Difference between revisions of "Elementalism"

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Elementalism is a relatively straightforward skill. By opening channels to four of the five Elemental realms (Magi do not use the Spirit realm), practitioners can cast a wide variety of elementally-based offensive and defensive spells. The effects of these spells might range from summoning an efreeti to calling down the might of Vastar, the Skylord, in the Stormhammer, to bringing forth fog or hail. Elementalism used to be practised by the [[Sylvan]] class as well, but was abandoned in 680 AF when they syncronised their abilities with a great storm and it was replaced with the skill of [[Propagation]].
Elementalism is a relatively straightforward skill. By opening channels to four of the five Elemental realms (Magi do not use the Spirit realm), practitioners can cast a wide variety of elementally-based offensive and defensive spells. The effects of these spells might range from summoning an efreeti to calling down the might of Vastar, the Skylord, in the Stormhammer, to bringing forth fog or hail. Elementalism used to be practised by the [[Sylvan]] class as well, but was abandoned in 680 AF when they syncronised their abilities with a great storm and it was replaced with the skill of [[Propagation]].


The skill '''Elementalism''' is available to members [[Magi]] [[class]], along with [[Crystalism]] and [[Artificing]].
The '''Elementalism''' skill is available to members [[Magi]] [[class]], along with [[Crystalism]] and [[Artificing]].


