Difference between revisions of "Groves"

Jump to navigation Jump to search
No change in size ,  19:24, 30 March 2015
Line 8: Line 8:
| bgcolor=#cccccc | '''Description'''
| bgcolor=#cccccc | '''Description'''
|-
|-
| bgcolor=#00CC66 | '''Imprint'''
| bgcolor=#999999 | '''Imprint'''
| bgcolor=#00CC66 | Choose a forest location as your grove.
| bgcolor=#999999 | Choose a forest location as your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            IMPRINT
: '''Syntax:'''            IMPRINT
                    
                    
Line 22: Line 22:
Once you have discovered a vacant forest or jungle location, this ability may be used to claim it as your own. Be warned: this bond is nearly permanent, and nobody but you may undo it.
Once you have discovered a vacant forest or jungle location, this ability may be used to claim it as your own. Be warned: this bond is nearly permanent, and nobody but you may undo it.
|-
|-
| bgcolor=#00CC66 | '''Perceive'''
| bgcolor=#999999 | '''Perceive'''
| bgcolor=#00CC66 | Determine if a forest area has been claimed as a grove.
| bgcolor=#999999 | Determine if a forest area has been claimed as a grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            PERCEIVE
: '''Syntax:'''            PERCEIVE
                    
                    
Line 36: Line 36:
Use this ability to discover if a forest location has been claimed as a grove or not.
Use this ability to discover if a forest location has been claimed as a grove or not.
|-
|-
| bgcolor=#00CC66 | '''Sever'''
| bgcolor=#999999 | '''Sever'''
| bgcolor=#00CC66 | Erase your imprint permanently from your grove.
| bgcolor=#999999 | Erase your imprint permanently from your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE SEVER
: '''Syntax:'''            GROVE SEVER
                    
                    
Line 50: Line 50:
This ability will permanently sever the link with your grove. All sunlight energy in your grove will be lost.
This ability will permanently sever the link with your grove. All sunlight energy in your grove will be lost.
|-
|-
| bgcolor=#00CC66 | '''Energy'''
| bgcolor=#999999 | '''Energy'''
| bgcolor=#00CC66 | Determine how much sunlight your grove has stored.
| bgcolor=#999999 | Determine how much sunlight your grove has stored.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE ENERGY
: '''Syntax:'''            GROVE ENERGY
                    
                    
Line 62: Line 62:
By communing with your grove, you may discover how much sunlight energy remains.
By communing with your grove, you may discover how much sunlight energy remains.
|-
|-
| bgcolor=#00CC66 | '''Who'''
| bgcolor=#999999 | '''Who'''
| bgcolor=#00CC66 | Sense who is in the forest.
| bgcolor=#999999 | Sense who is in the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE WHO
: '''Syntax:'''            GROVE WHO
                    
                    
Line 74: Line 74:
This ability will cause the forest itself to report on the presence of other adventurers that are in it.
This ability will cause the forest itself to report on the presence of other adventurers that are in it.
|-
|-
| bgcolor=#00CC66 | '''Status'''
| bgcolor=#999999 | '''Status'''
| bgcolor=#00CC66 | Discover information on the status of your grove.
| bgcolor=#999999 | Discover information on the status of your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE STATUS
: '''Syntax:'''            GROVE STATUS
                    
                    
Line 86: Line 86:
Use this ability to discover various pieces of information on the status of your grove.
Use this ability to discover various pieces of information on the status of your grove.
|-
|-
| bgcolor=#00CC66 | '''Look'''
| bgcolor=#999999 | '''Look'''
| bgcolor=#00CC66 | See through the eyes of a forest into a distant location.
| bgcolor=#999999 | See through the eyes of a forest into a distant location.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE LOOK <adventurer>
: '''Syntax:'''            GROVE LOOK <adventurer>
                    
                    
Line 101: Line 101:
Use this ability to view a wooded location that another adventurer is standing in.
Use this ability to view a wooded location that another adventurer is standing in.
|-
|-
| bgcolor=#00CC66 | '''Shake'''
| bgcolor=#999999 | '''Shake'''
| bgcolor=#00CC66 | Send a tremor throughout your grove.
| bgcolor=#999999 | Send a tremor throughout your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE SHAKE
: '''Syntax:'''            GROVE SHAKE
                    
                    
Line 113: Line 113:
Send a tremor through ground and trees alike in and near your grove. Nearby mounted adventurers will find themselves on the ground, while those in the trees may experience rapid loss of altitude combined with injury.
Send a tremor through ground and trees alike in and near your grove. Nearby mounted adventurers will find themselves on the ground, while those in the trees may experience rapid loss of altitude combined with injury.
|-
|-
| bgcolor=#00CC66 | '''Elevate'''
| bgcolor=#999999 | '''Elevate'''
| bgcolor=#00CC66 | Ascend into the treetops.
| bgcolor=#999999 | Ascend into the treetops.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE ELEVATE
: '''Syntax:'''            GROVE ELEVATE
::: GROVE ELEVATE <adventurer>
::: GROVE ELEVATE <adventurer>
Line 128: Line 128:
Using this ability, you may rise into the trees. Once there, you may travel normally, using DOWN to leave the trees.
Using this ability, you may rise into the trees. Once there, you may travel normally, using DOWN to leave the trees.
|-
|-
| bgcolor=#00CC66 | '''Watch'''
| bgcolor=#999999 | '''Watch'''
| bgcolor=#00CC66 | Command your grove to report certain activity within it.
| bgcolor=#999999 | Command your grove to report certain activity within it.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE WATCH/UNWATCH
: '''Syntax:'''            GROVE WATCH/UNWATCH
                    
