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== Rage == | == Rage == | ||
All Battlerage abilities are powered by a stat called Rage. Rage is gained by attacking denizens. When you gain Rage, everyone in your party also gains some portion of that Rage. How much depends on how many | All Battlerage abilities are powered by a stat called Rage. Rage is gained by attacking denizens. When you gain Rage, everyone in your party also gains some portion of that Rage. How much depends on how many adventurers are in your party. Remember, everybody in the party will get the below % of the Rage generated by every other person in the party, providing they're in the same room. | ||
{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
! | !Adventurers ||2||3||4||5||6||7||8||9||10||11||12||13||14||15 | ||
|- | |- | ||
!Percent||10%||8%||7%||6%||6%||5%||4%||3%||2%||1.5%||1%||0.8%||0.5%||0.3% | !Percent||10%||8%||7%||6%||6%||5%||4%||3%||2%||1.5%||1%||0.8%||0.5%||0.3% | ||
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</div></div><br> | </div></div><br> | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:90%; overflow:auto;"> | |||
<div style="font-weight:bold;line-height:1;"> | |||
==[[Infernal]]== | |||
</div> | |||
<div class="mw-collapsible-content mw-collapsed"> | |||
{{Skill_detail | |||
|skill=Ravage | |||
|description=Cause great pain with necromantic energy. | |||
|level=6 | |||
|syntax=RAVAGE <syntax> | |||
|required=14 rage | |||
|target=Denizens | |||
|cooldown=16.00 seconds | |||
|detail=Send necromantic tendrils into your opponent's brain, causing great pain. The pain will persist for some time as the victim's nervous system attempts to expel the necromantic energy, doing constant damage to the victim for a short time. | |||
}} | |||
== | {{Skill_detail | ||
|skill=Soulshield | |||
| | |description=Defend yourself against damage. | ||
| | |level=10 | ||
| | |syntax=SOULSHIELD | ||
| | |required=20 rage | ||
| | |target=Denizens | ||
|cooldown=37.00 seconds | |||
|detail=A necromantic shield protects you, absorbing any damage you take for the next 12 seconds. The shield has a cost, however, and the backlash against you will cause 9% of the damage absorbed, every second, for the next 10 seconds. | |||
}} | |||
{{Skill_detail | |||
|skill=Shiver | |||
|description=Attack a denizen's shield with your weapon. | |||
|level=20 | |||
|syntax=SHIVER <target> | |||
|required=17 rage | |||
| | |target=Denizens | ||
| | |cooldown= | ||
| | |detail=Use your rage and the necromantic power at your disposal to strike at a denizen's shield, causing it to crumble. | ||
| | }} | ||
| | |||
{{Skill_detail | |||
|skill=Spike | |||
|description=Tear your target apart with spiked armour. | |||
|level=35 | |||
|syntax=SPIKE <target> | |||
|required=36 rage | |||
| | |target=Denizens | ||
|cooldown=23.00 seconds | |||
| | |detail=Shroud your armoured form in necromantic spikes and leap upon your target, causing grievous wounds as your armour tears into it. | ||
| | }} | ||
| | |||
{{Skill_detail | |||
|skill=Hellstrike | |||
|description=A savage attack, intensified with your necromantic power. | |||
|level=50 | |||
|syntax=HELLSTRIKE <target> | |||
|required=25 rage | |||
|target=Denizens | |||
| | |cooldown=23.00 seconds | ||
| | |detail=Imbue your weapon with necromantic power as you strike your opponent, doing increased damage to those who suffer from the irrational mental states of fear or recklessness.<br>'''''Uses afflictions: Recklessness or Fear''''' | ||
| | }} | ||
| | |||
{{Skill_detail | |||
|skill=Deathlink | |||
|description=Absorb some of the damage an ally takes. | |||
|level=65 | |||
|syntax=DEATHLINK <target> | |||
|required=30 rage | |||
|target=Denizens | |||
|cooldown=43.00 seconds | |||
| | |detail=For the next 8 seconds, 50% of the damage taken by the target of the deathlink is instead directed at you. | ||
| | }} | ||
| | </div></div><br> | ||
| | |||
For the next 8 seconds, 50% of the damage taken by the target of the deathlink is instead directed at you. | |||
== [[Jester]] == | == [[Jester]] == |
edits