Difference between revisions of "Apostate"

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:''This page is about the class. For other uses, please see [[Apostates (disambiguation)]].''
:''This page is about the class. For other uses, please see [[Apostates (disambiguation)]].''
[[File:achaea_apostate_circle.jpg|x400px|alt=Apostate Official|right]]
<div style="min-height:400px">
In days long past, the armies of Evil plotted to open a rift to the daemon planes through the torture and sacrifice of a holy [[angels|guardian angel]]. However, the angel was resurrected and the rift closed, but not before a [[demon|daemon]] general by the name of [[Morimbuul]] had come through the aperture. The daemon general, enraged at his entrapment on the prime material plane, threatened to destroy all around him. His summoner, a man named [[Xerimor]], was able to subdue him, and much to the daemon general's fury, forced Morimbuul to instruct him in the daemonic arts. And thus was the class of Apostates born. Details leading up to the creation of the Apostate class, and later the [[Guild]] and [[:Category:Houses|House]], can be found within the [[Blood Congregation]] article.


Colloquially termed "evil [[priest]]s" or "priests of [[Evil]]," members of the '''Apostate''' class are able to summon [[Baalzadeen|Baalzadeens]] and other [[demon]] companions, just as their holy counterparts can summon [[angels]]. Learning to control the [[skills]] of [[Evileye]] and [[Necromancy]] from a young age, Apostates are deemed fit by Evil to wield the powers of [[Apostasy]] when they become strong and mature enough.
Apostates are diabolical scholars and ritualists in the service of Evil. These black priests spread the teachings of the Gods of Evil throughout the realm, and they also act as the spiritual pulse of Mhaldor, the city of evil. Because of their devotion to Evil, they are rarely welcome in other cities.


The events leading up to the creation of the Apostate class, and later the [[Guild]] and [[:Category:Houses|House]], can be found within the [[Blood Congregation]] article.
Through the skill of Apostasy, Apostates harness the power of the daemonic realms. They may summon and command daemonic entities to do their bidding, including living daemonic daeggers, bloodworms, nightmares, and most importantly, the powerful [[Baalzadeen|baalzadeens]]. Their training in the dreadful art of Necromancy grants them powers based upon draining life essence from the hearts of mortals and using it for various spells, including even the secret of guarding one's soul from death itself. These skills are supplemented by the skill of Evileye, which allows Apostates to cause a great number of terrible afflictions upon their enemies.


== [[:Category:Abilities|Abilities]] in [[Battlerage]] ==
A fledgling '''Apostate''' possesses the skills of [[Necromancy]], and [[Evileye]], gaining [[Apostasy]] upon embracing class.
{| border=0 cellpadding=2 cellspacing=2
</div>
| bgcolor=#cccccc | '''Ability'''
==Abilities in [[Battlerage]] ==
| bgcolor=#cccccc | '''Description'''
{{Skill_detail
|-
|skill=Convulsions
| bgcolor=#999999 | '''Convulsions'''
|description=Make your target's muscles contract uncontrollably.
| bgcolor=#999999 | Make your target's muscles contract uncontrollably.
|level=6
|-
|syntax=STARE <target> CONVULSIONS
| colspan=2 bgcolor=#c9c9c9 |
|required=14 rage
|target=Denizens
|cooldown=16.00 seconds
|detail=Use the evileye to cause your victim's limbs to contract and cause great pain. The convulsions will last for a short time, continually doing damage to the target.
}}
 
{{Skill_detail
|skill=Horrify
|description=Cause your target to frantically flee.
|level=10
|syntax=STARE <target> HORRIFY
|required=29 rage
|target=Denizens
|cooldown=34.00 seconds
|detail=Use the evileye to summon visions of hell that terrify your opponents and send them fleeing for several seconds.<br>'''''Gives affliction: Fear'''''
}}
 
{{Skill_detail
|skill=Pierce
|description=Your daegger can shatter a denizen's shield.
|level=20
|syntax=DAEGGER PIERCE <target>
|required=17 rage
|target=Denizens
|cooldown=
|detail=Order your daegger to pierce through a denizen's shield, rendering it useless.
}}
 
{{Skill_detail
|skill=Burrow
|description=Send your daegger into their flesh.
|level=35
|syntax=DAEGGER BURROW <target>
|required=36 rage
|target=Denizens
|cooldown=23.00 seconds
|detail=Cause your daegger to burrow into your opponent's body and root around for a while, causing intense damage.
}}