==Abilities in Elementalism==
==Abilities in Elementalism==
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  |lessons=
  |lessons=
  |syntax=CAST LIGHT
  |syntax=CAST LIGHT
  |required=Fire and 50 mana
  |required=50 mana
|channels=Fire
  |target=Room
  |target=Room
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST GUST<br>CAST GUST AT <target> <direction>
  |syntax=CAST GUST<br>CAST GUST AT <target> <direction>
  |required=Air and 40 mana
  |required=40 mana
|channels=Air
  |target=Adventurers and room
  |target=Adventurers and room
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST REFLECTION AT ME/<target>
  |syntax=CAST REFLECTION AT ME/<target>
  |required=Air, Fire and 50 mana
  |required=50 mana
|channels=Air and Fire
  |target=Adventurers and self
  |target=Adventurers and self
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST FIRELASH AT <target>/<icewall>/<totem>/GROUND/VINES
  |syntax=CAST FIRELASH AT <target>/<icewall>/<totem>/GROUND/VINES
  |required=Fire and 120 mana
  |required=120 mana
|channels=Fire
  |target=Adventurers, denizens, and room
  |target=Adventurers, denizens, and room
  |cooldown=
  |cooldown=
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  |lessons=
  |lessons=
  |syntax=CAST WATERWEIRD AT ME/<target>
  |syntax=CAST WATERWEIRD AT ME/<target>
  |required=Water and 60 mana
  |required=60 mana
|channels=Water
  |target=Adventurers and self
  |target=Adventurers and self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST STONEFIST
  |syntax=CAST STONEFIST
  |required=Earth and 60 mana
  |required=60 mana
|channels=Earth
  |target=Self
  |target=Self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST STONESKIN
  |syntax=CAST STONESKIN
  |required=Earth and 75 mana
  |required=75 mana
|channels=Earth
  |target=Self
  |target=Self
  |cooldown=2.00 seconds of equilibrium
  |cooldown=2.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST FREEZE AT GROUND/<target>
  |syntax=CAST FREEZE AT GROUND/<target>
  |required=Air and Water<br>Ground: 200 mana<br>Targetted: 100 mana
  |required=Ground: 200 mana<br>Targetted: 100 mana
|channels=Air and Water
  |target=
  |target=
  |cooldown=Ground: 4.00 seconds of equilibrium<br>Targetted: 3.00 seconds of equilibrium
  |cooldown=Ground: 4.00 seconds of equilibrium<br>Targetted: 3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST GEYSER AT <target>
  |syntax=CAST GEYSER AT <target>
  |required=Earth, Fire, Water, and 100 mana
  |required=100 mana
|channels=Earth, Fire and Water
  |target=Adventurers
  |target=Adventurers
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST SCRY AT <target>
  |syntax=CAST SCRY AT <target>
  |required=Fire, Water and 30 mana
  |required=30 mana
|channels=Fire and Water
  |target=Adventurers
  |target=Adventurers
  |cooldown=1.00 seconds of equilibrium
  |cooldown=1.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST SANDLING<br>BURROW ABOVE/<direction>
  |syntax=CAST SANDLING<br>BURROW ABOVE/<direction>
  |required=Earth and 250 mana
  |required=250 mana
|channels=Earth
  |target=Self
  |target=Self
  |cooldown=Cast: 4.00 seconds of equilibrium<br>Burrow: 2.50 seconds of equilibrium
  |cooldown=Cast: 4.00 seconds of equilibrium<br>Burrow: 2.50 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST CHARGESHIELD AT ME/<target>
  |syntax=CAST CHARGESHIELD AT ME/<target>
  |required=Air, Earth and 200 mana
  |required=200 mana
|channels=Air and Earth
  |target=Adventurers and self
  |target=Adventurers and self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST ERODE AT <target>
  |syntax=CAST ERODE AT <target>
  |required=Air, Earth, Fire, Water and 75 mana
  |required=75 mana
|channels=Air, Earth, Fire and Water
  |target=Adventurers and denizens
  |target=Adventurers and denizens
  |cooldown=2.50 seconds of equilibrium
  |cooldown=2.50 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST SUPPRESSION
  |syntax=CAST SUPPRESSION
  |required= Air, Earth and 200 mana
  |required=200 mana
|channels=Air and Earth
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST BLOODBOIL
  |syntax=CAST BLOODBOIL
  |required=Fire, Water and 75 mana
  |required=75 mana
|channels=Fire and Water
  |target=Self
  |target=Self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST RING
  |syntax=CAST RING
  |required=Earth and 300 mana
  |required=300 mana
|channels=Earth
  |target=Room
  |target=Room
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST MUFFLE
  |syntax=CAST MUFFLE
  |required=Earth and 400 mana
  |required=400 mana
|channels=Earth
  |target=
  |target=
  |cooldown=3.50 seconds of equilibrium
  |cooldown=3.50 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST LIGHTNING AT <target>
  |syntax=CAST LIGHTNING AT <target>
  |required= Air, Fire and 120 mana
  |required=120 mana
|channels=Air and Fire
  |target=Adventurers
  |target=Adventurers
  |cooldown=3.80 seconds of equilibrium
  |cooldown=3.80 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST FIREWALL <direction>
  |syntax=CAST FIREWALL <direction>
  |required=Fire and 100 mana
  |required=100 mana
|channels=Fire
  |target=Room
  |target=Room
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST FOG
  |syntax=CAST FOG
  |required=Air, Water and 350 mana
  |required=350 mana
|channels=Air and Water
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST DEEPFREEZE
  |syntax=CAST DEEPFREEZE
  |required=Air, Water and 500 mana
  |required=500 mana
|channels=Air and Water
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=Hellfumes
  |syntax=Hellfumes
  |required=Air, Earth and 200 mana
  |required=200 mana
|channels=Air and Earth