                    
Line 140: Line 140:
This strange ability will allow you to share a mental kinship with others in your grove. It will cause you to receive much information that would normally be seen only by the individual adventurers in your grove. UNWATCH will stop you watching again.
This strange ability will allow you to share a mental kinship with others in your grove. It will cause you to receive much information that would normally be seen only by the individual adventurers in your grove. UNWATCH will stop you watching again.
|-
|-
| bgcolor=#00CC66 | '''Eject'''
| bgcolor=#999999 | '''Eject'''
| bgcolor=#00CC66 | Toss all but yourself out of your grove.
| bgcolor=#999999 | Toss all but yourself out of your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE EJECT
: '''Syntax:'''            GROVE EJECT


Line 154: Line 154:
With this ability, you may cause the wilderness in your grove to throw out all in it, save for yourself and your allies.
With this ability, you may cause the wilderness in your grove to throw out all in it, save for yourself and your allies.
|-
|-
| bgcolor=#00CC66 | '''Return'''
| bgcolor=#999999 | '''Return'''
| bgcolor=#00CC66 | Return instantly to your grove from anywhere in the forest.
| bgcolor=#999999 | Return instantly to your grove from anywhere in the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE RETURN
: '''Syntax:'''            GROVE RETURN


Line 166: Line 166:
When activated, this ability will cause you to return to your grove from any wooded area.
When activated, this ability will cause you to return to your grove from any wooded area.
|-
|-
| bgcolor=#00CC66 | '''Eyes'''
| bgcolor=#999999 | '''Eyes'''
| bgcolor=#00CC66 | Locate everyone in the forest.
| bgcolor=#999999 | Locate everyone in the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE EYES
: '''Syntax:'''            GROVE EYES
                    
                    
Line 178: Line 178:
Grove eyes will, like GROVE WHO, tell you who is in the forest, with the added advantage of telling you where in the forest they are.
Grove eyes will, like GROVE WHO, tell you who is in the forest, with the added advantage of telling you where in the forest they are.
|-
|-
| bgcolor=#00CC66 | '''Forestwatch'''
| bgcolor=#999999 | '''Forestwatch'''
| bgcolor=#00CC66 | Know all entry and exit from the forest.
| bgcolor=#999999 | Know all entry and exit from the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE FORESTWATCH ON|OFF
: '''Syntax:'''            GROVE FORESTWATCH ON|OFF
                    
                    
Line 190: Line 190:
This ability will inform everyone in your grove every time an adventurer enters or exits the forest.
This ability will inform everyone in your grove every time an adventurer enters or exits the forest.
|-
|-
| bgcolor=#00CC66 | '''Seal'''
| bgcolor=#999999 | '''Seal'''
| bgcolor=#00CC66 | Prevent night-time draining sunlight from your grove.
| bgcolor=#999999 | Prevent night-time draining sunlight from your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE SEAL
: '''Syntax:'''            GROVE SEAL
                    
                    
Line 204: Line 204:
For one Achaean month, this ability will seal off your grove from nighttime energy loss.
For one Achaean month, this ability will seal off your grove from nighttime energy loss.
|-
|-
| bgcolor=#00CC66 | '''Tend'''
| bgcolor=#999999 | '''Tend'''
| bgcolor=#00CC66 | Lovingly caring for your grove.
| bgcolor=#999999 | Lovingly caring for your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE TEND
: '''Syntax:'''            GROVE TEND
                    
                    
Line 216: Line 216:
Though this is only useable once an Achaean year, it will add ten percent to the sunlight energy in your grove.
Though this is only useable once an Achaean year, it will add ten percent to the sunlight energy in your grove.
|-
|-
| bgcolor=#00CC66 | '''Screen'''
| bgcolor=#999999 | '''Screen'''
| bgcolor=#00CC66 | Raise a screen against telepathy within your grove.
| bgcolor=#999999 | Raise a screen against telepathy within your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE SCREEN
: '''Syntax:'''            GROVE SCREEN
                    
                    
Line 230: Line 230:
While this ability is active, your grove will be safe from those attempting to gain a telepathic lock on anyone within.
While this ability is active, your grove will be safe from those attempting to gain a telepathic lock on anyone within.
|-
|-
| bgcolor=#00CC66 | '''Roots'''
| bgcolor=#999999 | '''Roots'''
| bgcolor=#00CC66 | Secure yourself to the ground with tree roots.
| bgcolor=#999999 | Secure yourself to the ground with tree roots.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE ROOTS
: '''Syntax:'''            GROVE ROOTS
                    
