Difference between revisions of "Critical hits"
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'''Critital hits''' cause more damage to | '''Critital hits''' cause more damage to [[:Category:Denizens|denizens]] than normal hits do. As [[adventurers]] rise in [[level]], they will score critical hits with more frequency. | ||
There are five levels of critical | There are five levels of critical hits. They are as follows: | ||
*Critical - 2x damage | *Critical - 2x damage | ||
*Crushing Critical - 4x damage | *Crushing Critical - 4x damage | ||
Line 8: | Line 8: | ||
*World-Shattering Critical - 32x damage | *World-Shattering Critical - 32x damage | ||
Critical hit pendants are | Critical hit pendants are [[:category:artefacts|artefacts]] that not only allow adventurers the chance to score critical hits with greater frequency while [[hunting]] but also the chance of scoring harder hits in general, no matter what their levels of experience. These pendants, in order of effectiveness from least to greatest, are the [[Fire pendant]], [[Blood pendant]], and [[Stygian pendant]]. All three can be purchased from [[Merentesh]] in [[Delos]]. | ||
[[Category:Combat]] | [[Category:Combat]] |
Revision as of 03:01, 24 September 2007
Critital hits cause more damage to denizens than normal hits do. As adventurers rise in level, they will score critical hits with more frequency.
There are five levels of critical hits. They are as follows:
- Critical - 2x damage
- Crushing Critical - 4x damage
- Obliterating Critical - 8x damage
- Annihilatingly Powerful Critical - 16x damage
- World-Shattering Critical - 32x damage
Critical hit pendants are artefacts that not only allow adventurers the chance to score critical hits with greater frequency while hunting but also the chance of scoring harder hits in general, no matter what their levels of experience. These pendants, in order of effectiveness from least to greatest, are the Fire pendant, Blood pendant, and Stygian pendant. All three can be purchased from Merentesh in Delos.