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|target=Adventurers | |target=Adventurers | ||
|cooldown=4.00 seconds of equilibrium | |cooldown=4.00 seconds of equilibrium | ||
|detail=Using the power of your aura, you can send forth a tendril and suck out the energy from the aura of another, thereby draining another's mental energy to add to your own. | |detail=Using the power of your aura, you can send forth a tendril and suck out the energy from the aura of another, thereby draining another's mental energy to add to your own. If your subject is afflicted with manaleech, the amount of their mental strength you drain will be increased. | ||
}} | }} | ||
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|target=Adventurers | |target=Adventurers | ||
|cooldown= | |cooldown= | ||
|detail=You have the power to terribly curse your opponent so that his or her appearance de-evolves into a primitive state, causing any allies to turn on him or her in disgust. | |detail=You have the power to terribly curse your opponent so that his or her appearance de-evolves into a primitive state, causing any allies to turn on him or her in disgust and to crush their own opinion of their worth(*).<p>* Gives disloyalty and shyness.</p> | ||
}} | }} | ||
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|lessons= | |lessons= | ||
|syntax=INSTILL <target> WITH <affliction> | |syntax=INSTILL <target> WITH <affliction> | ||
|required= | |required=50 mana | ||
|target=Adventurers | |target=Adventurers | ||
|cooldown=2.50 seconds of equilibrium | |cooldown=2.50 seconds of equilibrium | ||
|detail=This ability will allow you to instill your victim's aura with various afflictions. You may select from: | |detail=This ability will allow you to instill your victim's aura with various afflictions. You may select from: asthma, clumsiness, healthleech, sensitivity, slickness, paralysis, or darkshade. | ||
}} | }} | ||
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|target=Adventurers | |target=Adventurers | ||
|cooldown=4.00 seconds of equilibrium | |cooldown=4.00 seconds of equilibrium | ||
|detail=Having one of the following insanities: dementia, stupidity, confusion, hypersomnia, paranoia, hallucinations, impatience, addiction, agoraphobia, lovers, loneliness, recklessness, and masochism, weakens the mind enough to afflict that person with the dreaded curse of whispering madness. Once afflicted, | |detail=Having one of the following insanities: dementia, stupidity, confusion, hypersomnia, paranoia, hallucinations, impatience, addiction, agoraphobia, lovers, loneliness, recklessness, and masochism, weakens the mind enough to afflict that person with the dreaded curse of whispering madness. Once afflicted, each time the victim focusses your victim will have a chance to be struck down with a new malady of the mind. | ||
}} | }} | ||
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|target=Adventurers | |target=Adventurers | ||
|cooldown=4.00 seconds of equilibrium | |cooldown=4.00 seconds of equilibrium | ||
|detail=Perhaps the cruelest curse imaginable, you can reveal the occult mysteries to a non-initiate as you have learned it. Their minds must be sufficiently open for the revelation to be received. In other words, | |detail=Perhaps the cruelest curse imaginable, you can reveal the occult mysteries to a non-initiate as you have learned it. Their minds must be sufficiently open for the revelation to be received. In other words, they must have five(*) of: claustrophobia, agoraphobia, lovers, dementia, epilepsy, hallucinations, confusion, stupidity, paranoia, vertigo, shyness, addiction, recklessness, or masochism.<p>If such is the case, you may give that target the revelation of what the nature of the universe is as you see it, which will unfortunately make their insanities permanent until death.</p><p>* This number drops to four if they are suffering from the curse of whispering madness.</p> | ||
}} | }} | ||
edits