Difference between revisions of "Shikudo"

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(Added DAWNKICK)
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  |cooldown=
  |cooldown=
  |detail=While in this deceptive form your instinct will guide you to such a degree that your foe will have no hope of predicting your attacks. Indeed, your skill will be so great that your attacks shall simply slide through attempts to parry them.
  |detail=While in this deceptive form your instinct will guide you to such a degree that your foe will have no hope of predicting your attacks. Indeed, your skill will be so great that your attacks shall simply slide through attempts to parry them.
}}
{{Skill_detail
|skill=Dawnkick
|description=As inexorable as the rising Sun.
|lessons=
|syntax= DAWNKICK
|transitions=
|attacks=
|required=
|target=
|cooldown=
|detail=This powerful kick targets the head, and can be performed against both a prone foe and a standing one. When it lands, it will cause their brain
to be rattled and for them to see stars for a time(*). If they are prone, this effect lasts longer and the damage is higher(**).<p>* Shortly after this kick lands, the target will be afflicted with epilepsy.</p><p>** If they are prone, they will be afflicted again a short time after the first time they receive epilepsy.</p>
}}
}}


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  |cooldown=
  |cooldown=
  |detail=This powerful kick will strike a target's torso if they're on their feet or their head if they are sprawled upon the ground. In the event you strike your foes head, they will take significantly more damage.
  |detail=This powerful kick will strike a target's torso if they're on their feet or their head if they are sprawled upon the ground. In the event you strike your foes head, they will take significantly more damage.
}}
{{Skill_detail
|skill=Dawnkick
|description=As inexorable as the rising Sun.
|lessons=
|syntax= DAWNKICK
|transitions=
|attacks=
|required=
|target=
|cooldown=
|detail=This powerful kick targets the head, and can be performed against both a prone foe and a standing one. When it lands, it will cause their brain
to be rattled and for them to see stars for a time(*). If they are prone, this effect lasts longer and the damage is higher(**).<p>* Shortly after this kick lands, the target will be afflicted with epilepsy.</p><p>** If they are prone, they will be afflicted again a short time after the first time they receive epilepsy.</p>
}}
}}


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