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* a [[paper lantern]] | * a [[paper lantern]] | ||
* being a citizen of a [[city]] with the [[effigy of Victory]] | * being a citizen of a [[city]] with the [[effigy of Victory]] | ||
* Telar Legend Deck Card (Celestial, Sun) - Will reset non-sentient denizens longevity XP bonus to Maximum | * Telar Legend Deck Card (Celestial, Sun) - Will reset non-sentient [[denizens]] longevity XP bonus to Maximum | ||
Some experience boosts are more situational such as: | Some experience boosts are more situational such as: | ||
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* hunting [[denizens]] which have the temporary longevity xp bonus, having not been killed for an extended period of time. | * hunting [[denizens]] which have the temporary longevity xp bonus, having not been killed for an extended period of time. | ||
* Nicator Legend Deck Card (Salvation, Seleucarian) - Gives an XP boost to hunting groups where you are the leader | * Nicator Legend Deck Card (Salvation, Seleucarian) - Gives an XP boost to hunting groups where you are the leader | ||
* An Armoured Charge Tank - A Talisman in the Elemental set, known as a Firetank. Collects essence from hunting and can then be used to give a single XP boost to everyone in the room. | * An Armoured Charge Tank - A Talisman in the Elemental set, known as a Firetank. Collects essence from hunting [[denizens]] and can then be used to give a single XP boost to everyone in the room. | ||
[[category: statistics]][[category:combat]] | [[category: statistics]][[category:combat]] |
edits