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Much like every [[:category:areas|area]] of [[Achaea]] can be classified by '''environment''' so do many locations within those areas have their own environment type. Locational environment type affects the use of [[abilities]], [[artefacts]], presence of [[weather]], [[plants]] and [[minerals]], [[cooking]] [[ingredients]] and [[inkmilling]] reagents, as well as travel speed and visibility in the [[wilderness]]. | Much like every [[:category:areas|area]] of [[Achaea]] can be classified by '''environment''' so do many locations within those areas have their own environment type. Locational environment type affects the use of [[abilities]], [[artefacts]], presence of [[weather]], [[plants]] and [[minerals]], [[cooking]] [[ingredients]] and [[inkmilling]] reagents, as well as travel speed and visibility in the [[wilderness]]. | ||
Environment types include: | |||
* Abstract | |||
* Ausafoss | |||
* Beach | |||
* Blighted | |||
* Catacombs | |||
* Cave | |||
* Constructed underground | |||
* Desert | |||
* Earthen | |||
* Forest | |||
* Freshwater | |||
* Garden | |||
* Grasslands | |||
* Hills | |||
* Jungle | |||
* Lava fields | |||
* Magma Caves | |||
* Mountains | |||
* Natural underground | |||
* Ocean | |||
* Ocean floor | |||
* Path | |||
* Polar | |||
* Planar highway | |||
* Road | |||
* Ruins | |||
* Sewer | |||
* Shoreline | |||
* Skies | |||
* Stars | |||
* Storm | |||
* Swamp | |||
* Trees | |||
* Tundra | |||
* Urban | |||
* Valley | |||
* Vessel | |||
* Viscera | |||
* Wastelands | |||
* Water | |||
[[category: areas]] | [[category: areas]] |
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