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Afflictions include any of the altered states of mind and body brought on by [[venoms]], [[curses]], psychic manipulation, and various other [[abilities]] used by combatants and [[:Category:Creatures|creatures]]. The [[ring of pestilence]] is an [[enchantment]] that will target its victim with a random affliction. | Afflictions include any of the altered states of mind and body brought on by [[venoms]], [[curses]], psychic manipulation, and various other [[abilities]] used by combatants and [[:Category:Creatures|creatures]]. The [[ring of pestilence]] is an [[enchantment]] that will target its victim with a random affliction. | ||
As is natural, every ailment has a corresponding [[:Category:Pharmaceuticals|cure]], whether it be an [[:Category:Herbs|herb]], [[:Category: Salves|salve]], or [[:Category: Elixirs|elixir]]. The powerful [[Tree Tattoo|Tree of Life tattoo]] can also cure almost all afflictions, as can the [[Priest]] [[:Category:Skills|skill]] of [[Healing]]. The [[gem of negation]] and the [[necklace of purity]] are | As is natural, every ailment has a corresponding [[:Category:Pharmaceuticals|cure]], whether it be an [[:Category:Herbs|herb]], [[:Category: Salves|salve]], or [[:Category: Elixirs|elixir]]. The powerful [[Tree Tattoo|Tree of Life tattoo]] can also cure almost all afflictions, as can the [[Priest]] [[:Category:Skills|skill]] of [[Healing]]. The [[gem of negation]], [[worry stone]], and the [[necklace of purity]] are enchantments that also cure afflictions. | ||
[[Category:Combat]] | [[Category:Combat]] | ||
[[Category:Biology]] | [[Category:Biology]] |
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