Difference between revisions of "Transmutation"

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Prior to the re-organization of [[trade skills]], the skill of '''Transmutation''' once allowed an [[alchemists|alchemist]] to create medicinal cures from the alchemical [[primes]] and metals. Through this skill, two main types of remedies were created: solid [[:category:minerals|minerals]], which may be eaten or smoked; and liquid [[:category:balms|balms]] and [[:category:tonics|tonics]], which may be applied and drunk, respectively. Transmutation of minerals required the Alchemist's presence in a properly stocked [[metallurgy lab]], while creation of tonics and balms could be done from anywhere, assuming the alchemist possessed an [[alembic]].
Prior to the re-organization of [[trade skills]], the skill of '''Transmutation''' once allowed an [[alchemists|alchemist]] to create medicinal cures from the alchemical [[primes]] and metals. Through this skill, two main types of remedies were created: solid [[:category:minerals|minerals]], which may be eaten or smoked; and liquid [[:category:balms|balms]] and [[:category:tonics|tonics]], which may be applied and drunk, respectively. Transmutation of minerals required the Alchemist's presence in a properly stocked [[Laboratory|metallurgy lab]], while creation of tonics and balms could be done from anywhere, assuming the alchemist possessed an [[alembic]].


The pinnacle of Transmutation was the creation of the Philosopher's Stone, though little is known about the mystic properties of this highly desired substance.
The pinnacle of Transmutation was the creation of the Philosopher's Stone, though little is known about the mystic properties of this highly desired substance.
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