Difference between revisions of "Sentinel"

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2,220 bytes added ,  22:14, 23 May 2015
battlerage
(battlerage)
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Later still, the introduction of Skirmishing further distinguished Sentinels from the Druid class.
Later still, the introduction of Skirmishing further distinguished Sentinels from the Druid class.


== [[:Category:Abilities|Abilities]] in [[Battlerage]] ==
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#999999 | '''Pester'''
| bgcolor=#999999 | Annoy your target to death.
|-
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            PESTER <target>
: '''Cooldown:'''            16.00 seconds
: '''Resource:'''            14 rage
: '''Details:'''
Summon a minor denizen of the wilds to pester your target, constantly attacking and doing damage to your target for several seconds.
|-
| bgcolor=#999999 | '''Tame'''
| bgcolor=#999999 | Charm even the most savage beasts.
|-
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            TAME <target>
: '''Cooldown:'''            43.00 seconds
: '''Resource:'''            32 rage
: '''Details:'''
Use your mastery over the wildlands to charm your target for a few seconds. For a short time, your target will instead attack any other denizens around you that you are also currently fighting.
|-
| bgcolor=#999999 | '''Skewer'''
| bgcolor=#999999 | Drive your weapon all the way through your opponent.
|-
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            SKEWER <target>
: '''Cooldown:'''            23.00 seconds
: '''Resource:'''            36 rage
: '''Details:'''
Leap high into the air with a spear or trident and drive the weapon deep into your opponent's flesh.
|-
| bgcolor=#999999 | '''Swarm'''
| bgcolor=#999999 | A group of wasps will sting your target.
|-
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            SWARM <target>
: '''Cooldown:'''            23.00 seconds
: '''Resource:'''            25 rage
: '''Details:'''
Summon a swarm of wasps attack a target. The damage of the swarm is substantially increased if the target is unable to heal properly or is afflicted by aeon and unable to dodge effectively.
|-
| bgcolor=#999999 | '''Goad'''
| bgcolor=#999999 | Taunt your target into reckless attacks.
|-
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GOAD <target>
: '''Cooldown:'''            19.00 seconds
: '''Resource:'''            18 rage
: '''Details:'''
Pretend to be weak, goading your target into attacking you recklessly for several seconds.
|}
[[Category:Classes]]
[[Category:Classes]]
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