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To distinguish themselves from other Achaeans, most [[adventurer|adventurers]] opt to join a '''class''', which is simply a set of special [[:Category:Skills|skills]] allowing one to become, for example, a magician or a knight. Joining a class imparts three compatible skills to the adventurer (two are gained initially, the third upon reaching [[level]] 40), in addition to the common skills everyone possesses. | To distinguish themselves from other Achaeans, most [[adventurer|adventurers]] opt to join a '''class''', which is simply a set of special [[:Category:Skills|skills]] allowing one to become, for example, a magician or a knight. Joining a class imparts three compatible skills to the adventurer (two are gained initially, the third upon reaching [[level]] 40), in addition to the common skills everyone possesses. | ||
Additionally, members of the same class | Additionally, members of the same class can see each other simply by using the CLASSWHO command. | ||
Following are the 15 classes available to adventurers: | Following are the 15 classes available to adventurers: |
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