Difference between revisions of "Terminus"

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  |detail=While both Aeonics and Shadowmancy made the Tsol'teth terrible indeed, it was the art of Terminus that allowed them to perform many of their more cataclysmic feats of power. Terminus allows one to use the ancient Tsol'teth language to enact various outcomes; some are relatively minor, and some are near miracles in their scope.<br><br>However, the knowledge of the Tsol'teth was guarded jealously, and no one person could learn it all. As you progress through the skill you shall gain access to various research trees that you may study. The more you study a tree, the more abilities you shall unlock. As you progress you shall also be able to study more trees, as your mental capacity shall expand to accommodate.<br><br>Note: tier 1 through 4 abilities all cost one research point. Tier 5 abilities cost 2, though tier 5 abilities are not available until later in Terminus.<br>You must be in an equipped Terminus lab to research trees - the only currently known lab is accessed through the MEMORY ability in Aeonics.  
  |detail=While both Aeonics and Shadowmancy made the Tsol'teth terrible indeed, it was the art of Terminus that allowed them to perform many of their more cataclysmic feats of power. Terminus allows one to use the ancient Tsol'teth language to enact various outcomes; some are relatively minor, and some are near miracles in their scope.<p>However, the knowledge of the Tsol'teth was guarded jealously, and no one person could learn it all. As you progress through the skill you shall gain access to various research trees that you may study. The more you study a tree, the more abilities you shall unlock. As you progress you shall also be able to study more trees, as your mental capacity shall expand to accommodate.</p><p>Note: tier 1 through 4 abilities all cost one research point. Tier 5 abilities cost 2, though tier 5 abilities are not available until later in Terminus.<br>You must be in an equipped Terminus lab to research trees - the only currently known lab is accessed through the MEMORY ability in Aeonics.</p>
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  |target=Self
  |target=Self
  |cooldown=8.00 seconds of word balance
  |cooldown=8.00 seconds of word balance
  |detail=Your fulcrum is both a haven and staging point. By speaking this word of power you may mark a location; then you may return to it from anywhere. It is said the true Tsol'teth can cross both planar and continental boundaries. You are not so knowledgeable to accomplish such a task, so are confined to only being able to return to your fulcrum from the same continent and plane. <br><br>Note that all fulcrums are purged at dawn, without exception. Not even the Tsol'teth were able to overcome this limitation, though the weakness was religiously guarded. Additionally, a fulcrum once placed cannot be changed until the next dawn, and you may only have one fulcrum in existence at a time. Choose wisely!
  |detail=Your fulcrum is both a haven and staging point. By speaking this word of power you may mark a location; then you may return to it from anywhere. It is said the true Tsol'teth can cross both planar and continental boundaries. You are not so knowledgeable to accomplish such a task, so are confined to only being able to return to your fulcrum from the same continent and plane.<p>Note that all fulcrums are purged at dawn, without exception. Not even the Tsol'teth were able to overcome this limitation, though the weakness was religiously guarded. Additionally, a fulcrum once placed cannot be changed until the next dawn, and you may only have one fulcrum in existence at a time. Choose wisely!</p>
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  |target=Adventurers
  |target=Adventurers
  |cooldown=3.40 seconds of word balance
  |cooldown=3.40 seconds of word balance
  |detail=The power to tap the ancestral memories of the Tsol'teth line is one usually restricted to those of the true blood, but due to your studies you are now able to glance back a single generation. <br><br>Speak the lamentation of deSangre, and all those that you see as allies shall be granted an enhancement truly terrible in nature. Whenever one under the effect of the lamentation slays another(*), they shall become stronger, faster, tougher(**). <br><br>Due to the taxing nature of tapping the ancestral memories, this abilitycarries a fairly significant cooldown. <br>* Killing an enemy does not reset the lamentation timer.<br>** Each kill grants them +1 to each stat and a balance/equilibrium bonus.
  |detail=The power to tap the ancestral memories of the Tsol'teth line is one usually restricted to those of the true blood, but due to your studies you are now able to glance back a single generation.<p>Speak the lamentation of deSangre, and all those that you see as allies shall be granted an enhancement truly terrible in nature. Whenever one under the effect of the lamentation slays another(*), they shall become stronger, faster, tougher(**).</p><p>Due to the taxing nature of tapping the ancestral memories, this ability carries a fairly significant cooldown. <br>* Killing an enemy does not reset the lamentation timer.<br>** Each kill grants them +1 to each stat and a balance/equilibrium bonus.</p>
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  |target=Adventurers
  |target=Adventurers
  |cooldown=9.00 seconds of word balance
  |cooldown=9.00 seconds of word balance
  |detail=One of the most feared power of the Tsol'teth Overlords was their ability to bend an entire battlefield to their will with nothing but the power of their voice. After mastering this research tree, that power is now yours.<br><br>When you utter the litany and specify the command that you wish to dictate, all those that stand in your location or adjacent to it shall be forced to carry out that command.<br>This ability both has a windup time and informs both your location and those adjacent when you begin to initiate it.
  |detail=One of the most feared power of the Tsol'teth Overlords was their ability to bend an entire battlefield to their will with nothing but the power of their voice. After mastering this research tree, that power is now yours.<p>When you utter the litany and specify the command that you wish to dictate, all those that stand in your location or adjacent to it shall be forced to carry out that command.<br>This ability both has a windup time and informs both your location and those adjacent when you begin to initiate it.</p>
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