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Seaspells are powerful spells invoked through melding one's psyche with a sea spirit that dwells within a ship, via a consecrated and mounted [[figurehead]]. Each seaspell has an associated power cost, and the power is replenished through sailing and from invoking hunger on a seamonster. | Seaspells are powerful spells invoked through melding one's psyche with a sea spirit that dwells within a [[ship]], via a consecrated and mounted [[figurehead]]. Each seaspell has an associated power cost, and the power is replenished through sailing and from invoking hunger on a [[seamonster]]. | ||
A figurehead may have up to four seaspells invested, and seaspells may only be invested or uninvested when docked at a harbour. Hunger does not need to be invested. | A figurehead may have up to four seaspells invested, and seaspells may only be invested or uninvested when docked at a harbour. Hunger does not need to be invested. |
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