                    
Line 242: Line 242:
While using this ability, you will be secured to the ground and none of the various abilities that attempt to lift a target will succeed on you.
While using this ability, you will be secured to the ground and none of the various abilities that attempt to lift a target will succeed on you.
|-
|-
| bgcolor=#00CC66 | '''Preservation'''
| bgcolor=#999999 | '''Preservation'''
| bgcolor=#00CC66 | For one year, shield your grove from damage.
| bgcolor=#999999 | For one year, shield your grove from damage.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE PRESERVATION
: '''Syntax:'''            GROVE PRESERVATION
                    
                    
Line 256: Line 256:
For one Achaean year, this ability will render your grove immune to damage from certain abilities.
For one Achaean year, this ability will render your grove immune to damage from certain abilities.
|-
|-
| bgcolor=#00CC66 | '''Smudge'''
| bgcolor=#999999 | '''Smudge'''
| bgcolor=#00CC66 | Remove ground-based runes from your grove.
| bgcolor=#999999 | Remove ground-based runes from your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE SMUDGE
: '''Syntax:'''            GROVE SMUDGE
                    
                    
Line 268: Line 268:
With this ability, you may command your grove to remove a rune from it.
With this ability, you may command your grove to remove a rune from it.
|-
|-
| bgcolor=#00CC66 | '''Quarterstaff'''
| bgcolor=#999999 | '''Quarterstaff'''
| bgcolor=#00CC66 | Summon a powerful quarterstaff from your grove.
| bgcolor=#999999 | Summon a powerful quarterstaff from your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE QUARTERSTAFF
: '''Syntax:'''            GROVE QUARTERSTAFF
::: SHARPEN QUARTERSTAFF
::: SHARPEN QUARTERSTAFF
Line 285: Line 285:
Using this ability, you will gain a quarterstaff from the heart of a tree in your grove. You may then SHARPEN QUARTERSTAFF to sharpen it. Once sharpened, you may STAB <target>. You may also SPIN QUARTERSTAFF to conjure an aura of protection against physical and magical damage. TAP QUARTERSTAFF will turn your quarterstaff into a source of light. WHIRL QUARTERSTAFF will reveal many hidden or cloaked people that may be in your location. It is rumoured that there are other abilities that may be performed with your quarterstaff, including one to create a slightly more powerful aura of protection.
Using this ability, you will gain a quarterstaff from the heart of a tree in your grove. You may then SHARPEN QUARTERSTAFF to sharpen it. Once sharpened, you may STAB <target>. You may also SPIN QUARTERSTAFF to conjure an aura of protection against physical and magical damage. TAP QUARTERSTAFF will turn your quarterstaff into a source of light. WHIRL QUARTERSTAFF will reveal many hidden or cloaked people that may be in your location. It is rumoured that there are other abilities that may be performed with your quarterstaff, including one to create a slightly more powerful aura of protection.
|-
|-
| bgcolor=#00CC66 | '''Calling'''
| bgcolor=#999999 | '''Calling'''
| bgcolor=#00CC66 | Call your loyal creatures back to your grove.
| bgcolor=#999999 | Call your loyal creatures back to your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE CALLING
: '''Syntax:'''            GROVE CALLING


Line 295: Line 295:
This ability will call all creatures loyal to you back to your grove.
This ability will call all creatures loyal to you back to your grove.
|-
|-
| bgcolor=#00CC66 | '''Track'''
| bgcolor=#999999 | '''Track'''
| bgcolor=#00CC66 | Constantly track the movement of anyone in the forest.
| bgcolor=#999999 | Constantly track the movement of anyone in the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE TRACK <adventurer>
: '''Syntax:'''            GROVE TRACK <adventurer>
::: GROVE TRACK OFF
::: GROVE TRACK OFF
Line 310: Line 310:
Using this ability, you may track an adventurer's movement through the forest. GROVE TRACK OFF will cease this tracking.
Using this ability, you may track an adventurer's movement through the forest. GROVE TRACK OFF will cease this tracking.
|-
|-
| bgcolor=#00CC66 | '''Portal'''
| bgcolor=#999999 | '''Portal'''
| bgcolor=#00CC66 | Open a portal to your grove for anyone in the forest.
| bgcolor=#999999 | Open a portal to your grove for anyone in the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE PORTAL <adventurer>
: '''Syntax:'''            GROVE PORTAL <adventurer>
                    
                    
Line 324: Line 324:
With this ability, you can create a portal to any adventurer in the same area, who may then come to you through the portal. The portal is one-way: it may not be used to go to the adventurer.
With this ability, you can create a portal to any adventurer in the same area, who may then come to you through the portal. The portal is one-way: it may not be used to go to the adventurer.
|-
|-
| bgcolor=#00CC66 | '''Summon'''
| bgcolor=#999999 | '''Summon'''
| bgcolor=#00CC66 | After a time, bring anyone in the forest to your grove.
| bgcolor=#999999 | After a time, bring anyone in the forest to your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE SUMMON <adventurer>
: '''Syntax:'''            GROVE SUMMON <adventurer>


