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: '''Syntax:''' MIND LOCK <target> | : '''Syntax:''' MIND LOCK <target> | ||
: '''Resource:''' 80 mana | |||
: '''Details:''' | : '''Details:''' | ||
This is the ability that most of the Telepathic arts are focused around. It is the skill of | This is the ability that most of the Telepathic arts are focused around. It is the skill of | ||
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: '''Syntax:''' MIND THROW <direction> | : '''Syntax:''' MIND THROW <direction> | ||
: '''Cooldown:''' 3.00 seconds of equilibrium | |||
: '''Resource:''' 150 mana | |||
: '''Details:''' | : '''Details:''' | ||
As you learn to better control the mind of a locked adventurer, you gain some control over their | As you learn to better control the mind of a locked adventurer, you gain some control over their | ||
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: '''Syntax:''' MIND SCYTHE | : '''Syntax:''' MIND SCYTHE | ||
: '''Cooldown:''' 4.00 seconds of equilibrium | |||
: '''Resource:''' 50 mana | |||
: '''Details:''' | : '''Details:''' | ||
This ability | This formidable ability allows the skilled telepath to utterly eradicate the psyche of their unfortunate victim. For this to work the subject must suffer from a mangled head and at least two of: stupidity, impatience, dizziness, epilepsy, or confusion. | ||
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| bgcolor=#AABBB0 | '''Batter''' | | bgcolor=#AABBB0 | '''Batter''' |
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