Crystalism: Difference between revisions

2,795 bytes added ,  8 October 2025
Added DESTABILISE skill, and the FOREST destab.
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(Added DESTABILISE skill, and the FOREST destab.)
 
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Those who do not hold membership in a [[:category:houses|House]] which owns a [[Master Crystal]] will find difficulty using some abilities within this skill, and will have to go to the public [[Master Crystal]] in the crystal caverns of [[Tasur'ke]].
Those who do not hold membership in a [[:category:houses|House]] which owns a [[Master Crystal]] will find difficulty using some abilities within this skill, and will have to go to the public [[Master Crystal]] in the crystal caverns of [[Tasur'ke]].


The '''Crystalism''' skill is available to members of the [[Magi]] [[class]], along with [[Elementalism]] and [[Artificing]].
The skill of '''Crystalism''' is available to members of the [[Magi]] [[class]], along with [[Elementalism]] and [[Artificing]].


==Abilities in Crystalism==
==Abilities in Crystalism==
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  |skill=Refine
  |skill=Refine
  |description=Refine a piece of crystal out of the Master.
  |description=Refine a piece of crystal out of the Master.
  |lessons=
  |lessons=0
  |syntax=REFINE [1-10] <shape>
  |syntax=REFINE [1-10] <shape>
  |required=50 mana
  |required=50 mana
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  |skill=Fold
  |skill=Fold
  |description=Fold pearls into a master crystal.
  |description=Fold pearls into a master crystal.
  |lessons=
  |lessons=0
  |syntax=FOLD PEARL INTO <master crystal>
  |syntax=FOLD PEARL INTO <master crystal>
  |required=
  |required=
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  |skill=Embed
  |skill=Embed
  |description=Embed crystalline vibrations.
  |description=Embed crystalline vibrations.
  |lessons=
  |lessons=0
  |syntax=EMBED <vibration>
  |syntax=EMBED <vibration>
  |required=300 mana
  |required=300 mana
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  |skill=Touch
  |skill=Touch
  |description=Determine how many facets you may refine.
  |description=Determine how many facets you may refine.
  |lessons=
  |lessons=0
  |syntax=TOUCH CRYSTAL
  |syntax=TOUCH CRYSTAL
  |required=
  |required=
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  |skill=Spin
  |skill=Spin
  |description=Set crystals to spinning.
  |description=Set crystals to spinning.
  |lessons=
  |lessons=0
  |syntax=SPIN <crystal>
  |syntax=SPIN <crystal>
  |required=
  |required=
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  |skill=Dampen
  |skill=Dampen
  |description=Attempt to dampen a vibration, destroying it.
  |description=Attempt to dampen a vibration, destroying it.
  |lessons=
  |lessons=0
  |syntax=DAMPEN <vibration>
  |syntax=DAMPEN <vibration>
  |required=
  |required=
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  |skill=Vibes
  |skill=Vibes
  |description=See what vibrations are in a room.
  |description=See what vibrations are in a room.
  |lessons=
  |lessons=0
  |syntax=VIBES or VIBRATIONS
  |syntax=VIBES or VIBRATIONS
  |required=
  |required=
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  |skill=Dissipate
  |skill=Dissipate
  |description=Attack the mana of your enemies.
  |description=Attack the mana of your enemies.
  |lessons=
  |lessons=6
  |syntax=EMBED DISSIPATE
  |syntax=EMBED DISSIPATE
  |required=Pentagon and 300 mana
  |required=300 mana
|shapes=Pentagon
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Palpitation
  |skill=Palpitation
  |description=Cause small heart attacks in your enemies.
  |description=Cause small heart attacks in your enemies.
  |lessons=
  |lessons=15
  |syntax=EMBED PALPITATION
  |syntax=EMBED PALPITATION
  |required=Cylinder and 300 mana
  |required=300 mana
|shapes=Cylinder
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Heat
  |skill=Heat
  |description=Fill a room with soothing warmth.
  |description=Fill a room with soothing warmth.
  |lessons=
  |lessons=33
  |syntax=EMBED HEAT
  |syntax=EMBED HEAT
  |required=Pyramid and 300 mana
  |required=300 mana
|shapes=Pyramid
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Alarm
  |skill=Alarm
  |description=Be alerted to movements of your enemies.
  |description=Be alerted to movements of your enemies.
  |lessons=
  |lessons=66
  |syntax=EMBED ALARM
  |syntax=EMBED ALARM
  |required=Spiral and 300 mana
  |required=300 mana
|shapes=Spiral
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Tremors
  |skill=Tremors
  |description=Cause ground-shaking quakes.
  |description=Cause ground-shaking quakes.
  |lessons=
  |lessons=88
  |syntax=EMBED TREMORS
  |syntax=EMBED TREMORS
  |required=Disc, Egg and 300 mana
  |required=300 mana
|shapes=Disc and Egg
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Reverberation
  |skill=Reverberation
  |description=Protect your vibrations against some attacks.
  |description=Protect your vibrations against some attacks.
  |lessons=
  |lessons=133
  |syntax=EMBED REVERBERATION
  |syntax=EMBED REVERBERATION
  |required=Disc, Pentagon and 300 mana
  |required=300 mana
|shapes=Disc and Pentagon
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Sonicportal
  |skill=Sonicportal
  |description=Open a portal to someone.
  |description=Open a portal to someone.
  |lessons=
  |lessons=177
  |syntax=EMBED SONICPORTAL <target>
  |syntax=EMBED SONICPORTAL <target>
  |required=Sphere, Torus and 300 mana
  |required=300 mana
|shapes=Sphere and Torus
  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Adduction
  |skill=Adduction
  |description=Suck those around you into your room.
  |description=Suck those around you into your room.
  |lessons=
  |lessons=222
  |syntax=EMBED ADDUCTION
  |syntax=EMBED ADDUCTION
  |required=Disc, Polyhedron and 300 mana
  |required=300 mana
|shapes=Disc and Polyhedron
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Crystalhome
  |skill=Crystalhome
  |description=Transport yourself back to the Master Crystal.
  |description=Transport yourself back to the Master Crystal.
  |lessons=
  |lessons=288
  |syntax=CRYSTALHOME
  |syntax=CRYSTALHOME
  |required=A 4.00 second delay
  |required=4.00 second delay
  |target=Self
  |target=Self
  |cooldown=
  |cooldown=
  |detail=This ability will allow you to return automatically to your Master Crystal, with a short delay.<br>Note:
  |detail=This ability will allow you to return automatically to your Master Crystal, with a short delay.<br>Note:<br>- You must belong to a House with a Master Crystal and be at least of House Rank 3<br>- Targossas and Eleusis may access their Master Crystal at City Rank 2
*You must belong to a House with a Master Crystal and be at least of House Rank 3
*Targossas and Eleusis may access their Master Crystal at City Rank 2
}}
}}


