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Bleeding represents a small loss of [[health]] over time. As the body heals itself bleeding naturally reduces to zero. This process is greatly speeded by a [[moss tattoo]] or clotting (a [[Survival]] ability). | Bleeding represents a small loss of [[health]] over time. As the body heals itself bleeding naturally reduces to zero. This process is greatly speeded by a [[moss tattoo]] or clotting (a [[Survival]] ability). | ||
Certain attack strategies or special weapons actually increase or capitalise on victim bleeding, such as sanguine tempering by an [[Alchemist]] or an attack using [[Bloodletter]]. | Certain attack strategies or special weapons actually increase or capitalise on victim bleeding, such as sanguine tempering by an [[Alchemist]], multislash of a [[Blademaster]], or an attack using [[Bloodletter]]. | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
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