: '''Syntax:'''            STARE <target> CONVULSIONS
{{Skill_detail
: '''Works on/against:'''            Denizens
|skill=Bloodlet
: '''Cooldown:'''            16.00 seconds
|description=Your daegger will feast upon their blood.
: '''Resource:'''            14 rage
|level=50
: '''Details:'''
|syntax=BLOODLET <target>
Use the evileye to cause your victim's limbs to contract and cause great pain. The convulsions will last for a short time, continually doing damage to the target.
|required=25 rage
|-
|target=Denizens
| bgcolor=#999999 | '''Horrify'''
|cooldown=23.00 seconds
| bgcolor=#999999 | Cause your target to frantically flee.
|detail=Your daegger will attempt to slice into the veins of your victim and drink from them. If your target is afflicted by sensitivity or is stunned, the daegger will inflict increased damage.<br>'''''Uses affliction: Sensitivity or Stun'''''
|-
}}
| colspan=2 bgcolor=#c9c9c9 |


: '''Syntax:'''            STARE <target> HORRIFY
{{Skill_detail
: '''Gives affliction:'''    Fear
|skill=Possess
: '''Works on/against:'''            Denizens
|description=Seize control of your target's intent for a short time.
: '''Cooldown:'''            34.00 seconds
|level=65
: '''Resource:'''           29 rage
|syntax=POSSESS <target>
: '''Details:'''
|required=32 rage
Use the evileye to summon visions of hell that terrify your opponents and send them fleeing for several seconds.
|target=Denizens
|-
|cooldown=43.00 seconds
| bgcolor=#999999 | '''Burrow'''
|detail=Override a target's will with the insertion of a minor demonic spirit, charming it to your cause for a short time. While charmed, your victim will aid you in attacking any other denizens that you are currently fighting.<br>'''''Gives affliction: Charm'''''
| bgcolor=#999999 | Send your daegger into their flesh.
}}
|-
| colspan=2 bgcolor=#c9c9c9 |


: '''Syntax:'''            DAEGGER BURROW <target>
==Related [[:Category:Artefacts|Artefacts]] for Apostates==
: '''Works on/against:'''            Denizens
{| class="wikitable"
: '''Cooldown:'''            23.00 seconds
| bgcolor=#999999 | '''Artefact'''
: '''Resource:'''            36 rage
| bgcolor=#999999 | '''Description'''
: '''Details:'''
Cause your daegger to burrow into your opponent's body and root around for a while, causing intense damage.
|-
| bgcolor=#999999 | '''Bloodlet'''
| bgcolor=#999999 | Your daegger will feast upon their blood.
|-
|-
| colspan=2 bgcolor=#c9c9c9 |
| bgcolor=#D3D3D3 | '''[[A_crimson-hued_daegger|A crimson-hued daegger]]'''
 
| bgcolor=#D3D3D3 | Dmg: 50;  To-hit: 190;  Spd: 133<br>Removes the equilibrium on daegger levitate and increases accuracy of daegger hunt.
: '''Syntax:'''           BLOODLET <target>
: '''Uses affliction:'''    Sensitivity or Stun
: '''Works on/against:'''            Denizens
: '''Cooldown:'''            23.00 seconds
: '''Resource:'''            25 rage
: '''Details:'''
Your daegger will attempt to slice into the veins of your victim and drink from them. If your target is afflicted by sensitivity or is stunned, the daegger will inflict increased damage.
|-
|-
| bgcolor=#999999 | '''Possess'''
| bgcolor=#B3B3B3 | '''[[A_wreath_of_lycopod vines|A wreath of lycopod vines]]'''
| bgcolor=#999999 | Seize control of your target's intent for a short time.
| bgcolor=#B3B3B3 | Restores additional essence from VIVISECT<br>Also returns some willpower and endurance upon a successful instakill.
|-
|-
| colspan=2 bgcolor=#c9c9c9 |
| bgcolor=#D3D3D3 | '''[[A_preserved_hand|A preserved hand]]'''
 
| bgcolor=#D3D3D3 | Increases the duration of gravehands in a location by roughly 50%<br>This does not apply to hands summoned via soulspear.
: '''Syntax:'''           POSSESS <target>
: '''Gives affliction:'''    Charm
: '''Works on/against:'''            Denizens
: '''Cooldown:'''            43.00 seconds
: '''Resource:'''            32 rage
: '''Details:'''
Override a target's will with the insertion of a minor demonic spirit, charming it to your cause for a short time. While charmed, your victim will aid you in attacking any other denizens that you are currently fighting.
|}
 
