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|cooldown=Initial fashion: 2.00 seconds of balance<br>Standard fashion: 2.00 seconds of balance<br>Unravel: 10.00 seconds of balance | |cooldown=Initial fashion: 2.00 seconds of balance<br>Standard fashion: 2.00 seconds of balance<br>Unravel: 10.00 seconds of balance | ||
|detail=In order to fashion a puppet, you first need to get yourself 2 wood commodities. After you fashion the first time, you will have for yourself a crude humanoid puppet. In order to make it actually useful, you must then wield the puppet, and FASHION PUPPET OF <target>.< | |detail=In order to fashion a puppet, you first need to get yourself 2 wood commodities. After you fashion the first time, you will have for yourself a crude humanoid puppet. In order to make it actually useful, you must then wield the puppet, and FASHION PUPPET OF <target>.<p>As you fashion your puppet of an adventurer over and over, you'll notice that it gets closer and closer to being a semi-living puppet. Further, the more fashions you have with your puppet, the more Puppetry powers will be able to be channeled through the puppet.</p><p>Additionally, your puppet will decay at a rate of 50% every 6 minutes after the last fashion. This effect does not occur for puppets of allied adventurers.</p><p>If you find yourself in need of destroying a puppet that is no longer in your possession, you may unravel it from afar. Note that this is a difficult feat, and will result in being thrown off balance for a long period of time.</p> | ||
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[[Category:Skills]] | [[Category:Skills]][[Category:Edit needed]] |
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