Difference between revisions of "Telepathy"

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395 bytes added ,  06:49, 25 April 2015
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: '''Syntax:'''            MIND LOCK <target>
: '''Syntax:'''            MIND LOCK <target>
 
: '''Resource:'''            80 mana
: '''Details:'''
: '''Details:'''
This is the ability that most of the Telepathic arts are focused around. It is the skill of  
This is the ability that most of the Telepathic arts are focused around. It is the skill of  
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: '''Syntax:'''            MIND THROW <direction>
: '''Syntax:'''            MIND THROW <direction>
 
: '''Cooldown:'''            3.00 seconds of equilibrium
: '''Resource:'''            150 mana
: '''Details:'''
: '''Details:'''
As you learn to better control the mind of a locked adventurer, you gain some control over their  
As you learn to better control the mind of a locked adventurer, you gain some control over their  
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: '''Syntax:'''            MIND SCYTHE
: '''Syntax:'''            MIND SCYTHE
 
: '''Cooldown:'''            4.00 seconds of equilibrium
: '''Resource:'''            50 mana
: '''Details:'''
: '''Details:'''
This ability will attempt to force a metamorphosized adventurer out of his form.
This formidable ability allows the skilled telepath to utterly eradicate the psyche of their unfortunate victim. For this to work the subject must suffer from a mangled head and at least two of: stupidity, impatience, dizziness, epilepsy, or confusion.
|-
|-
| bgcolor=#AABBB0 | '''Batter'''
| bgcolor=#AABBB0 | '''Batter'''
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