Difference between revisions of "Timeline: 300 AF to 399 AF"

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Up to 394 AF
(391 AF)
(Up to 394 AF)
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Exerting his presence on the world above ground, Lirthak, the leader of a previously unknown race called the Gnoll, decided he wanted something fresh to eat. Dispatching slavers to the surface, the pair headed first to Minia only to be rebuffed, then to Actar, capturing Blossom. A motley crew of Cyrenians responded, and searching the hills of Sapience for any entrance to the Gnoll's home, they eventually found it in the Granite Hills. There, they confronted Lirthak who refused to release the girl, and resorting to more aggressive negotiations, slew the gnoll who tried to stop them from recovering the girl. Eventually Blossom and her aunt Merrygold were reunited, and Manara Burrow now clear to the whole of Sapience, where the gnoll had enslaved the mingruk, among others.
Exerting his presence on the world above ground, Lirthak, the leader of a previously unknown race called the Gnoll, decided he wanted something fresh to eat. Dispatching slavers to the surface, the pair headed first to Minia only to be rebuffed, then to Actar, capturing Blossom. A motley crew of Cyrenians responded, and searching the hills of Sapience for any entrance to the Gnoll's home, they eventually found it in the Granite Hills. There, they confronted Lirthak who refused to release the girl, and resorting to more aggressive negotiations, slew the gnoll who tried to stop them from recovering the girl. Eventually Blossom and her aunt Merrygold were reunited, and Manara Burrow now clear to the whole of Sapience, where the gnoll had enslaved the mingruk, among others.
'''389 AF:'''
Fak'trar, the Roulette Attendant of Shallam, leaves the city in search of exploring the rest of the world.




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A dark whisper echoed out of Azdun, as though of darker intent were called to it. Discovering the source to be a Gargoyle trapped in a stone form, the creature spoke to those gathered, telling them it was cursed by an atavian shaman. He promised servitude, and great wealth, to any who would free him from his bondage...and the way to properly break the ritual, was to bring him atavian corpses. The shaman from Genji sensed something was wrong, but when he arrived he was slain before he could sleep by the gathered crowd, much to the dismay of several atavians among them. What followed was a grand hunt for corpses, which the shaman attempted to stop again, after having prayed to Sarapis for salvation. Before he could even finish collecting one portion of the salve he intended to use to destroy the gargoyle, those of dark intent slew him again, adding his corpse back to the growing pile. Shortly after, it happened. The gargoyle's bonds were loosened, and he rewarded those who helped him. By slaying them, those that stood against him, and everyone in his path, flying out into the countryside. Eventually, the dragon Garth put an end to his savagery, but what remains is a lesson in the dangers of trusting such things.
A dark whisper echoed out of Azdun, as though of darker intent were called to it. Discovering the source to be a Gargoyle trapped in a stone form, the creature spoke to those gathered, telling them it was cursed by an atavian shaman. He promised servitude, and great wealth, to any who would free him from his bondage...and the way to properly break the ritual, was to bring him atavian corpses. The shaman from Genji sensed something was wrong, but when he arrived he was slain before he could sleep by the gathered crowd, much to the dismay of several atavians among them. What followed was a grand hunt for corpses, which the shaman attempted to stop again, after having prayed to Sarapis for salvation. Before he could even finish collecting one portion of the salve he intended to use to destroy the gargoyle, those of dark intent slew him again, adding his corpse back to the growing pile. Shortly after, it happened. The gargoyle's bonds were loosened, and he rewarded those who helped him. By slaying them, those that stood against him, and everyone in his path, flying out into the countryside. Eventually, the dragon Garth put an end to his savagery, but what remains is a lesson in the dangers of trusting such things.
'''393 AF:'''
When those of Shallam in Lorielan's Order had visions of a great crystal army fighting a horde of undead, they sprang to action. Through following the words of Munin, a water nymph of Lorielan's Temple, they were led to Kasmarkin, and once there, to summon Sh'Fah to the material plane. In doing so, they drew the battle that was once there to this plane, as Slith, who had engaged Lorielan on Kx'Khrah, followed Sh'Fah to finish off Lorielan's general. His plot had nearly been complete, and no meddling mortals were going to keep him from it. The battle continued, and when it seemed as though Slith would have the upper hand, Lorielan intervened, though Slith stopped her cold, claiming he had prepared for this and could control her, brandishing an artefact that hummed with the same energy Lorielan gave off.
Using this opening, Sh'Fah struck out at Slith with one final blast of energy, taking the undead prince by surprise, and knocking the artefact from his hands. This one chance was all Lorielan needed, recovering the artefact and merging herself with the stolen essence of hers within it, thwarting Slith's plan for her. Still, he seemed undaunted at even this setback, and before he fled, left her with a chilling warning. That though he may not have the Goddess of Knowledge, the rest of the Te'serran Alliance was his to control.
Revisiting the past would make these events make more sense. When the War of the Divine Child raged on over Pandemonium, the part of Slith that had led Aegis into the realms beyond returned, hiding in wait and watching at how Sartan had treated his 'pawn'. What's more, he watched as Indrani grew to such power, absorbing the divine essence of Pandemonium. Seeing a plan, he laid in wait until Pentharian, the God of Valour, fell ill, and sneaking into the Te'serra Pavilion unnoticed, he stole a portion of Pentharian's essence. Just enough to use, at a later date. He could not directly control the Divine with as little essence as he had...but he could influence them, and laying a trap for Pentharian on another plane, it was he that planted the suggestion to leave the material plane in Pentharian's head.
The God of Valour was captured, and in experimenting on the god, Slith learned that Pentharian also held bits of essence from Lorielan and Mithraea as well. Using these, he could attempt to control the whole of the Te'serran Alliance...and as expected, he was again the cause for Mithraea's departure from the realms. Lorielan proved harder, as the Goddess of Knowledge was a mental fortress to his attempts. Eventually, he was able to convince her to leave for the Crystal Plane, giving him time to further his machinations before dealing with her. And thus he did, developing a plan to weaken her through battle to put her under his control. This is when he led his undead legions into Kx'Khrah, and this is when the mortals unknowingly intervened, giving Lorielan the edge she needed to resume control of the situation.
And this is when she returned to the realms once more.
A parrot lands in the middle of Shallam, holding a ransom note for Fak'trar. If 100,000 gold to be returned with the bird in exchange for his release. Unfortunately, the bird flew off immediately after. Taking to Mysia to rescue their citizen, Varick and the others of Shallam cornered one of the kidnappers who had drunkenly stepped out for more rum, and he was discovered when the parrot finally returned to Mysia...and to him. Making a mad dash for the safety of the hideout, the drunken pirate led the assembled there, and to their credit, they attempted a peaceful solution. Of course, the pirates grew bored, and killed the defenseless negotiator before he could react, which led to the rest of the assembled rushing in to kill the pirates and free Fak'trar, promptly bringing him back to Shallam.
'''394 AF:'''
45

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