Difference between revisions of "Weapons"
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There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those classed with the skill of forging with the use of various commodities. | There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those classed with the skill of forging with the use of various commodities. | ||
Below is a list of some non-missile / non-archery weapons | Below is a list of some non-missile / non-archery weapons. All do cutting physical damage unless otherwise specified: | ||
; | ===One-handed Weapons=== | ||
;Broadsword : Cousin to the longsword. | ;Battleaxe : A battleaxe. | ||
;Broadsword : Cousin to the longsword. | |||
;Club : The weapon of the very poor. (blunt damage) | |||
;Dagger : A small hand weapon. Some may be throwing weapons. | |||
;Dirk : A long dagger used to stab with. Fairly fast. | |||
;Flail : Similar stats to a longsword. (blunt damage) | |||
;Handaxe : A weapon designed to be thrown. | |||
;Club : The weapon of the very poor. (blunt damage | ;Javelin : Strongest of the thrown weapons, it is quite slow. | ||
;Longsword : The standard sword. | |||
;Dagger : A small hand weapon. Some may be throwing weapons. | ;Mace : Much like a flail. (blunt damage) | ||
;Dirk : A long dagger used to stab with. Fairly fast. | ;Morning Star : Slower than a flail or mace, but with more damage. (blunt physical damage) | ||
;Flail : Similar stats to a longsword. (blunt damage | ;Rapier : More accurate, but less damage than a longsword. | ||
; | ;Scimitar : A curving sword favoured by those in the east. | ||
;Javelin : Strongest of the thrown weapons, it is quite slow. | ;Shortsword : A smaller, quicker version of the large swords. | ||
; | ;Spear : A cheap but effective weapon. | ||
;Morning Star : Slower than a flail or mace, but with more damage. | ;Trident : Faster than a longsword, with slightly less damage. | ||
; | ;Whip : A stylish weapon that is fairly quick. | ||
; | |||
;Trident : Faster than a longsword, with slightly less damage. | ===Two-handed Weapons=== | ||
;Whip : A stylish weapon that is fairly quick. | ;Bardiche : A polearm, similar to the halberd. | ||
;Bardiche : A polearm, similar to the halberd. ( | ;Bastard Sword: A long, straight sword. | ||
;Halberd : A polearm with high damage. | |||
;Quarterstaff : A longer club, slower, but sharpenable. (blunt damage) | |||
;Warhammer : A massive two-handed hammer. Slow, with good damage. (blunt damage) | |||
In addiction to the statistics of a weapon, an [[adventurers|adventurer]]'s [[skill level]] in the [[Weaponry]] skill will also have an affect. | In addiction to the statistics of a weapon, an [[adventurers|adventurer]]'s [[skill level]] in the [[Weaponry]] skill will also have an affect. | ||
[[Category:Combat]] | [[Category:Combat]] |
Revision as of 23:06, 4 March 2007
The importance of Weapons depends on an adventurer's class. Some classes rely heavily on the use of weapons while others have built-in weapons such as a monk's ability to use the hands as fists.
There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those classed with the skill of forging with the use of various commodities.
Below is a list of some non-missile / non-archery weapons. All do cutting physical damage unless otherwise specified:
One-handed Weapons
- Battleaxe
- A battleaxe.
- Broadsword
- Cousin to the longsword.
- Club
- The weapon of the very poor. (blunt damage)
- Dagger
- A small hand weapon. Some may be throwing weapons.
- Dirk
- A long dagger used to stab with. Fairly fast.
- Flail
- Similar stats to a longsword. (blunt damage)
- Handaxe
- A weapon designed to be thrown.
- Javelin
- Strongest of the thrown weapons, it is quite slow.
- Longsword
- The standard sword.
- Mace
- Much like a flail. (blunt damage)
- Morning Star
- Slower than a flail or mace, but with more damage. (blunt physical damage)
- Rapier
- More accurate, but less damage than a longsword.
- Scimitar
- A curving sword favoured by those in the east.
- Shortsword
- A smaller, quicker version of the large swords.
- Spear
- A cheap but effective weapon.
- Trident
- Faster than a longsword, with slightly less damage.
- Whip
- A stylish weapon that is fairly quick.
Two-handed Weapons
- Bardiche
- A polearm, similar to the halberd.
- Bastard Sword
- A long, straight sword.
- Halberd
- A polearm with high damage.
- Quarterstaff
- A longer club, slower, but sharpenable. (blunt damage)
- Warhammer
- A massive two-handed hammer. Slow, with good damage. (blunt damage)
In addiction to the statistics of a weapon, an adventurer's skill level in the Weaponry skill will also have an affect.