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST AERIAL
  |syntax=CAST AERIAL
  |required=Air and 250 mana
  |required=250 mana
|channels=Air
  |target=Self
  |target=Self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST FLOOD
  |syntax=CAST FLOOD
  |required=Water and 250 mana
  |required=250 mana
|channels=Water
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST ILLUSION <illusion><br>CAST <target> ILLUSION <illusion>
  |syntax=CAST ILLUSION <illusion><br>CAST <target> ILLUSION <illusion>
  |required=Air, Fire and 50 mana
  |required=50 mana
|channels=Air and Fire
  |target=Room
  |target=Room
  |cooldown=2.00 seconds of equilibrium
  |cooldown=2.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST QUAKE
  |syntax=CAST QUAKE
  |required=Earth and 250 mana
  |required=250 mana
|channels=Earth
  |target=Room
  |target=Room
  |cooldown=3.20 seconds of equilibrium
  |cooldown=3.20 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST ICEWALL <direction>
  |syntax=CAST ICEWALL <direction>
  |required=Water and 100 mana
  |required=100 mana
|channels=Water
  |target=Room
  |target=Room
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST STAFF<br>STAFFCAST DISSOLUTION AT <target>  (magical damage)<br>STAFFCAST LIGHTNING AT <target>  (electric damage)<br>STAFFCAST SCINTILLA AT <target>  (fire damage)<br>STAFFCAST HORRIPILATION AT <target>  (cold damage)
  |syntax=CAST STAFF<br>STAFFCAST DISSOLUTION AT <target>  (magical damage)<br>STAFFCAST LIGHTNING AT <target>  (electric damage)<br>STAFFCAST SCINTILLA AT <target>  (fire damage)<br>STAFFCAST HORRIPILATION AT <target>  (cold damage)
  |required=Air, Earth, Fire, Water<br>CAST STAFF: 1000 mana<br>STAFFCAST: 150 mana
  |required=CAST STAFF: 1000 mana<br>STAFFCAST: 150 mana
|channels=Air, Earth, Fire and Water
  |target=Adventurers, denizens, and self
  |target=Adventurers, denizens, and self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST DIAMONDSKIN
  |syntax=CAST DIAMONDSKIN
  |required=Earth, Fire, Water and 175 mana
  |required=175 mana
|channels=Earth, Fire and Water
  |target=Self
  |target=Self
  |cooldown=2.00 seconds of equilibrium
  |cooldown=2.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST UNWEAVE <number> <Talisman piece name> <piece level>
  |syntax=CAST UNWEAVE <number> <Talisman piece name> <piece level>
  |required=Air, Earth, Fire, Water
  |required=
|channels=Air, Earth, Fire and Water
  |target=
  |target=
  |cooldown=
  |cooldown=
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  |lessons=
  |lessons=
  |syntax=CAST EFREETI
  |syntax=CAST EFREETI
  |required=Fire and 250 mana
  |required=250 mana
|channels=Fire
  |target=
  |target=
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST TRANSFIX AT <target>
  |syntax=CAST TRANSFIX AT <target>
  |required=Air, Fire and 200 mana
  |required=200 mana
|channels=Air and Fire
  |target=Adventurers
  |target=Adventurers
  |cooldown=3.00 seconds of equilibrium
  |cooldown=3.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=STAFFSTRIKE <target> WITH <element*> [limb]
  |syntax=STAFFSTRIKE <target> WITH <element*> [limb]
  |required=Air, Water, Earth, Fire and 150 mana
  |required=150 mana
|channels=Air, Water, Earth and Fire
  |target=Adventurers
  |target=Adventurers
  |cooldown=2.50 seconds of balance
  |cooldown=2.50 seconds of balance
  |detail=Channel the elemental forces, delivering a powerful blow and unleashing a portion of the vast energy of the channeled element. Should you have TARGETING in weaponry, you may use this to target specific limbs.<br>AIR - Strip your target's aura of rebounding, or throw your target to the floor with a blast of wind.<br>EARTH - Break a random limb on your target, or shatter your target's shield defence.<br>FIRE - Burn away the frost defense from your foe while setting them alight.<br>WATER - Increase the level of chill in your opponent's bloodstream.
  |detail=Channel the elemental forces, delivering a powerful blow and unleashing a portion of the vast energy of the channeled element. Should you have TARGETING in weaponry, you may use this to target specific limbs.<br>'''AIR''' - Strip your target's aura of rebounding, or throw your target to the floor with a blast of wind.<br>'''EARTH''' - Break a random limb on your target, or shatter your target's shield defence.<br>'''FIRE''' - Burn away the frost defense from your foe while setting them alight.<br>'''WATER''' - Increase the level of chill in your opponent's bloodstream.
}}
}}


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  |lessons=
  |lessons=
  |syntax=CAST HAILSTORM
  |syntax=CAST HAILSTORM
  |required=Air, Water and 500 mana
  |required=500 mana
|channels=Air and Water
  |target=Room
  |target=Room
  |cooldown=3.50 seconds of equilibrium
  |cooldown=3.50 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST STORMHAMMER AT <target> [AND <target> [AND <target>]]
  |syntax=CAST STORMHAMMER AT <target> [AND <target> [AND <target>]]
  |required=Air, Fire and 1200 mana
  |required=1200 mana
|channels=Air and Fire
  |target=Adventurers and denizens
  |target=Adventurers and denizens
  |cooldown=6.00 seconds of equilibrium
  |cooldown=6.00 seconds of equilibrium
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  |lessons=
  |lessons=
  |syntax=CAST HOLOCAUST <seconds> (Between 10 and 60)
  |syntax=CAST HOLOCAUST <seconds> (Between 10 and 60)
  |required=Fire and 1500 mana
  |required=1500 mana
|channels=Fire
  |target=Room
  |target=Room
  |cooldown=6.00 seconds of equilibrium
  |cooldown=6.00 seconds of equilibrium
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}}
}}


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