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(Adjusted VENT based on classleads.) |
(Updated GALLOWSHUMOUR as per classleads 162) |
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| Line 375: | Line 375: | ||
|target=Adventurers | |target=Adventurers | ||
|cooldown=2.10 seconds of balance | |cooldown=2.10 seconds of balance | ||
|detail=Sometimes the infamous greyfaces need a bit of a different approach to coax out a smile. If wielding a puppet of one such poor soul, you may enlighten him or her with some good old gallows humour, adding some real character to his face in the process(*). Even then, you might need to soften them up a bit first(**).<p>* This will improve the fashioned state of your puppet.<br>** The more afflictions the target has, the more fashions you will receive. They will require at least two and several things are excluded: broken limbs, writhe afflictions, and anything with a nonstandard cure such as time.</ | |detail=Sometimes the infamous greyfaces need a bit of a different approach to coax out a smile. If wielding a puppet of one such poor soul, you may enlighten him or her with some good old gallows humour, adding some real character to his face in the process(*). Even then, you might need to soften them up a bit first(**).<p>If used against a denizen, this skill does not require a puppet and behaves differently. With your morbid humour, you will inflict psychic damage upon the target. The closer they are to death, the sharper your wit cuts(***).<p>* This will improve the fashioned state of your puppet.<br>** The more afflictions the target has, the more fashions you will receive. They will require at least two and several things are excluded: broken limbs, writhe afflictions, and anything with a nonstandard cure such as time.<br>*** You will deal increased damage to denizens under 50% health. This bonus increases on denizens below 25% health.</br> | ||
}} | }} | ||
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