Line 338: Line 338:
With this ability, you may begin the process of summoning any adventurer in a forest to your grove. It will take a small amount of time, during which the adventurer may escape the summoning by moving. Also any actions on your part during the summoning process will halt the summons.
With this ability, you may begin the process of summoning any adventurer in a forest to your grove. It will take a small amount of time, during which the adventurer may escape the summoning by moving. Also any actions on your part during the summoning process will halt the summons.
|-
|-
| bgcolor=#00CC66 | '''Flow'''
| bgcolor=#999999 | '''Flow'''
| bgcolor=#00CC66 | Slip instantly from your grove to anyone in the forest.
| bgcolor=#999999 | Slip instantly from your grove to anyone in the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE FLOW <adventurer>
: '''Syntax:'''            GROVE FLOW <adventurer>


Line 352: Line 352:
With this ability, you may instantly travel from your grove to anyone in forest or jungle.
With this ability, you may instantly travel from your grove to anyone in forest or jungle.
|-
|-
| bgcolor=#00CC66 | '''Imbue'''
| bgcolor=#999999 | '''Imbue'''
| bgcolor=#00CC66 | Infuse your quarterstaff with the power of sunlight.
| bgcolor=#999999 | Infuse your quarterstaff with the power of sunlight.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE IMBUE
: '''Syntax:'''            GROVE IMBUE
::: EVOKE SUNLIGHT
::: EVOKE SUNLIGHT
Line 368: Line 368:
When in your grove, you may GROVE IMBUE to charge your quarterstaff rapidly, be it day or night, at a severe drain to your grove.
When in your grove, you may GROVE IMBUE to charge your quarterstaff rapidly, be it day or night, at a severe drain to your grove.
|-
|-
| bgcolor=#00CC66 | '''Regrowth'''
| bgcolor=#999999 | '''Regrowth'''
| bgcolor=#00CC66 | Reform a sharpened quarterstaff.
| bgcolor=#999999 | Reform a sharpened quarterstaff.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            REGROW QUARTERSTAFF
: '''Syntax:'''            REGROW QUARTERSTAFF
                    
                    
Line 380: Line 380:
Through the power of imbued sunlight, you may return a sharpened quarterstaff to its full length.
Through the power of imbued sunlight, you may return a sharpened quarterstaff to its full length.
|-
|-
| bgcolor=#00CC66 | '''Cure'''
| bgcolor=#999999 | '''Cure'''
| bgcolor=#00CC66 | Cure someone of an affliction.
| bgcolor=#999999 | Cure someone of an affliction.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE CURE
: '''Syntax:'''            GROVE CURE
::: GROVE CURE <adventurer>
::: GROVE CURE <adventurer>
Line 395: Line 395:
Cure will allow you to cure yourself or an adventurer of a random affliction.
Cure will allow you to cure yourself or an adventurer of a random affliction.
|-
|-
| bgcolor=#00CC66 | '''Isolation'''
| bgcolor=#999999 | '''Isolation'''
| bgcolor=#00CC66 | Transport yourself to the Glade of Isolation.
| bgcolor=#999999 | Transport yourself to the Glade of Isolation.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE ISOLATION
: '''Syntax:'''            GROVE ISOLATION
                    
                    
Line 407: Line 407:
This powerful ability will take you, and anyone following you to a secret grove with exits to many places in the land. Be warned though, that it is quite expensive in sunlight energy.
This powerful ability will take you, and anyone following you to a secret grove with exits to many places in the land. Be warned though, that it is quite expensive in sunlight energy.
|-
|-
| bgcolor=#00CC66 | '''Channel'''
| bgcolor=#999999 | '''Channel'''
| bgcolor=#00CC66 | Transfer energy to the grove of another.
| bgcolor=#999999 | Transfer energy to the grove of another.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE CHANNEL <grove user>
: '''Syntax:'''            GROVE CHANNEL <grove user>
::: GROVE CHANNEL STOP
::: GROVE CHANNEL STOP
Line 420: Line 420:
This ability will allow you to transfer sunlight energy from one grove to another. Both you and the target adventurer must be standing in your respective groves. This can be a useful ability though it should be noted some energy is lost maintaining the channel.
This ability will allow you to transfer sunlight energy from one grove to another. Both you and the target adventurer must be standing in your respective groves. This can be a useful ability though it should be noted some energy is lost maintaining the channel.
|-
|-
| bgcolor=#00CC66 | '''Vigour'''
| bgcolor=#999999 | '''Vigour'''
| bgcolor=#00CC66 | Call on the invigorating warmth of sunlight.
| bgcolor=#999999 | Call on the invigorating warmth of sunlight.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE VIGOUR
: '''Syntax:'''            EVOKE VIGOUR
::: EVOKE VIGOUR <adventurer>
::: EVOKE VIGOUR <adventurer>
Line 432: Line 432:
By showering yourself or another with sunlight, you may encourage regeneration of health for a brief period. The benefit experienced by another will not be as significant as that felt when this ability is used on one's self.
By showering yourself or another with sunlight, you may encourage regeneration of health for a brief period. The benefit experienced by another will not be as significant as that felt when this ability is used on one's self.
|-
|-
| bgcolor=#00CC66 | '''Remedy'''
| bgcolor=#999999 | '''Remedy'''
| bgcolor=#00CC66 | Heal another of maladies and ailments.
| bgcolor=#999999 | Heal another of maladies and ailments.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE REMEDY <adventurer>
: '''Syntax:'''            EVOKE REMEDY <adventurer>
                    
