Difference between revisions of "Necromancy"

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4,598 bytes added ,  18:25, 6 August 2018
continuing update
(Working on updating skills and transferring to new template)
(continuing update)
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  |description=Attune yourself to the Underworld.
  |description=Attune yourself to the Underworld.
  |lessons=
  |lessons=
  |syntax=
  |syntax=DEATHSIGHT<br>RELAX DEATHSIGHT
  |required=
  |required=50 mana
  |target=
  |target=
  |cooldown=
  |cooldown=2.00 seconds of equilibrium
  |detail=
  |detail=Using this ability, you will attune yourself to the realm of Death. While doing so, you will be alerted whenever anyone dies.
}}
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  |description=Send the cold of the grave to plague an opponent.
  |description=Send the cold of the grave to plague an opponent.
  |lessons=
  |lessons=
  |syntax=
  |syntax=CHILL <target><br>CHILL <direction>
  |required=
  |required=100 mana
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=2.20 seconds of equilibrium
  |detail=
  |detail=Use this ability to freeze an adventurer in two or three stages. If the target has a caloric salve applied, this will nullify the caloric salve. If he doesn't, then it will set him shivering, which will regularly cause him to lose equilibrium. If you chill a shivering adventurer, you will freeze him completely.<br><br>Additionally, you may target this in a given direction, destroying any firewall that may be blocking that exit. 
}}
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  |description=Seek out the life force of another being.
  |description=Seek out the life force of another being.
  |lessons=
  |lessons=
  |syntax=
  |syntax=SENSE <target>
  |required=
  |required=20 mana
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=1.00 second of equilibrium
  |detail=
  |detail=You will seek out the very life essence of an adventurer, gaining you the knowledge of his location.
}}
}}


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  |description=Causing your opponent's flesh to decay.
  |description=Causing your opponent's flesh to decay.
  |lessons=
  |lessons=
  |syntax=
  |syntax=DECAY <target>
  |required=
  |required=80 mana
  |target=
  |target=Adventurers and denizens
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=You have gained the standard attack of the Necromancer. Your touch is enough to cause the flesh of your victim to wither. It does magical damage.
}}
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  |description=Create darkness in the room.
  |description=Create darkness in the room.
  |lessons=
  |lessons=
  |syntax=
  |syntax=NIGHT
  |required=
  |required=50 mana
  |target=
  |target=Room
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=Cast a shroud of darkness over a location.
}}
}}


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  |description=Perform many actions in secret.
  |description=Perform many actions in secret.
  |lessons=
  |lessons=
  |syntax=
  |syntax=SHROUD<br>UNSHROUD
  |required=
  |required=70 mana
  |target=
  |target=
  |cooldown=
  |cooldown=2.00 seconds of equilibrium
  |detail=
  |detail=This will draw a shroud of concealment over your actions.
}}
}}


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  |description=The shriek of the banshee.
  |description=The shriek of the banshee.
  |lessons=
  |lessons=
  |syntax=
  |syntax=SCREECH
  |required=
  |required=70 mana
  |target=
  |target=Room
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=You have gained the power of the banshee. Your very scream will drive those who can hear you out of the location.
}}
}}


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  |description=Attack those with pure souls.
  |description=Attack those with pure souls.
  |lessons=
  |lessons=
  |syntax=
  |syntax=TAINT <target>
  |required=
  |required=50 mana
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=This ability will use your evil necromantic power to attack other adventurers.
}}
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  |description=Derive sustenance from another being.
  |description=Derive sustenance from another being.
  |lessons=
  |lessons=
  |syntax=
  |syntax=FEED <target>
  |required=
  |required=150 mana
  |target=
  |target=
  |cooldown=
  |cooldown=5.00 seconds of equilibrium
  |detail=
  |detail=Essence: 1.5%<br>You are now able to literally drain the nourishment from another adventurer in a display of cruelty.
}}
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  |description=Leech away the mental energy of your target.
  |description=Leech away the mental energy of your target.
  |lessons=
  |lessons=
  |syntax=
  |syntax=LEECH <target>
  |required=
  |required=50 mana
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=This is the skill of draining another's mental energy to add to your own.
}}
}}