=====See also=====
 
* [[Evileye]]
* [[Necromancy]]
* [[Apostasy]]


[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 20:11, 7 July 2019

This page is about the class. For other uses, please see Apostates (disambiguation).
Apostate Official

In days long past, the armies of Evil plotted to open a rift to the daemon planes through the torture and sacrifice of a holy guardian angel. However, the angel was resurrected and the rift closed, but not before a daemon general by the name of Morimbuul had come through the aperture. The daemon general, enraged at his entrapment on the prime material plane, threatened to destroy all around him. His summoner, a man named Xerimor, was able to subdue him, and much to the daemon general's fury, forced Morimbuul to instruct him in the daemonic arts. And thus was the class of Apostates born. Details leading up to the creation of the Apostate class, and later the Guild and House, can be found within the Blood Congregation article.

Apostates are diabolical scholars and ritualists in the service of Evil. These black priests spread the teachings of the Gods of Evil throughout the realm, and they also act as the spiritual pulse of Mhaldor, the city of evil. Because of their devotion to Evil, they are rarely welcome in other cities.

Through the skill of Apostasy, Apostates harness the power of the daemonic realms. They may summon and command daemonic entities to do their bidding, including living daemonic daeggers, bloodworms, nightmares, and most importantly, the powerful baalzadeens. Their training in the dreadful art of Necromancy grants them powers based upon draining life essence from the hearts of mortals and using it for various spells, including even the secret of guarding one's soul from death itself. These skills are supplemented by the skill of Evileye, which allows Apostates to cause a great number of terrible afflictions upon their enemies.

A fledgling Apostate possesses the skills of Necromancy, and Evileye, gaining Apostasy upon embracing class.

Abilities in Battlerage

Convulsions Make your target's muscles contract uncontrollably. Level: 6
Syntax: STARE <target> CONVULSIONS
Required: 14 rage
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Denizens
Cooldown: 16.00 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Use the evileye to cause your victim's limbs to contract and cause great pain. The convulsions will last for a short time, continually doing damage to the target.
Note: {{{note}}}
Horrify Cause your target to frantically flee. Level: 10
Syntax: STARE <target> HORRIFY
Required: 29 rage
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Denizens
Cooldown: 34.00 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Use the evileye to summon visions of hell that terrify your opponents and send them fleeing for several seconds.
Gives affliction: Fear
Note: {{{note}}}
Pierce Your daegger can shatter a denizen's shield. Level: 20
Syntax: DAEGGER PIERCE <target>
Required: 17 rage
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Denizens
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Order your daegger to pierce through a denizen's shield, rendering it useless.
Note: {{{note}}}
Burrow Send your daegger into their flesh. Level: 35
Syntax: DAEGGER BURROW <target>
Required: 36 rage
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Denizens
Cooldown: 23.00 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause your daegger to burrow into your opponent's body and root around for a while, causing intense damage.
Note: {{{note}}}
Bloodlet Your daegger will feast upon their blood. Level: 50
Syntax: BLOODLET <target>
Required: 25 rage
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Denizens
Cooldown: 23.00 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Your daegger will attempt to slice into the veins of your victim and drink from them. If your target is afflicted by sensitivity or is stunned, the daegger will inflict increased damage.
Uses affliction: Sensitivity or Stun
Note: {{{note}}}
Possess Seize control of your target's intent for a short time. Level: 65
Syntax: POSSESS <target>
Required: 32 rage
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Denizens
Cooldown: 43.00 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Override a target's will with the insertion of a minor demonic spirit, charming it to your cause for a short time. While charmed, your victim will aid you in attacking any other denizens that you are currently fighting.
Gives affliction: Charm
Note: {{{note}}}

Related Artefacts for Apostates

Artefact Description
A crimson-hued daegger Dmg: 50; To-hit: 190; Spd: 133
Removes the equilibrium on daegger levitate and increases accuracy of daegger hunt.
A wreath of lycopod vines Restores additional essence from VIVISECT
Also returns some willpower and endurance upon a successful instakill.
A preserved hand Increases the duration of gravehands in a location by roughly 50%
This does not apply to hands summoned via soulspear.