                    
Line 444: Line 444:
This technique can heal another adventurer of a single affliction at a time. It may not be used on one's self. Not all afflictions may be remedied.
This technique can heal another adventurer of a single affliction at a time. It may not be used on one's self. Not all afflictions may be remedied.
|-
|-
| bgcolor=#00CC66 | '''Rain'''
| bgcolor=#999999 | '''Rain'''
| bgcolor=#00CC66 | Conjuring a magical shower of rejuvenating rain.
| bgcolor=#999999 | Conjuring a magical shower of rejuvenating rain.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE RAIN
: '''Syntax:'''            GROVE RAIN
                    
                    
Line 458: Line 458:
By calling a refreshing rain into your grove, you will cause everyone in the grove to experience relatively rapid refreshing of endurance and willpower.
By calling a refreshing rain into your grove, you will cause everyone in the grove to experience relatively rapid refreshing of endurance and willpower.
|-
|-
| bgcolor=#00CC66 | '''Fertility'''
| bgcolor=#999999 | '''Fertility'''
| bgcolor=#00CC66 | Perform the rites of fertility.
| bgcolor=#999999 | Perform the rites of fertility.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE FERTILITY
: '''Syntax:'''            EVOKE FERTILITY
                    
                    
Line 472: Line 472:
The rites of fertility will temporarily bolster plant growth wherever they are performed.
The rites of fertility will temporarily bolster plant growth wherever they are performed.
|-
|-
| bgcolor=#00CC66 | '''Concealment'''
| bgcolor=#999999 | '''Concealment'''
| bgcolor=#00CC66 | Hide all those within your grove from prying eyes.
| bgcolor=#999999 | Hide all those within your grove from prying eyes.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE CONCEALMENT
: '''Syntax:'''            GROVE CONCEALMENT
                    
                    
Line 486: Line 486:
Use this ability to conceal your grove from the prying eyes of all but the Gods Themselves.
Use this ability to conceal your grove from the prying eyes of all but the Gods Themselves.
|-
|-
| bgcolor=#00CC66 | '''Harvest'''
| bgcolor=#999999 | '''Harvest'''
| bgcolor=#00CC66 | The ability to harvest plants for Concoctions.
| bgcolor=#999999 | The ability to harvest plants for Concoctions.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            HARVEST <plant>
: '''Syntax:'''            HARVEST <plant>


Line 498: Line 498:
The ability to harvest is one that is prized amongst the forestals of Sapience. With this ability you can harvest the precious plantlife used for curing the ailments of the worlds and in brewing the various elixirs and salves. Your skill in concoctions will determine what plants you have gained the ability to harvest.
The ability to harvest is one that is prized amongst the forestals of Sapience. With this ability you can harvest the precious plantlife used for curing the ailments of the worlds and in brewing the various elixirs and salves. Your skill in concoctions will determine what plants you have gained the ability to harvest.
|-
|-
| bgcolor=#00CC66 | '''Sharing'''
| bgcolor=#999999 | '''Sharing'''
| bgcolor=#00CC66 | Granting the use of your grove to your allies.
| bgcolor=#999999 | Granting the use of your grove to your allies.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE SHARE
: '''Syntax:'''            GROVE SHARE
::: GROVE WITHDRAW
::: GROVE WITHDRAW
Line 511: Line 511:
Grove sharing will allow any grove user on your allies list to use your grove as if it were his own. GROVE WITHDRAW will disable grove sharing.
Grove sharing will allow any grove user on your allies list to use your grove as if it were his own. GROVE WITHDRAW will disable grove sharing.
|-
|-
| bgcolor=#00CC66 | '''Flash'''
| bgcolor=#999999 | '''Flash'''
| bgcolor=#00CC66 | Illuminate the surroundings with a revealing flash of light.
| bgcolor=#999999 | Illuminate the surroundings with a revealing flash of light.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE FLASH
: '''Syntax:'''            EVOKE FLASH
                    