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  |skill=Harmony
  |skill=Harmony
  |description=A soothing, healing vibration.
  |description=A soothing, healing vibration.
  |lessons=
  |lessons=333
  |syntax=EMBED HARMONY<br>TUNE HARMONY HEALING{{!}}RESTORATION
  |syntax=EMBED HARMONY<br>TUNE HARMONY HEALING{{!}}RESTORATION
  |required=Egg, Sphere and 300 mana
  |required=300 mana
|shapes=Egg and Sphere
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Creeps
  |skill=Creeps
  |description=Cause fear in your enemies.
  |description=Cause fear in your enemies.
  |lessons=
  |lessons=377
  |syntax=EMBED CREEPS
  |syntax=EMBED CREEPS
  |required=Torus and 300 mana
  |required=300 mana
|shapes=Torus
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Silence
  |skill=Silence
  |description=A sound-negating vibration.
  |description=A sound-negating vibration.
  |lessons=
  |lessons=422
  |syntax=EMBED SILENCE
  |syntax=EMBED SILENCE
  |required=Egg and 300 mana
  |required=300 mana
|shapes=Egg
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Revelation
  |skill=Revelation
  |description=Reveal those around you who may be concealed.
  |description=Reveal those around you who may be concealed.
  |lessons=
  |lessons=466
  |syntax=EMBED REVELATION
  |syntax=EMBED REVELATION
  |required=Cube, Diamond and 300 mana
  |required=300 mana
|shapes=Cube and Diamond
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Grounding
  |skill=Grounding
  |description=Root yourself to the ground.
  |description=Root yourself to the ground.
  |lessons=
  |lessons=511
  |syntax=EMBED GROUNDING
  |syntax=EMBED GROUNDING
  |required=Sphere and 300 mana
  |required=300 mana
|shapes=Sphere
  |target=Self
  |target=Self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Oscillate
  |skill=Oscillate
  |description=Discordant music to cause amnesia.
  |description=Discordant music to cause amnesia.
  |lessons=
  |lessons=555
  |syntax=EMBED OSCILLATE
  |syntax=EMBED OSCILLATE
  |required=Diamond and 300 mana
  |required=300 mana
|shapes=Diamond
  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Worldvibes
  |skill=Worldvibes
  |description=The ability to see your vibes worldwide.
  |description=The ability to see your vibes worldwide.
  |lessons=
  |lessons=599
  |syntax=VIBES ALL
  |syntax=VIBES ALL
  |required=
  |required=
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  |skill=Focus
  |skill=Focus
  |description=Draw your vibrations back to you.
  |description=Draw your vibrations back to you.
  |lessons=
  |lessons=599
  |syntax=EMBED FOCUS
  |syntax=VIBES FOCUS
  |required=Pyramid and 300 mana
  |required=100 mana
|shapes=
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=This vibration will bring one of each kind of vibration that you have active to you (except the reverberation vibe) but it will destroy all others.
  |detail=By producing a specific resonance, you may call one of each vibration you actively possess to your current location(*), though all others will be destroyed in the process.<p>* Does not call the reverberation vibration.</p>
}}
}}


