained through many ways, the most popular being a [[Health Elixir|health elixir]] and a [[Boar Tattoo|boar tattoo]]. Other ways include a [[devotion]] user's ability to lay healing hands on a victim, the limited use of a [[Crystal Tattoo|crystal tattoo]], or with [[:Category:Artefacts|artefacts]] called [[Regeneration Rings|regeneration rings]].
Health may be regained through many ways, the most popular being a [[Health Elixir|health elixir]] and a [[Boar Tattoo|boar tattoo]]. Other ways include a [[devotion]] user's ability to lay healing hands on a victim, the limited use of a [[Crystal Tattoo|crystal tattoo]], or with [[:Category:Artefacts|artefacts]] called [[Regeneration Rings|regeneration rings]]. Finally, one may opt to purchase one of three artefacts, the [[Ceylonese bracelet]], [[Mayan bracelet]] or [[Logosian bracelet]], which gift their wearer with varying percentages of increased [[health]] and [[mana]].


[[Category:Statistics]]
[[Category:Statistics]]

Revision as of 05:21, 22 April 2007

Health represents the physical well-being of an adventurer. When one's health reaches zero it will result in death.

Health may be regained through many ways, the most popular being a health elixir and a boar tattoo. Other ways include a devotion user's ability to lay healing hands on a victim, the limited use of a crystal tattoo, or with artefacts called regeneration rings. Finally, one may opt to purchase one of three artefacts, the Ceylonese bracelet, Mayan bracelet or Logosian bracelet, which gift their wearer with varying percentages of increased health and mana.