                    
Line 525: Line 525:
By channeling your sunlight reserves, Flash has the chance to reveal the presence of all hidden adventurers in the room, save for the Divinities.
By channeling your sunlight reserves, Flash has the chance to reveal the presence of all hidden adventurers in the room, save for the Divinities.
|-
|-
| bgcolor=#00CC66 | '''Gate'''
| bgcolor=#999999 | '''Gate'''
| bgcolor=#00CC66 | Open a gateway of light.
| bgcolor=#999999 | Open a gateway of light.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE GATE <adventurer>
: '''Syntax:'''            GROVE GATE <adventurer>
::: EVOKE GATE <adventurer>
::: EVOKE GATE <adventurer>
Line 540: Line 540:
Grove gate will allow you to open a two-way portal between you and any adventurer, anywhere on the same continent as yourself. It is also possible to evoke a portal from an imbued quarterstaff, though the range of this gateway will be limited to the local area.
Grove gate will allow you to open a two-way portal between you and any adventurer, anywhere on the same continent as yourself. It is also possible to evoke a portal from an imbued quarterstaff, though the range of this gateway will be limited to the local area.
|-
|-
| bgcolor=#00CC66 | '''Harmony'''
| bgcolor=#999999 | '''Harmony'''
| bgcolor=#00CC66 | Seek Nature's blessing through absolute harmony.
| bgcolor=#999999 | Seek Nature's blessing through absolute harmony.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE HARMONY [STATUS|ME|<target>]
: '''Syntax:'''            EVOKE HARMONY [STATUS|ME|<target>]


Line 570: Line 570:
-
-
|-
|-
| bgcolor=#00CC66 | '''Hive'''
| bgcolor=#999999 | '''Hive'''
| bgcolor=#00CC66 | Create a hive of stinging bees to defend your grove.
| bgcolor=#999999 | Create a hive of stinging bees to defend your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE HIVE
: '''Syntax:'''            GROVE HIVE
::: HARVEST HIVE
::: HARVEST HIVE
Line 586: Line 586:
Hive will create a hive of bees in your grove that will live there and protect it. TAP HIVE will call forth the bees, who will proceed to attack your enemies in your grove. Bees are also capable of following you around Sapience (see HELP DENIZENS for more commands). An added benefit to this magical hive is that you may HARVEST HIVE. Doing this will not only feed you and heal your mind and body fully, but it will also attempt to increase a random skill of yours slightly. If the random skill happens to be Transcendent already, then no benefit will be gained. This ability may only be used infrequently.
Hive will create a hive of bees in your grove that will live there and protect it. TAP HIVE will call forth the bees, who will proceed to attack your enemies in your grove. Bees are also capable of following you around Sapience (see HELP DENIZENS for more commands). An added benefit to this magical hive is that you may HARVEST HIVE. Doing this will not only feed you and heal your mind and body fully, but it will also attempt to increase a random skill of yours slightly. If the random skill happens to be Transcendent already, then no benefit will be gained. This ability may only be used infrequently.
|-
|-
| bgcolor=#00CC66 | '''Overgrowth'''
| bgcolor=#999999 | '''Overgrowth'''
| bgcolor=#00CC66 | Return a runic totem to the embrace of Nature.
| bgcolor=#999999 | Return a runic totem to the embrace of Nature.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE OVERGROWTH
: '''Syntax:'''            EVOKE OVERGROWTH
                    
                    
Line 598: Line 598:
This ability must be performed in a location where a runic totem is implanted. By ensconcing the totem with an overgrowth of dense greenery, you may conceal its runes from view, rendering it powerless. A well-placed lash of fire may destroy the obscuring plantlife, returning the totem to full function.
This ability must be performed in a location where a runic totem is implanted. By ensconcing the totem with an overgrowth of dense greenery, you may conceal its runes from view, rendering it powerless. A well-placed lash of fire may destroy the obscuring plantlife, returning the totem to full function.
|-
|-
| bgcolor=#00CC66 | '''Rejuvenate'''
| bgcolor=#999999 | '''Rejuvenate'''
| bgcolor=#00CC66 | Restore an exterminated room to its natural state.
| bgcolor=#999999 | Restore an exterminated room to its natural state.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            REJUVENATE
: '''Syntax:'''            REJUVENATE


Line 612: Line 612:
This ability will allow you to rejuvenate land that has been exterminated by a foul Necromancer. It requires the presence of a cube of elemental ice in your inventory.
This ability will allow you to rejuvenate land that has been exterminated by a foul Necromancer. It requires the presence of a cube of elemental ice in your inventory.
|-
|-
| bgcolor=#00CC66 | '''Snowstorm'''
| bgcolor=#999999 | '''Snowstorm'''
| bgcolor=#00CC66 | Spread the white cloak of winter across the land.
| bgcolor=#999999 | Spread the white cloak of winter across the land.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE SNOWSTORM
: '''Syntax:'''            EVOKE SNOWSTORM
                    
