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(elementals as summoned by abilities vs elemental minipets) |
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[[Elementals]] are creatures which derive their power from a single [[element]] of nature, representing the attributes of that specific element. | [[Elementals]] are creatures which derive their power from a single [[element]] of nature, representing the attributes of that specific element. | ||
==As Class Abilities== | |||
Elementals may be summoned by those who possess high enough [[skill levels|skill level]] in the [[Elementalism]] [[:category:skills|skill]], which is shared by the [[Magi]] and [[Sylvan]] [[:category:classes|classes]]. There are four known elementals, each representing a different element. They are learned in the corresponding order: | |||
1. Water - the water weird, which allows the person it is following to walk on water. <BR> | 1. Water - the water weird, which allows the person it is following to walk on water. <BR> | ||
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Of the elementals, the water weird and the efreeti are [[:Category:denizens|denizens]], while the sandling and the aerial are not. There is no elemental for the Spirit element utilised by members of the [[Priest]] class. | Of the elementals, the water weird and the efreeti are [[:Category:denizens|denizens]], while the sandling and the aerial are not. There is no elemental for the Spirit element utilised by members of the [[Priest]] class. | ||
==As Talismans== | |||
During the Elemental War [[adventurers]] were able to obtain miniature Air Elementals as talisman [[minipets]]. | |||
====Pieces==== | |||
:(1) The cyclone for an Air Elemental, level 1 | |||
:(1) The essence for an Air Elemental, level 1 | |||
:(1) The binding for an Air Elemental, level 1 | |||
:(1) The lightning for an Air Elemental, level 1 | |||
[[Category:Class Loyals]] | [[Category:Class Loyals]] | ||
[[Category:Elemental talisman set]] |
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