Difference between revisions of "Fayad"

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A long-hoped for conception between King Oberion and the Dryad Queen Titania in the year 898 AF, the first fayad were born of fairies and dryads. This first generation have made their home in the hidden Aerinewild forest, where the saplings that guarded the growing babies initially took root. Once delivered from the womb of the earth, the royal couple presented their children to a gathering of heads of state, resulting in a number of gifts that irrevocably shaped the formative years of the fayad.
The '''fayad''' are a race born of the line of [[dryad]] and [[fairies|fae]]. A long-hoped for conception between King [[Oberion]] and Queen [[Titania]], the fayad were born in 898 AF. The first generation made their home in the hidden [[Aerinewild]], where the saplings that guarded the growing babes initially took root. After the birth, the royal couple received several of heads of state at a gathering, accepting a number of gifts shaped the formative years of their children.


As the nascent fayad reached their adulthood in spring, they gathered and planted the seeds from their saplings anew. Yet this was not to produce children, but to cultivate the magic of their birth and gifts. Autumn in the Aerinewild brings their harvest, for like dandelion seeds set loose upon the breeze do the fayad set their magic free to bless generations to come.
As the nascent fayad reached their adulthood in spring, they gathered and planted the seeds from their saplings anew. Yet this was not to produce children, but to cultivate the magic of their birth and gifts. [[Autumn]] in the Aerinewild brings their harvest, for like dandelion seeds set loose upon the breeze do the fayad set their magic free to bless generations to come.


The fayad inherit pigmentation and patterning (but not texture) from the trees of their mother, and in a nod to the fairy side of their lineage they rarely grow beyond five feet tall. In thanks to a gift of boundless mutability presented to the first generation, their builds and frames and palette of expression may be as diverse as their personalities. Bearing androgynous qualities at first unique to their development in their cradles and later gifted to the adventurers of Sapience, the young species take the youth of their race in stride. But they are quick of mind and body, and as a people have chosen to seek all possible walks in the life they now live to their utmost upon the world of Achaea.
The fayad inherit pigmentation and patterning (but not texture) from the trees of their mother, and in a nod to the fairy side of their lineage they rarely grow beyond five feet tall. In thanks to a gift of boundless mutability presented to the first generation, their builds and frames and palette of expression may be as diverse as their personalities. Bearing androgynous qualities at first unique to their development in their cradles and later gifted to the adventurers of Sapience, the young species take the youth of their race in stride. But they are quick of mind and body, and as a people have chosen to seek all possible walks in the life they now live to their utmost upon the world of [[Achaea]].


The circumstance and happenstance of their serendipitous creation further blessed the fayad with a gift they share with all of the realm: personal presentation. In developing their language as babbling siblings in their cradle, they shaped a third pronoun set, one that frees them from the constraints of binary language and better enables them to be who and what they wish to be.
The circumstance of their creation blessed the fayad with a gift they share with all of the realm: personal presentation. The siblings shaped a third pronoun set (fae) in the babblings of their cradle, freeing them from the constraints of binary language and better enabling themselves to be who and what they wish to be. A pronoun set which Achaeans have also adopted in common parlance.




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*Mana elixirs or similar have a small chance to heal more.
*Mana elixirs or similar have a small chance to heal more.
*Irid moss or potash consumed will give 25% of any wasted health when consumed to mana instead.
*Irid moss or potash consumed will give 25% of any wasted health to mana instead.
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