Difference between revisions of "Category:Rare minerals"
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'''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves. | '''Rare minerals''' are scarce minerals extracted as a byproduct of lode [[mining]], rather than through [[transmutation|transmutative]] processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids [[Somnustra]], [[Lunastra]], and [[Noxtra]]. When mining was introduced to [[adventurers]] in 688 AF, the first miners to discover these rare minerals named them after themselves. | ||
The rarest mineral, [[Ayardium]], is a resetting consumable which conveys a random effect from one of the rare minerals. | |||
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| style="text-align:center;" | Ahmetite | | style="text-align:center;" | Ahmetite | ||
| style="text-align:center;" | Gem and Gold | | style="text-align:center;" | Gem and Gold | ||
| style="text-align:center;" | Increased gold drops from denizens for 1 hour (+10%) | | style="text-align:center;background-color:#FFFF99;" | Increased gold drops from denizens for 1 hour (+10%) | ||
| style="text-align:center;" | Ahmet | | style="text-align:center;" | Ahmet | ||
|- | |- | ||
| style="text-align:center;" | Azelhurium | | style="text-align:center;" | Azelhurium | ||
| style="text-align:center;" | Stone and Bone | | style="text-align:center;" | Stone and Bone | ||
| style="text-align:center;" | Increased constitution for 1 hour (+2) | | style="text-align:center;background-color:#99CCFF;" | Increased constitution for 1 hour (+2) | ||
| style="text-align:center;" | Azelhu | | style="text-align:center;" | Azelhu | ||
|- | |- | ||
| style="text-align:center;" | Draekinite | | style="text-align:center;" | Draekinite | ||
| style="text-align:center;" | Coal and Ice | | style="text-align:center;" | Coal and Ice | ||
| style="text-align:center;" | Increases rage lifespan by +6 seconds, boost lasts for 1 hour | | style="text-align:center;background-color:#FF9999;" | Increases rage lifespan by +6 seconds, boost lasts for 1 hour | ||
| style="text-align:center;" | Draekar | | style="text-align:center;" | Draekar | ||
|- | |- | ||
| style="text-align:center;" | Laytronite | | style="text-align:center;" | Laytronite | ||
| style="text-align:center;" | Silver and Ice | | style="text-align:center;" | Silver and Ice | ||
| style="text-align:center;" | Increases dexterity for 1 hour (+2) | | style="text-align:center;background-color:#99CCFF;" | Increases dexterity for 1 hour (+2) | ||
| style="text-align:center;" | Laytron | | style="text-align:center;" | Laytron | ||
|- | |- | ||
| style="text-align:center;" | Makaelicite | | style="text-align:center;" | Makaelicite | ||
| style="text-align:center;" | Silver and Coal | | style="text-align:center;" | Silver and Coal | ||
| style="text-align:center;" | Increases mana regeneration for 1 hour (10%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases mana regeneration for 1 hour (10%/5 seconds) | ||
| style="text-align:center;" | Makaela | | style="text-align:center;" | Makaela | ||
|- | |- | ||
| style="text-align:center;" | Melodar | | style="text-align:center;" | Melodar | ||
| style="text-align:center;" | Obsidian | | style="text-align:center;" | Obsidian | ||
| style="text-align:center;" | Grants the chance for balance times to be halved for 1 hour (20% chance) | | style="text-align:center;background-color:#90EE90;" | Grants the chance for balance times to be halved for 1 hour (20% chance) | ||
| style="text-align:center;" | Melodie | | style="text-align:center;" | Melodie | ||
|- | |- | ||
| style="text-align:center;" | Profithyst | | style="text-align:center;" | Profithyst | ||
| style="text-align:center;" | Obsidian and Platinum | | style="text-align:center;" | Obsidian and Platinum | ||
| style="text-align:center;" | Increases experience gain for 1 hour (40% increase) | | style="text-align:center;background-color:#FFFF99;" | Increases experience gain for 1 hour (40% increase) | ||
| style="text-align:center;" | Proficy | | style="text-align:center;" | Proficy | ||
|- | |- | ||
| style="text-align:center;" | Qwindorium | | style="text-align:center;" | Qwindorium | ||
| style="text-align:center;" | Gold and Bone | | style="text-align:center;" | Gold and Bone | ||
| style="text-align:center;" | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#> | | style="text-align:center;background-color:#9999FF;" | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#> | ||
| style="text-align:center;" | Qwindor | | style="text-align:center;" | Qwindor | ||
|- | |- | ||
| style="text-align:center;" | Senastone | | style="text-align:center;" | Senastone | ||
| style="text-align:center;" | Platinum and Silver | | style="text-align:center;" | Platinum and Silver | ||
| style="text-align:center;" | Increases willpower regeneration for 1 hour (3%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases willpower regeneration for 1 hour (3%/5 seconds) | ||
| style="text-align:center;" | Sena | | style="text-align:center;" | Sena | ||
|- | |- | ||
| style="text-align:center;" | Shunsten | | style="text-align:center;" | Shunsten | ||
| style="text-align:center;" | Bone and Ice | | style="text-align:center;" | Bone and Ice | ||
| style="text-align:center;" | Increases rage gain from attacks (30% increase) | | style="text-align:center;background-color:#FF9999;" | Increases rage gain from attacks (30% increase) | ||