                    
Line 626: Line 626:
This technique will conjure up a blizzard to temporarily blanket the area, every bit as fierce and cold as a naturally occurring snowstorm. The effects of the heat vibration may interfere with this evocation.
This technique will conjure up a blizzard to temporarily blanket the area, every bit as fierce and cold as a naturally occurring snowstorm. The effects of the heat vibration may interfere with this evocation.
|-
|-
| bgcolor=#00CC66 | '''Wildgrowth'''
| bgcolor=#999999 | '''Wildgrowth'''
| bgcolor=#00CC66 | Ensnare your enemies with tenacious plantlife.
| bgcolor=#999999 | Ensnare your enemies with tenacious plantlife.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE WILDGROWTH
: '''Syntax:'''            EVOKE WILDGROWTH
                    
                    
Line 640: Line 640:
On using this technique, wild growth will sprout from the earth wherever you go for a short period of time. Any personal enemies attempting to leave your location by most conventional means risk being hindered by this plantlife.
On using this technique, wild growth will sprout from the earth wherever you go for a short period of time. Any personal enemies attempting to leave your location by most conventional means risk being hindered by this plantlife.
|-
|-
| bgcolor=#00CC66 | '''Barrier'''
| bgcolor=#999999 | '''Barrier'''
| bgcolor=#00CC66 | Form an impenetrable barrier of light itself.
| bgcolor=#999999 | Form an impenetrable barrier of light itself.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE BARRIER
: '''Syntax:'''            EVOKE BARRIER
::: EVOKE BARRIER <adventurer>
::: EVOKE BARRIER <adventurer>
Line 655: Line 655:
By forming a wall of solid light around yourself, or another adventurer, you may create a powerful defensive barrier able to withstand most attacks. While largely impenetrable, the barrier will dissolve should whomever it protects perform an action (with some exceptions).
By forming a wall of solid light around yourself, or another adventurer, you may create a powerful defensive barrier able to withstand most attacks. While largely impenetrable, the barrier will dissolve should whomever it protects perform an action (with some exceptions).
|-
|-
| bgcolor=#00CC66 | '''Forestbinding'''
| bgcolor=#999999 | '''Forestbinding'''
| bgcolor=#00CC66 | Prevent all entry and exit from the forest.
| bgcolor=#999999 | Prevent all entry and exit from the forest.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE FORESTBINDING
: '''Syntax:'''            GROVE FORESTBINDING


Line 667: Line 667:
Only one forest may be bound at a given time. The grove energy cost is doubled after the first use, if used again within 24 Achaean days.
Only one forest may be bound at a given time. The grove energy cost is doubled after the first use, if used again within 24 Achaean days.
|-
|-
| bgcolor=#00CC66 | '''Resurrection'''
| bgcolor=#999999 | '''Resurrection'''
| bgcolor=#00CC66 | Restore yourself or a friend to life.
| bgcolor=#999999 | Restore yourself or a friend to life.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE RESURRECTION <adventurer> [FORCE].
: '''Syntax:'''            GROVE RESURRECTION <adventurer> [FORCE].
::: GROVE RESURRECTION
::: GROVE RESURRECTION
Line 686: Line 686:
Those grove users who are truly devoted to Nature are also able to resurrect the souls of others, so long as they too are adherents to Nature's worship and protection. Those who are citizens of Eleusis, or cityless members of Oakstone and the Druids, Sylvans, and Sentinels houses fall into this category.
Those grove users who are truly devoted to Nature are also able to resurrect the souls of others, so long as they too are adherents to Nature's worship and protection. Those who are citizens of Eleusis, or cityless members of Oakstone and the Druids, Sylvans, and Sentinels houses fall into this category.
|-
|-
| bgcolor=#00CC66 | '''Guardian'''
| bgcolor=#999999 | '''Guardian'''
| bgcolor=#00CC66 | Summon an earth golem to guard your grove.
| bgcolor=#999999 | Summon an earth golem to guard your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            GROVE GUARDIAN
: '''Syntax:'''            GROVE GUARDIAN
                    
                    
Line 700: Line 700:
So strong is your bond with your grove that you are able to reach down into the roots of the earth and call forth one of the fabled earth golem Guardians to stand guard over your grove. It will protect your grove, attacking anyone on your enemies list who comes in, and will stay until dead. Note, however, that there is a very high grove energy cost.
So strong is your bond with your grove that you are able to reach down into the roots of the earth and call forth one of the fabled earth golem Guardians to stand guard over your grove. It will protect your grove, attacking anyone on your enemies list who comes in, and will stay until dead. Note, however, that there is a very high grove energy cost.
|-
|-
| bgcolor=#00CC66 | '''Dampen'''
| bgcolor=#999999 | '''Dampen'''
| bgcolor=#00CC66 | Put an end to aural interferences.
| bgcolor=#999999 | Put an end to aural interferences.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE DAMPENING
: '''Syntax:'''            EVOKE DAMPENING
                    
