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Prior to the re-organization of [[trade skills]], the skill of '''Transmutation''' once allowed an [[alchemists|alchemist]] to create medicinal cures from the alchemical [[primes]] and metals. Through this skill, two main types of remedies were created: solid [[:category:minerals|minerals]], which may be eaten or smoked; and liquid [[:category:balms|balms]] and [[:category:tonics|tonics]], which may be applied and drunk, respectively. Transmutation of minerals required the Alchemist's presence in a properly stocked [[metallurgy lab]], while creation of tonics and balms could be done from anywhere, assuming the alchemist possessed an [[alembic]]. | Prior to the re-organization of [[trade skills]], the skill of '''Transmutation''' once allowed an [[alchemists|alchemist]] to create medicinal cures from the alchemical [[primes]] and metals. Through this skill, two main types of remedies were created: solid [[:category:minerals|minerals]], which may be eaten or smoked; and liquid [[:category:balms|balms]] and [[:category:tonics|tonics]], which may be applied and drunk, respectively. Transmutation of minerals required the Alchemist's presence in a properly stocked [[Laboratory|metallurgy lab]], while creation of tonics and balms could be done from anywhere, assuming the alchemist possessed an [[alembic]]. | ||
The pinnacle of Transmutation was the creation of the Philosopher's Stone, though little is known about the mystic properties of this highly desired substance. | The pinnacle of Transmutation was the creation of the Philosopher's Stone, though little is known about the mystic properties of this highly desired substance. |
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