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  |skill=Disorientation
  |skill=Disorientation
  |description=Disorient your enemies with dizziness.
  |description=Disorient your enemies with dizziness.
  |lessons=
  |lessons=703
  |syntax=EMBED DISORIENTATION
  |syntax=EMBED DISORIENTATION
  |required=Spiral and 300 mana
  |required=300 mana
|shapes=Spiral
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Energise
  |skill=Energise
  |description=Suck health from your enemies and use it.
  |description=Suck health from your enemies and use it.
  |lessons=
  |lessons=842
  |syntax=EMBED ENERGISE<br>ABSORB ENERGY
  |syntax=EMBED ENERGISE<br>ABSORB ENERGY
  |required=Polyhedron and 300 mana
  |required=300 mana
|shapes=Polyhedron
  |target=Room and self
  |target=Room and self
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Stridulation
  |skill=Stridulation
  |description=Destroy the equilibrium of your enemies.
  |description=Destroy the equilibrium of your enemies.
  |lessons=
  |lessons=945
  |syntax=EMBED STRIDULATION
  |syntax=EMBED STRIDULATION
  |required=Cylinder, Polyhedron and 300 mana
  |required=300 mana
|shapes=Cylinder and Polyhedron
  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
  |detail=This vibration will cause enemies who are not deaf to lose their equilibrium. It also has a chance to strip the deafness defence if it is present, although in the event of this it will not disrupt the adventurer.
  |detail=Stridulation vibrations afflict your enemies with stridulating periodically. This affliction shall cause your hostile vibrations to periodically coalesce upon their frequency so long as it remains upon their person.<p>* Note that the retardation and silence vibrations are excluded from the hostile vibrations which will do so.
}}
}}


