Difference between revisions of "Underrealm (place)"

Jump to navigation Jump to search
480 bytes added ,  14:18, 31 May 2020
no edit summary
m (Removed Plane Category)
Line 1: Line 1:
:''This page is about the physical Underrealm. For other uses, please see [[Underrealm (disambiguation)]]''
:''This page is about the physical Underrealm. For other uses, please see [[Underrealm (disambiguation)]]''


A vast network of caves stretching beneath the surface of [[Achaea]], the '''Underrealm''' (not to be confused with the [[Underworld]]) is the racial home of such creatures as [[hobgoblins]], [[goblins]], [[ogres]], [[horkvals]], and even the dreaded [[Tsol'teth]]. Known in the [[Underrealm (language)|Tsol'teth tongue]] as "Anzari-tarin," which means "World of Darkness,". The Underrealm was recently rediscoved with the help of [[Parni deSangre]] in the second [[Black Wave]], the only known way into the Underrealm is through an archway in the [[Tsol'teth]] fortress in Pash Valley. Attempting entrance into the archway without the blood of a Tsol'teth will result in death, so special care is need in order to enter the Underrealm
A vast network of caves stretching beneath the surface of [[Achaea]], the '''Underrealm''' (not to be confused with the [[Underworld]]) is the racial home of such creatures as [[hobgoblins]], [[goblins]], [[ogres]], [[horkvals]], and even the dreaded [[Tsol'teth]]. Known in the [[Underrealm (language)|Tsol'teth tongue]] as "Anzari-tarin," which means "World of Darkness,". The Underrealm was rediscovered in the 8th century with the help of [[Parni deSangre]] in the second [[Black Wave]]. Its winding tunnels open into vast regions of darkness, deep shafts, and subterranean valleys, including geographic features such as the desolate '''Raia'dalam''', treacherous [[Haila'ele]], and the mysterious '''Mainad'harbain'''. The principal known way into the Underrealm is through a secret archway in the [[Tsol'teth]] overland fortress in [[Pash Valley]]. Its magical blood-barrier once barred entry against anyone not of Tsol'teth blood, resulting in death for all others, although this effect was nullified after the raising of the [[shard barrier]]. An alternative is by permission of the Tsol'teth via constructed portals for the convenience of guests such as occurred during the [[Year 800]] championship games.


[[Category:Caves]]
[[Category:Caves]]
8,492

edits

Navigation menu