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Utilised by members of the [[Druid]], [[Sylvan]], and [[Sentinel]] [[:category:classes|classes]], '''Concoctions''' enables adventurers to brew healing [[:category:elixirs|elixirs]] and [[:category:salves|salves]] from a variety of medicinal [[:category:herbs|herbs]]. A concoctionist may also harvest these herbs himself, provided the corresponding ability in [[Groves]] or [[Woodlore]] has been learned. Concoctionists often find the [[:category:artefacts|artefact]] [[Gloves of Harvesting]] a useful aide in their quest to fill up their [[rift]] with plants. | Utilised by members of the [[Druid]], [[Sylvan]], and [[Sentinel]] [[:category:classes|classes]], '''Concoctions''' enables adventurers to brew healing [[:category:elixirs|elixirs]] and [[:category:salves|salves]] from a variety of medicinal [[:category:herbs|herbs]]. A concoctionist may also harvest these herbs himself, provided the corresponding ability in [[Groves]] or [[Woodlore]] has been learned. Concoctionists often find the [[:category:artefacts|artefact]] [[Gloves of Harvesting]] a useful aide in their quest to fill up their [[rift]] with plants. | ||
In the past, some other [[Lost Elixirs|elixirs]] were known but with the discovery of herbs with | In the past, some other [[Lost Elixirs|elixirs]] were known, but with the discovery of herbs with similar healing properties during the second century A.F., mortals forgot the ability to create these. | ||
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