Difference between revisions of "Zaphar Isle"

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The Isle is actually composed of two separate landmasses connected by a stone bridge. At high tide, the bridge becomes submerged, rendering it completely unusable as a means of travel between the two islands until the tide rolls back out.
The Isle is actually composed of two separate landmasses connected by a stone bridge. At high tide, the bridge becomes submerged, rendering it completely unusable as a means of travel between the two islands until the tide rolls back out.


Both the southern and northern islands are primarily desert habitats. The natives have taken advantage of a deep gorge in the center of the southern island to protect their modest village from the constant ocean winds. A dense jungle in the southeastern corner of this island provides shelter for the Losilde clan. At the end of the path leading into the jungle is a small chapel containing a rickety wooden altar and an old version of the [[Holy Codex]].
Both the southern and northern islands are primarily desert habitats. The natives have taken advantage of a deep gorge in the centre of the southern island to protect their modest village from the constant ocean winds. A dense jungle in the southeastern corner of this island provides shelter for the Losilde clan. At the end of the path leading into the jungle is a small chapel containing a rickety wooden altar and an old version of the [[Holy Codex]].


The northern island is where the villagers travel to collect fresh water with certain peril, as this half of the Zaphar Isle is swarming with aggressive creatures. Nearly equal in size to its southern counterpart, the northern island is also rocky and dry except for a large, central freshwater oasis surrounded by tall trees and dense vines. A windswept sand dune at the extreme northern end of the island partially obscures the wreckage of a ship that will never again cut through the waves of the Southern Sea.
The northern island is where the villagers travel to collect fresh water with certain peril, as this half of the Zaphar Isle is swarming with aggressive creatures. Nearly equal in size to its southern counterpart, the northern island is also rocky and dry except for a large, central freshwater oasis surrounded by tall trees and dense vines. A windswept sand dune at the extreme northern end of the island partially obscures the wreckage of a ship that will never again cut through the waves of the Southern Sea.
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