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  |description=Allows you to see many hidden beings.
  |description=Allows you to see many hidden beings.
  |lessons=
  |lessons=
  |syntax=
  |syntax=LIFEVISION
  |required=
  |required=600 mana
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=3.50 seconds of equilibrium
  |detail=
  |detail=You are attuned to the life essences of all living beings, and with this power, you will see through many illusions and hiding defences.
}}
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  |description=Cause your opponent's limbs to shrivel up.
  |description=Cause your opponent's limbs to shrivel up.
  |lessons=
  |lessons=
  |syntax=
  |syntax=SHRIVEL <arms/legs> <target><br>SHRIVEL <left/right> <arm/leg> <target>
  |required=
  |required=300 mana
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=2.10 seconds of equilibrium
  |detail=
  |detail=By grabbing onto the limb of an adventurer, you can destroy its marrow, rendering it useless.
}}
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  |description=Rip out and consume the heart of your victims.
  |description=Rip out and consume the heart of your victims.
  |lessons=
  |lessons=
  |syntax=
  |syntax=DRAW HEART<br>CONSUME HEART
  |required=
  |required=
  |target=
  |target=
  |cooldown=
  |cooldown=4.00 seconds of balance
  |detail=
  |detail=This is truly the joy of the Necromancer. If there is a corpse on the ground that has not already been victimised by a fellow Necromancer, you may DRAW HEART. Then, in an orgy of gastronomic pleasure, you may CONSUME HEART. The greater the experience of the adventurer who provided the heart, the greater your gain in life essence will be. Enjoy this pleasure, my murderous friend, for there are few greater in life or death.<br><br>It is important to note that how much life essence you get is modified by the experience of your victim. 
}}
}}


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  |description=Sense about how much life essence you have.
  |description=Sense about how much life essence you have.
  |lessons=
  |lessons=
  |syntax=
  |syntax=ESSENCE
  |required=
  |required=
  |target=
  |target=
  |cooldown=
  |cooldown=
  |detail=
  |detail=This will tell you how much life essence you possess.
}}
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  |description=Draw upon your essence to increase your mana.
  |description=Draw upon your essence to increase your mana.
  |lessons=
  |lessons=
  |syntax=
  |syntax=SAPIENCE
  |required=
  |required=1.50% life essence
  |target=
  |target=
  |cooldown=
  |cooldown=3.50 seconds of equilibrium
  |detail=
  |detail=You draw on your life essence to boost your mana.
}}
}}


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  |description=Draw upon your essence to increase your health.
  |description=Draw upon your essence to increase your health.
  |lessons=
  |lessons=
  |syntax=
  |syntax=VIGOUR
  |required=
  |required=1.50% life essence
  |target=
  |target=
  |cooldown=
  |cooldown=3.50 seconds of equilibrium
  |detail=
  |detail=You draw on your life essence to boost your health.
}}
}}


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  |description=Cause your flesh to decay and melt.
  |description=Cause your flesh to decay and melt.
  |lessons=
  |lessons=
  |syntax=
  |syntax=PUTREFACTION<br>SOLIDIFY
  |required=
  |required=1% life essence and health drain
  |target=
  |target=
  |cooldown=
  |cooldown=3.50 seconds of equilibrium
  |detail=
  |detail=By turning your flesh into a semi-liquid, rotting state, you gain some measure of immunity from both blunt and edged weapons.
}}
}}


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  |description=Drain your life essence into another Necromancer.
  |description=Drain your life essence into another Necromancer.
  |lessons=
  |lessons=
  |syntax=
  |syntax=DRAIN <target>
  |required=
  |required=Life essence drain
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=
  |detail=
  |detail=With this ability you can transfer life essence from yourself to another necromancer. Unfortunately, it is not a perfect transfer and some life essence will be lost in the process. You can avoid this imperfect aspect if carrying out the transfer upon Mhaldor Isle (or within Mhaldor city proper), as these are locations so closely tied to the necromantic arts that the working becomes far easier. 
}}
}}


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  |description=Spew forth a noxious gas.
  |description=Spew forth a noxious gas.
  |lessons=
  |lessons=
  |syntax=
  |syntax=BELCH
  |required=
  |required=200 mana
  |target=
  |target=Room
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=This ability will allow you to belch forth a cloud of foul, poisoning gas that will hurt anyone breathing it in, except you.
}}
}}


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  |description=Surround yourself in a miasma of evil.
  |description=Surround yourself in a miasma of evil.
  |lessons=
  |lessons=
  |syntax=
  |syntax=DEATHAURA
  |required=
  |required=1% life essence and 300 mana
  |target=
  |target=Room
  |cooldown=
  |cooldown=3.50 seconds of equilibrium
  |detail=
  |detail=This ability will create, for a sixth of an Achaean day, and at a cost of life essence, an aura of death and evil that will harm all enemies who are in your location.
}}
}}


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  |description=Curse someone with the visage of a rotting corpse.
  |description=Curse someone with the visage of a rotting corpse.
  |lessons=
  |lessons=
  |syntax=
  |syntax=DISFIGURE <target>
  |required=
  |required=
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=3.00 seconds of equilibrium
  |detail=
  |detail=Using this ability, you will cause your opponent's visage to become so horrific that even his closest allies will turn on him. The chaos and fickleness of emotion and sentiment is a wonderful thing, is it not?
}}
}}


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  |description=Driving animal spirits away.
  |description=Driving animal spirits away.
  |lessons=
  |lessons=
  |syntax=
  |syntax=SOULSTORM <target>
  |required=
  |required=1% life essence
  |target=
  |target=Adventurers
  |cooldown=
  |cooldown=4.00 seconds of equilibrium
  |detail=
  |detail=This ability will attempt to force a metamorphosized adventurer back into his mortal form.
}}
}}


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