Sagas: Difference between revisions

Added HASKOR
(Revised ACCORD)
(Added HASKOR)
 
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==Abilities in Sagas==
==Abilities in Sagas==
{{Skill_detail
|skill=Scene
|description=Ambience is everything.
|lessons=
|syntax=SCENE [LETHAL] <illusion>
|required=100 mana
|target=
|cooldown=2.50 seconds of equilibrium
|detail=Craft a scene for all in your location to witness(*).<p>* Creates an illusion. You may embed up to one newline with \n.</p>
}}
{{Skill_detail
|skill=Haskor
|description=The Hero made Divine.
|lessons=
|syntax=RECITE HASKOR
|required=
|target=
|cooldown=20.00 seconds of voice balance and 3.00 seconds of equilibrium
|detail=The Saga of Haskor is one of many battlefields, but through it all runs a single golden thread: Heroism.<p>Speak the saga of Haskor, and all mutual allies that hear your tale will fall under the mantle of your heroism, defended against death so long as you stand. Beware, though. If you fall... the day is dark indeed.<p>* For around half a minute after this saga takes effect, your allies protected by said saga will never know death by the hands of other adventurers so long as they stand with you. However, if you perish, all who heard it shall fall with you as well...<br>** There is a cooldown of five minutes on using this ability, and it is apparent to all when it is activated.
}}
{{Skill_detail
|skill=Troubador
|description=Where ever the story takes you.
|lessons=
|syntax=passive
|required=
|target=
|cooldown=
|detail=A good storyteller must go where ever the tale may take them, though equally it is true that some legends just don't hit as hard when constantly on the move.<p>You may now move while performing many of your sagas for an audience, them no longer being interrupted if your location changes between recite stages(*).</p><p>* Channeled sagas are excluded.</p>
}}
===Storytelling===
===Storytelling===
{{Skill_detail
{{Skill_detail
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  |target=Room
  |target=Room
  |cooldown=25.00 seconds of voice balance and 2.80 seconds of equilibrium
  |cooldown=25.00 seconds of voice balance and 2.80 seconds of equilibrium
  |detail=There was fire and fury a plenty on that day when the renegade host descended upon the city of Targossas, and so this recounting conveys. Upon its conclusion, everyone in the location will be cleansed of a random affliction which afflicts them, excluding the one you are reciting the story to and yourself. Then, the unfortunate subject of
  |detail=There was fire and fury a plenty on that day when the renegade host descended upon the city of Targossas, and so this recounting conveys. Upon its conclusion, everyone in the location will be cleansed of a random affliction which afflicts them, excluding the one you are reciting the story to and yourself. Then, the unfortunate subject of your grand recital will be inflicted with damage based on the number of afflictions cured from the audience.
your grand recital will be inflicted with damage based on the number of afflictions cured from the audience.


}}
}}
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* Bypasses all forms of special resurrection such as starburst. The target immediately embraces death upon being slain.
* Bypasses all forms of special resurrection such as starburst. The target immediately embraces death upon being slain.
** This is a channeled action.
** This is a channeled action which resolves faster the more stacks of the crescendo affliction are present on the target when you begin the recital.
 
}}
}}
{{Skill_detail
{{Skill_detail
  |skill=Imperator
  |skill=Imperator
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