{{Skill_detail
{{Skill_detail
  |skill=Gravity
  |skill=Gravity
  |description=Increase the power of gravity in the room.
  |description=Increase the power of gravity in the room.
  |lessons=
  |lessons=1083
  |syntax=EMBED GRAVITY
  |syntax=EMBED GRAVITY
  |required=Egg, Torus and 300 mana
  |required=300 mana
|shapes=Egg and Torus
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Forest
  |skill=Forest
  |description=Cause a forest of sharp crystal to arise.
  |description=Cause a forest of sharp crystal to arise.
  |lessons=
  |lessons=1152
  |syntax=EMBED FOREST
  |syntax=EMBED FOREST
  |required=Diamond, Pyramid and 300 mana
  |required=300 mana
|shapes=Diamond and Pyramid
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Dissonance
  |skill=Dissonance
  |description=Cause your enemies to become dissonant.
  |description=Cause your enemies to become dissonant.
  |lessons=
  |lessons=1290
  |syntax=EMBED DISSONANCE
  |syntax=EMBED DISSONANCE
  |required=Cylinder, Sphere, Spiral and 300 mana
  |required=300 mana
|shapes=Cylinder, Sphere and Spiral
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Plague
  |skill=Plague
  |description=Afflict your enemies with debilitating effects.
  |description=Afflict your enemies with debilitating effects.
  |lessons=
  |lessons=1394
  |syntax=EMBED PLAGUE
  |syntax=EMBED PLAGUE
  |required=Cube, Pyramid, Spiral and 300 mana
  |required=300 mana
|shapes=Cube, Pyramid, Spiral
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Lullaby
  |skill=Lullaby
  |description=Put your enemies to sleep.
  |description=Put your enemies to sleep.
  |lessons=
  |lessons=1532
  |syntax=EMBED LULLABY
  |syntax=EMBED LULLABY
  |required=Pyramid and 300 mana
  |required=300 mana
|shapes=Pyramid
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Retardation
  |skill=Retardation
  |description=Slow time in your location.
  |description=Slow time in your location.
  |lessons=
  |lessons=1635
  |syntax=EMBED RETARDATION
  |syntax=EMBED RETARDATION
  |required=Disc and 300 mana
  |required=300 mana
|shapes=Disc
  |target=Room
  |target=Room
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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  |skill=Cataclysm
  |skill=Cataclysm
  |description=Unleash the fury of a team of magi.
  |description=Unleash the fury of a team of magi.
  |lessons=
  |lessons=1739
  |syntax=EMBED CATACLYSM<br>IMBUE
  |syntax=EMBED CATACLYSM<br>IMBUE
  |required=300 mana<br>Cylinder, Cube, Diamond, Disc, Egg, Pentagon, Polyhedron, Pyramid, Spiral, Sphere, Torus<br>(2 of each total, 1 of each spun per Magi)  
  |required=300 mana
|shapes=Cylinder, Cube, Diamond, Disc, Egg, Pentagon, Polyhedron, Pyramid, Spiral, Sphere, and Torus (2 of each total, 1 of each spun per Magi)  
  |target=Adventurers
  |target=Adventurers
  |cooldown=4.00 seconds of equilibrium
  |cooldown=4.00 seconds of equilibrium
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}}
}}


[[Category:Skills]]
{{Skill_detail
|skill=Destabilise
|description= he power to destabilise crystalline vibrations is formidable indeed.
|lessons=
|syntax=VIBE DESTABILISE <vibe type>
|required=400 mana
|shapes=
|target=Room
|cooldown=Equilibrium
|detail=Your mastery over Crystalism grants insights into the exact tonal frequencies necessary to throw crystalline vibrations into disarray and
causing them to become unstable. This will inevitably cause the vibration to be destroyed, but their instability will cause them to have various potent effects upon the location before they expire.<p>'''Adduction''': will attempt to draw all those in adjacent locations into the room.<br>'''Alarm''': informs you of all people in the local area.<br>'''Creeps''': afflicts everyone in the room with fear, agoraphobia, and claustrophobia.<br>'''Disorientation''': prones and gives dizziness to everyone in the room.<br>'''Dissipate''': drains mana from everyone in the room.<br>'''Dissonance''': breaks all magical shields protecting adventurer's in the location.<br>'''Energise''': restores some health for each person besides the destabiliser.<br>'''Forest''': causes nontrivial bleeding to everyone in the room.<br>'''Gravity''': forces all those in the sky above back to the ground.<br>'''Grounding''': launches everyone in the room into the sky.<br>'''Harmony''': will restore health to everyone in the room.<br>'''Heat''': deals fire damage and causes ablaze to everyone in the room.<br>'''Lullaby''': strips the metawake and insomnia defences.<br>'''Oscillate:''' deals minor damage and afflicts everyone in the room with both epilepsy and stupidity.<br>'''Palpitation''': deals damage to everyone in the room.<br>'''Plague''': breaks the limbs of everyone in the room.<br>'''Retardation''': afflicts everyone in the room with the curse of Aeon.<br>'''Reverberation''': destroys all monolith, cube, knife, and eye sigils on the ground in your location.<br>'''Silence''': blocks all usage of communication channels for a short time by all present when used, even if they then leave the room.<br>'''Revelation''': strips the phase, astralform, or blackwind defences from everyone in the room.<br>'''Stridulation''': disrupts the mental equilibrium of everyone in the room.<br>'''Tremors''': creates rubble to block the exits of the room.</br>
}}
 
[[Category:Skills]][[Category:Edit needed]]
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