| style="text-align:center;" | Shunsui | | style="text-align:center;" | Shunsui | ||
|- | |- | ||
| style="text-align:center;" | Silathyst | | style="text-align:center;" | Silathyst | ||
| style="text-align:center;" | Carbon and Gem | | style="text-align:center;" | Carbon and Gem | ||
| style="text-align:center;" | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>. | | style="text-align:center;background-color:#9999FF;" | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>. | ||
| style="text-align:center;" | Silas | | style="text-align:center;" | Silas | ||
|- | |- | ||
| style="text-align:center;" | Slinkamite | | style="text-align:center;" | Slinkamite | ||
| style="text-align:center;" | Gem | | style="text-align:center;" | Gem | ||
| style="text-align:center;" | Grants the chance for equilibrium times to be halved for 1 hour (20% chance). | | style="text-align:center;background-color:#90EE90;" | Grants the chance for equilibrium times to be halved for 1 hour (20% chance). | ||
| style="text-align:center;" | Slink | | style="text-align:center;" | Slink | ||
|- | |- | ||
| style="text-align:center;" | Telendrium | | style="text-align:center;" | Telendrium | ||
| style="text-align:center;" | Gold and Carbon | | style="text-align:center;" | Gold and Carbon | ||
| style="text-align:center;" | Increases endurance regeneration for 1 hour (3%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases endurance regeneration for 1 hour (3%/5 seconds) | ||
| style="text-align:center;" | Telendrieth | | style="text-align:center;" | Telendrieth | ||
|- | |- | ||
| style="text-align:center;" | Valenticite | | style="text-align:center;" | Valenticite | ||
| style="text-align:center;" | Iron and Gold | | style="text-align:center;" | Iron and Gold | ||
| style="text-align:center;" | Increases strength for 1 hour (+2) | | style="text-align:center;background-color:#99CCFF;" | Increases strength for 1 hour (+2) | ||
| style="text-align:center;" | Valentinus | | style="text-align:center;" | Valentinus | ||
|- | |- | ||
| style="text-align:center;" | Verillium | | style="text-align:center;" | Verillium | ||
| style="text-align:center;" | Platinum and Obsidian | | style="text-align:center;" | Platinum and Obsidian | ||
| style="text-align:center;" | Increases intelligence for 1 hour (+2). | | style="text-align:center;background-color:#99CCFF;" | Increases intelligence for 1 hour (+2). | ||
| style="text-align:center;" | Verily | | style="text-align:center;" | Verily | ||
|- | |- | ||
| style="text-align:center;" | Xerthyst | | style="text-align:center;" | Xerthyst | ||
| style="text-align:center;" | Carbon and Iron | | style="text-align:center;" | Carbon and Iron | ||
| style="text-align:center;" | Increases health regeneration for 1 hour (10%/5 seconds) | | style="text-align:center;background-color:#FFCC99;" | Increases health regeneration for 1 hour (10%/5 seconds) | ||
| style="text-align:center;" | Xer | | style="text-align:center;" | Xer | ||
|} | |} | ||
[[Category: Pharmaceuticals]] | [[Category: Pharmaceuticals]] |
Latest revision as of 01:05, 15 January 2022
Rare minerals are scarce minerals extracted as a byproduct of lode mining, rather than through transmutative processes, and have various properties. Whether they are formed from geologic activity is up for debate, but most are rumoured to be pieces of the destroyed planetoids Somnustra, Lunastra, and Noxtra. When mining was introduced to adventurers in 688 AF, the first miners to discover these rare minerals named them after themselves.
The rarest mineral, Ayardium, is a resetting consumable which conveys a random effect from one of the rare minerals.
Mineral | Affinity | Property | Discovered By |
---|---|---|---|
Ahmetite | Gem and Gold | Increased gold drops from denizens for 1 hour (+10%) | Ahmet |
Azelhurium | Stone and Bone | Increased constitution for 1 hour (+2) | Azelhu |
Draekinite | Coal and Ice | Increases rage lifespan by +6 seconds, boost lasts for 1 hour | Draekar |
Laytronite | Silver and Ice | Increases dexterity for 1 hour (+2) | Laytron |
Makaelicite | Silver and Coal | Increases mana regeneration for 1 hour (10%/5 seconds) | Makaela |
Melodar | Obsidian | Grants the chance for balance times to be halved for 1 hour (20% chance) | Melodie |
Profithyst | Obsidian and Platinum | Increases experience gain for 1 hour (40% increase) | Proficy |
Qwindorium | Gold and Bone | Instantly levels up a squad of soldiers. APPLY <mineral> TO SQUAD <#> | Qwindor |
Senastone | Platinum and Silver | Increases willpower regeneration for 1 hour (3%/5 seconds) | Sena |
Shunsten | Bone and Ice | Increases rage gain from attacks (30% increase) | Shunsui |
Silathyst | Carbon and Gem | Instantly levels up a squad of miners. APPLY <mineral> to SQUAD <#>. | Silas |
Slinkamite | Gem | Grants the chance for equilibrium times to be halved for 1 hour (20% chance). | Slink |
Telendrium | Gold and Carbon | Increases endurance regeneration for 1 hour (3%/5 seconds) | Telendrieth |
Valenticite | Iron and Gold | Increases strength for 1 hour (+2) | Valentinus |
Verillium | Platinum and Obsidian | Increases intelligence for 1 hour (+2). | Verily |
Xerthyst | Carbon and Iron | Increases health regeneration for 1 hour (10%/5 seconds) | Xer |
Pages in category "Rare minerals"
The following 12 pages are in this category, out of 12 total.