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(Added KHENTIMEN) |
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|cooldown=Spiritwalk: 4.50 seconds of equilibrium<br>Return: 5.00 seconds of equilibrium | |cooldown=Spiritwalk: 4.50 seconds of equilibrium<br>Return: 5.00 seconds of equilibrium | ||
|detail=This greatest of the spiritual arts allows you to leave your body and walk as a spirit about the land. The further from your body you stray, the faster your willpower shall drain. If you run out of willpower, your spiritual form shall fade and your body will die.<p>Be further warned. Leaving your body alone is a terribly dangerous affair. If an enemy were to stumble upon it, they would be able to destroy it, and any hope you have of returning to a physical form.</p> | |detail=This greatest of the spiritual arts allows you to leave your body and walk as a spirit about the land. The further from your body you stray, the faster your willpower shall drain. If you run out of willpower, your spiritual form shall fade and your body will die.<p>Be further warned. Leaving your body alone is a terribly dangerous affair. If an enemy were to stumble upon it, they would be able to destroy it, and any hope you have of returning to a physical form.</p> | ||
}} | |||
{{Skill_detail | |||
|skill=Khentimen | |||
|description=If you dare. | |||
|lessons=1704 | |||
|syntax=SPIRIT BIND Khentimen | |||
|required= | |||
|target= | |||
|cooldown=3.80 seconds of equilibrium | |||
|detail=Long have shamans been cautioned against reaching out to those damned souls who practice that art most maligned.<p>* Performing this ability shall create a mirage style effect upon the location. See AB CHARNEL MIRAGE for full details - the mechanics are identical.<br>** Note that no higher communion is necessary to attempt this most foolish of undertakings. After all. It won't help.</p> | |||
}} | }} | ||
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