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'''Elementalism''' is a magical skill that harnesses the power of the four physical [[element|elements]]: earth, air, water, and fire. | '''Elementalism''' is a magical skill that harnesses the power of the four physical [[element|elements]]: earth, air, water, and fire. Elementalism in [[Achaea]], is unique to the [[Magi]] [[class]]. Though in the past previously held by the [[Sylvan]].The latter is the younger of the two, its differences from the original Elementalism discovered with the introduction of the Sylvan class in 329 AF. | ||
Elementalism is a relatively straightforward skill. By opening channels to four of the five Elemental realms (Magi do not use the Spirit realm), you will be able to cast a wide variety of elementally-based offensive and defensive spells. The effects of these spells might range from summoning an efreeti to calling down the might of Vastar, the Skylord, in the Stormhammer, to bringing forth fog or hail. | Elementalism is a relatively straightforward skill. By opening channels to four of the five Elemental realms (Magi do not use the Spirit realm), you will be able to cast a wide variety of elementally-based offensive and defensive spells. The effects of these spells might range from summoning an efreeti to calling down the might of Vastar, the Skylord, in the Stormhammer, to bringing forth fog or hail. | ||
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Note: If you lose this or any other summoned elemental, you may call them back to you by doing: CALL ELEMENTALS | Note: If you lose this or any other summoned elemental, you may call them back to you by doing: CALL ELEMENTALS | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Stonefist''' | ||
| bgcolor=# | | bgcolor=#01AEBE | Coat your fists with rock and punch with more power. | ||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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By coating your fists in stone, you may punch for greatly increased damage. | By coating your fists in stone, you may punch for greatly increased damage. | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Stoneskin''' | ||
| bgcolor=# | | bgcolor=#01AEBE | Create a protective but supple layer of stone around you. | ||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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Similar to the manner in which stonefist coats your fists in stone, stoneskin coats much of your body in stone, providing some protection against physical attacks (more from blunt than from cutting damage). As your skill in elementalism increases, so will the protection this ability affords you. | Similar to the manner in which stonefist coats your fists in stone, stoneskin coats much of your body in stone, providing some protection against physical attacks (more from blunt than from cutting damage). As your skill in elementalism increases, so will the protection this ability affords you. | ||
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| bgcolor=#01AEBE | '''Fortification''' | | bgcolor=#01AEBE | '''Fortification''' | ||
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Through the purifying powers of fire, and the recuperative powers of water, you may cure yourself of an affliction with this spell. If you suffer under the haemophilia affliction your blood will be too thin for this spell to take affect. | Through the purifying powers of fire, and the recuperative powers of water, you may cure yourself of an affliction with this spell. If you suffer under the haemophilia affliction your blood will be too thin for this spell to take affect. | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Ring''' | ||
| bgcolor=# | | bgcolor=#01AEBE | Extend the life of a crystalline [[Crystalism|vibration]]. | ||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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With the powers of air and water, you may cause an elemental fog to envelop the room. | With the powers of air and water, you may cause an elemental fog to envelop the room. | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Deepfreeze''' | ||
| bgcolor=# | | bgcolor=#01AEBE | Cast a spell of extreme cold at your enemies. | ||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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This spell is a magnified version of the freeze spell, except that it is not targetable. It will attack all those in the room who are your enemy. | This spell is a magnified version of the freeze spell, except that it is not targetable. It will attack all those in the room who are your enemy. | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Hellfumes''' | ||
| bgcolor=# | | bgcolor=#01AEBE | Create choking fumes in your surroundings. | ||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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One of the four elementals that you can summon, the aerial will take you into the skies once. LAND will bring you back to earth. | One of the four elementals that you can summon, the aerial will take you into the skies once. LAND will bring you back to earth. | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Flood''' | ||
| bgcolor=# | | bgcolor=#01AEBE | Drown a location in water. | ||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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By summoning forth a minor earthquake, you are able to drain away any water that may be flooding your location. | By summoning forth a minor earthquake, you are able to drain away any water that may be flooding your location. | ||
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| bgcolor=#01AEBE | '''[[Icewall]]''' | | bgcolor=#01AEBE | '''[[Icewall]]''' | ||
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This spell will create a wall of elemental ice, blocking the passage of those who would seek to pass by. | This spell will create a wall of elemental ice, blocking the passage of those who would seek to pass by. | ||
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| bgcolor=#01AEBE | '''Simultaneity''' | | bgcolor=#01AEBE | '''Simultaneity''' | ||
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Using this fine ability, you will simultaneously open channels to the Air, Water, Earth, and Fire realms. | Using this fine ability, you will simultaneously open channels to the Air, Water, Earth, and Fire realms. | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Staff''' | ||
| bgcolor=# | | bgcolor=#01AEBE | Summon an elemental staff. | ||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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The elemental staff is perhaps the magi's strongest pure-damage attack. | The elemental staff is perhaps the magi's strongest pure-damage attack. | ||
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| bgcolor=# | | bgcolor=#01AEBE | '''Diamondskin''' | ||
| bgcolor=#01AEBE | Give your skin diamond-like hardening. | |||
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| colspan=2 bgcolor=#297ABD | | | colspan=2 bgcolor=#297ABD | | ||
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By creating a mesmerizing pattern of fire, you may transfix an opponent into inaction. Blindness will prevent this, but this will remove the blindness. | By creating a mesmerizing pattern of fire, you may transfix an opponent into inaction. Blindness will prevent this, but this will remove the blindness. | ||
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| bgcolor=#4778CB | '''Staffstrike''' | | bgcolor=#4778CB | '''Staffstrike''' | ||
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This powerful attack can cast a lightning bolt at one, two, or three adventurers or denizens. | This powerful attack can cast a lightning bolt at one, two, or three adventurers or denizens. | ||
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| bgcolor=#01AEBE | '''Holocaust''' | | bgcolor=#01AEBE | '''Holocaust''' | ||
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*[[Magi]] | *[[Magi]] | ||
[[Category:Skills]] | [[Category:Skills]] |
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