Difference between revisions of "Seafaring"

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696 bytes added ,  16:47, 17 February 2008
checkpoint
(initial blurb (anyone have ideas on how to approach the ability list?))
 
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With the advent of [[ships]] and transoceanic exploration, the skill of '''Seafaring''' was unveiled to give [[adventurers]] [[:Category:Abilities|abilities]] with which to truly excel and proper whilst navigating the extensive [[:Category:Oceans and Seas|oceans and seas]] surrounding the [[:Category:Continents|continent]] of [[Sapience]].
With the advent of [[ships]] and transoceanic exploration, the skill of '''Seafaring''' was unveiled to give [[adventurers]] [[:Category:Abilities|abilities]] with which to truly excel and proper whilst navigating the extensive [[:Category:Oceans and Seas|oceans and seas]] surrounding the [[:Category:Continents|continent]] of [[Sapience]]. It is unique among all skills through a number of respects.
 
Firstly, access to Seafaring is acquired only by obtaining a '''Fully Attested [[Marque]] of Unquestioned Seaworthiness'''. Secondly, training in Seafaring involves specialisation in various vocational paths - '''Deckhand''', '''Weapons''', '''Helm''', '''Watch''', and '''Command''' - each of which is given a particular set of unique abilities. Finally, abilities in Seafaring are not gained through simple progression of [[skill ranks]] via [[lessons]] but rather by the usage of accumulated '''Seafaring Promotion Points''' ('''SPPs''') received from advancement through the aforementioned skill ranks.
 
==Abilities in Seafaring==


[[Category:Skills]][[Category:Edit needed]]
[[Category:Skills]][[Category:Edit needed]]
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