                    
Line 714: Line 714:
With a swirling rush of leaves, you may dampen the complex tonal structures that bind vibrations and harmonics together, immediately putting one to an end.
With a swirling rush of leaves, you may dampen the complex tonal structures that bind vibrations and harmonics together, immediately putting one to an end.
|-
|-
| bgcolor=#00CC66 | '''Lightning'''
| bgcolor=#999999 | '''Lightning'''
| bgcolor=#00CC66 | Strike your foes with nature's fury.
| bgcolor=#999999 | Strike your foes with nature's fury.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE LIGHTNING <adventurer> <direction>
: '''Syntax:'''            EVOKE LIGHTNING <adventurer> <direction>
                    
                    
Line 727: Line 727:
Harnessing the wrath of the sky, you may direct a powerful bolt of lightning to strike a foe. Your target must be a sufficient distance away from you, and within your line of sight. Lightning is a mercurial force, and may occasionally leave your target plagued with ailments, or fizzle out harmlessly.
Harnessing the wrath of the sky, you may direct a powerful bolt of lightning to strike a foe. Your target must be a sufficient distance away from you, and within your line of sight. Lightning is a mercurial force, and may occasionally leave your target plagued with ailments, or fizzle out harmlessly.
|-
|-
| bgcolor=#00CC66 | '''Panacea'''
| bgcolor=#999999 | '''Panacea'''
| bgcolor=#00CC66 | Nature's touch can heal all ills.
| bgcolor=#999999 | Nature's touch can heal all ills.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            EVOKE PANACEA
: '''Syntax:'''            EVOKE PANACEA
                    
                    
Line 739: Line 739:
Through your quarterstaff, you may focus the restorative powers of Nature on yourself. For a time, you will be healed of afflictions at regular intervals.
Through your quarterstaff, you may focus the restorative powers of Nature on yourself. For a time, you will be healed of afflictions at regular intervals.
|-
|-
| bgcolor=#00CC66 | '''Portability'''
| bgcolor=#999999 | '''Portability'''
| bgcolor=#00CC66 | The ultimate expression of the bond with your grove.
| bgcolor=#999999 | The ultimate expression of the bond with your grove.
|-
|-
| colspan=2 bgcolor=#4CDB93 |
| colspan=2 bgcolor=#c9c9c9 |
: '''Syntax:'''            PLANT QUARTERSTAFF
: '''Syntax:'''            PLANT QUARTERSTAFF
::: GROVE UNIFY
::: GROVE UNIFY
Line 766: Line 766:
{| border=0 cellpadding=2 cellspacing=2
{| border=0 cellpadding=2 cellspacing=2
|-
|-
| bgcolor=#00CC66 | Entangle
| bgcolor=#999999 | Entangle
| bgcolor=#00CC66 | Command your grove to bind your enemies.  
| bgcolor=#999999 | Command your grove to bind your enemies.  
|-
|-
| bgcolor=#00CC66 | Cage                 
| bgcolor=#999999 | Cage                 
| bgcolor=#00CC66 | Command the branches of your grove to seal it closed.
| bgcolor=#999999 | Command the branches of your grove to seal it closed.
|-
|-
| bgcolor=#00CC66 | Vigour               
| bgcolor=#999999 | Vigour               
| bgcolor=#00CC66 | Absorb energy from your grove directly into your body.
| bgcolor=#999999 | Absorb energy from your grove directly into your body.
|-
|-
| bgcolor=#00CC66 | Thorns               
| bgcolor=#999999 | Thorns               
| bgcolor=#00CC66 | Give life to the surrounding undergrowth to harm your foes.
| bgcolor=#999999 | Give life to the surrounding undergrowth to harm your foes.
|-
|-
| bgcolor=#00CC66 | Trap                 
| bgcolor=#999999 | Trap                 
| bgcolor=#00CC66 | Form a cage of branches around anyone in the forest.
| bgcolor=#999999 | Form a cage of branches around anyone in the forest.
|-
|-
| bgcolor=#00CC66 | Join                 
| bgcolor=#999999 | Join                 
| bgcolor=#00CC66 | Lend support to another Druid in his grove.
| bgcolor=#999999 | Lend support to another Druid in his grove.
|-
|-
| bgcolor=#00CC66 | Exorcise             
| bgcolor=#999999 | Exorcise             
| bgcolor=#00CC66 | Drive [[chaos entities|entities of Chaos]] from your Grove.
| bgcolor=#999999 | Drive [[chaos entities|entities of Chaos]] from your Grove.
|-
|-
| bgcolor=#00CC66 | Displacement         
| bgcolor=#999999 | Displacement         
| bgcolor=#00CC66 | Swap places with a target in the forest.
| bgcolor=#999999 | Swap places with a target in the forest.
|-
|-
| bgcolor=#00CC66 | Hinder               
| bgcolor=#999999 | Hinder               
| bgcolor=#00CC66 | Call upon the forest to impede the progress of a foe.
| bgcolor=#999999 | Call upon the forest to impede the progress of a foe.
|-
|-
| bgcolor=#00CC66 | Hypercure           
| bgcolor=#999999 | Hypercure           
| bgcolor=#00CC66 | Constant healing of afflictions.
| bgcolor=#999999 | Constant healing of afflictions.
|-
|-
|}
|}
1,131

edits

Navigation menu