Difference between revisions of "Decay"
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This rate can be doubled by storing them in a container enchanted with [[bag of stasis|stasis]]. The life of a piece of [[jewellery]] can be extended by having a [[adventurers|jeweller]] with the ability repair the item, a service which costs [[gold]] to perform. | This rate can be doubled by storing them in a container enchanted with [[bag of stasis|stasis]]. The life of a piece of [[jewellery]] can be extended by having a [[adventurers|jeweller]] with the ability repair the item, a service which costs [[gold]] to perform. | ||
Items exempt from decay include | Items exempt from decay include [[artefacts]] and those customised with [[credits]]. | ||
[[Category:Science]] | [[Category:Science]] |
Revision as of 06:05, 7 February 2016
This page is about the lifespan of objects. For other uses, please see Decay (disambiguation).
Almost all objects decay if given enough time. Probing something tells how many months remain before it ceases to exist. The decay time could be from a single Achaean month to multiple hundreds of months, and decay continues whether an adventurer is in the realm or not. Corpses of denizens and creatures also decay, though generally at a much faster rate, sometimes as short as a fraction of an Achaean day.
This rate can be doubled by storing them in a container enchanted with stasis. The life of a piece of jewellery can be extended by having a jeweller with the ability repair the item, a service which costs gold to perform.
Items exempt from decay include artefacts and those customised with credits.