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| Note that this is ineffective versus unblockable damage. | | Note that this is ineffective versus unblockable damage. |
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| | bgcolor=#999999 | '''Extraction'''
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| | bgcolor=#999999 | Draw the primes from the earth.
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| | colspan=2 bgcolor=#c9c9c9 |
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| : '''Known:''' No (233 lessons required)
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| : '''Syntax:''' EXTRACT <prime>
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| : '''Works on/against:''' Room
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| : '''Details:'''
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| The three primes are present throughout the land, and may be drawn from the ground in certain environments. Mountains, the underground, and magma caves all may be used to extract the primes. The amounts of primes per room is limited however, and you will only be capable of extracting each prime once per room.
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| It is not necessary to know the corresponding Alchemy ability to extract, though having such knowledge will allow a greater yield to the learned alchemist.
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| | bgcolor=#999999 | '''Copper''' | | | bgcolor=#999999 | '''Copper''' |
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| This effect is mutually exclusive with that of phlogistication. | | This effect is mutually exclusive with that of phlogistication. |
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| | bgcolor=#999999 | '''Metallurgy''' | | | bgcolor=#999999 | '''Decompound''' |
| | bgcolor=#999999 | Synthesis of the six alchemical metals. | | | bgcolor=#999999 | A way to devolve Talisman Pieces into pure gold. |
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| | colspan=2 bgcolor=#c9c9c9 | | | | colspan=2 bgcolor=#c9c9c9 | |
| : '''Known:''' No (1288 lessons required) | | : '''Syntax:''' DECOMPOUND <number> <Talisman piece name> <piece level> |
| | | : '''Extra Information:''' You must be in an equipped metallurgic lab. |
| : '''Syntax:''' SYNTHESISE <metal> | |
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| : '''Details:''' | | : '''Details:''' |
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| The basis of transmutation, this ability allows the synthesis of the six alchemical metals from the three primes. In order to perform the synthesis, you must be standing within a metallurgical laboratory in which you have permission to work. You must be holding in your hand the prime you wish to synthesise into metal. Each prime may be converted into two of the six metals:
| | This ability allows the skilled alchemist to decompose talisman pieces into gold. The amount of gold produced is dependent on the rarity and level of the piece being decomposed. |
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| Salt: Lead and iron.
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| Sulphur: Tin and copper.
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| Mercury: Silver and gold.
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| This ability is also necessary for the transmutation of alchemical curatives. See AB TRANSMUTATION TRANSMUTATE.
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| Due to conflicts between alchemical metals and commodity metals, those produced via metallurgy may be manipulated by the name a<metal>. For example, agold or atin.
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| | bgcolor=#999999 | '''Revivification''' | | | bgcolor=#999999 | '''Revivification''' |