Difference between revisions of "Enemies"

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The siginifcance of branding '''enemies''' is that those people be affected by the various [[:Category:abilities|abilities]], [[totem]]s, and other loyal creatures belonging to either the [[adventurer]] or [[:Category:Organisations|organisation]] that has done the enemying.
Branding adventurers formally as '''enemies''' makes them susceptible to various [[:Category:abilities|abilities]], [[totem]]s, and/or angry loyal [[:category:creatures|creatures]] or [[:category:denizens|denizens]], amongst other things, belonging to either the [[adventurer]] or [[:Category:Organisations|organisation]] that has done the enemying.
 
A [[token of notoriety]], a rare [[artefact]] sold at auction in 564 AF, allows its owner five additional slots on his or her list of enemies.


[[Category:Records]]
[[Category:Records]]

Latest revision as of 08:32, 3 February 2016

Branding adventurers formally as enemies makes them susceptible to various abilities, totems, and/or angry loyal creatures or denizens, amongst other things, belonging to either the adventurer or organisation that has done the enemying.

A token of notoriety, a rare artefact sold at auction in 564 AF, allows its owner five additional slots on his or her list of enemies.