Difference between revisions of "Mhaldorian Law"

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# PASSAGE
=Passage=
All save for city enemies may enter the gates of Mhaldor.
All save for city enemies may enter the gates of Mhaldor.
* None with the skill of Runelore may enter the city without the permission of the Minister of Security or Runemaster Saillaria.
*None with the skill of Runelore may enter the city without the permission of the Minister of Security or Runemaster Saillaria.




# CITY ENEMIES
=City Enemies=
Enemies of Mhaldor will be attacked on sight and removed from the city by any means. Aiding city enemies to enter or leave the city by any means (this includes acting as a portal target, if done knowingly) is an offense. Bringing city enemies into Mhaldor will result in enemy status and a 3,000 gold fine per person brought into the
Enemies of Mhaldor will be attacked on sight and removed from the city by any means. Aiding city enemies to enter or leave the city by any means (this includes acting as a portal target, if done knowingly) is an offense. Bringing city enemies into Mhaldor will result in enemy status and a 3,000 gold fine per person brought into the
city.
city.


# CONDUCT
=Conduct=
Public drunkenness and public displays of affection are prohibited within the walls of Mhaldor. Yelling will be reserved only for those instances when the entire city must hear. Those of slave rank shall not yell or shout unless given express permission by someone of above slave rank. Problematic citizens will be referred to their respective guildmasters. Individuals without a guild in Mhaldor will be dealt with as the law dictates by a relevant official. Citizens and visitors alike are expected to refer to those in positions of authority during their visits to Mhaldor.  
Public drunkenness and public displays of affection are prohibited within the walls of Mhaldor. Yelling will be reserved only for those instances when the entire city must hear. Those of slave rank shall not yell or shout unless given express permission by someone of above slave rank. Problematic citizens will be referred to their respective guildmasters. Individuals without a guild in Mhaldor will be dealt with as the law dictates by a relevant official. Citizens and visitors alike are expected to refer to those in positions of authority during their visits to Mhaldor.  


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#CITIZENSHIP
=Citizenship=
Members of non-Mhaldorian guilds may join Mhaldor through application made to the Ministry of the Ambassador. The application requires a 5000 gold fee (3000 at the time of application and 2000 at the time of induction) and a letter describing the following:  
Members of non-Mhaldorian guilds may join Mhaldor through application made to the Ministry of the Ambassador. The application requires a 5000 gold fee (3000 at the time of application and 2000 at the time of induction) and a letter describing the following:  


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#ASSAULT/MURDER...Any unsolicited aggressive act involving bloodshed against a citizen of Mhaldor by another citizen, which has not been pre-approved by a official, will result in the offender losing citizenship.  
=Assault/Murder=
Any unsolicited aggressive act involving bloodshed against a citizen of Mhaldor by another citizen, which has not been pre-approved by a official, will result in the offender losing citizenship.  


Any unsolicited aggressive act against a citizen of Mhaldor by a non-citizen, within the city of Mhaldor, will result in the offender being branded an enemy of Mhaldor for a minimum of one year.  
Any unsolicited aggressive act against a citizen of Mhaldor by a non-citizen, within the city of Mhaldor, will result in the offender being branded an enemy of Mhaldor for a minimum of one year.  
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#THEFT
=Theft=
Any theft, successful or not, from any citizen, store, or organization within the city walls is considered a crime against the city of Mhaldor. The fine for theft is 20,000 gold per attempt. Stealing from a citizen of Mhaldor will result in being enemied for a minimum of three years. Any successful attempt to rob a Mhaldorian shop will result in the offender being enemied for a minimum of 10 years and fined 100,000 gold.
Any theft, successful or not, from any citizen, store, or organization within the city walls is considered a crime against the city of Mhaldor. The fine for theft is 20,000 gold per attempt. Stealing from a citizen of Mhaldor will result in being enemied for a minimum of three years. Any successful attempt to rob a Mhaldorian shop will result in the offender being enemied for a minimum of 10 years and fined 100,000 gold.




#SECURITY CONSTRUCTS
=Security Constructs=
No one may place a permanent or semi-permanent construct (including sigils, wormholes, totems, etc) on public property without the consent of the Tyrannus, or Minister of Secruity. Non public areas include houses, shop stockrooms, and guildhalls.  
No one may place a permanent or semi-permanent construct (including sigils, wormholes, totems, etc) on public property without the consent of the Tyrannus, or Minister of Secruity. Non public areas include houses, shop stockrooms, and guildhalls.  


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#DAMAGES
=Damages=
Anyone found defiling Mhaldorian shrines shall be enemied permanently, slain, and fined a minimum of 1,000,000 golden sovereigns. The slaying of Mhaldorian guards will result in being enemied a minimum of three years, and a fine of 20,000 gold, per guard slain. Destruction of property, including constructs, will result in a 2,000 gold fine plus the value of the destroyed object. Mhun and Orc slaves are property of the city of Mhaldor, and thus, are protected as such.
Anyone found defiling Mhaldorian shrines shall be enemied permanently, slain, and fined a minimum of 1,000,000 golden sovereigns. The slaying of Mhaldorian guards will result in being enemied a minimum of three years, and a fine of 20,000 gold, per guard slain. Destruction of property, including constructs, will result in a 2,000 gold fine plus the value of the destroyed object. Mhun and Orc slaves are property of the city of Mhaldor, and thus, are protected as such.




#TREASON
=Treason=
Any action taken by a citizen with the intent to endanger or harm the city or its citizens is considered treason. High treason will always be punished to the utmost extent of the laws with a minimum fine of 100,000 gold and ten years enemy status.
Any action taken by a citizen with the intent to endanger or harm the city or its citizens is considered treason. High treason will always be punished to the utmost extent of the laws with a minimum fine of 100,000 gold and ten years enemy status.


#SHOPS
=Shops=
Mhaldor will not enforce, investigate, or report any goods being sold in violation of various inter-guild agreements, Venom or Enchantment agreements. The venom Vardrax, as a threat to the majority of the city, is outlawed for sale in the city of Mhaldor. A shop within the city found to be selling this venom will be seized at once.
Mhaldor will not enforce, investigate, or report any goods being sold in violation of various inter-guild agreements, Venom or Enchantment agreements. The venom Vardrax, as a threat to the majority of the city, is outlawed for sale in the city of Mhaldor. A shop within the city found to be selling this venom will be seized at once.


#ALLIES
=Allies=
Allies of Mhaldor are viewed as partial citizens of Mhaldor. No Mhaldorian will rob, attack, take contracts against, Markhunt or seek PK on full allies of Mhaldor ANYWHERE IN SAPIENCE. Allies are also expected to extend this curtesy to Mhaldorians, anywhere in Sapience.  
Allies of Mhaldor are viewed as partial citizens of Mhaldor. No Mhaldorian will rob, attack, take contracts against, Markhunt or seek PK on full allies of Mhaldor ANYWHERE IN SAPIENCE. Allies are also expected to extend this curtesy to Mhaldorians, anywhere in Sapience.  


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