Difference between revisions of "Weapons"

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There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those classed with the skill of forging with the use of various commodities.  
There are different types of weapons, each with varying statistics of damage, to-hit, and speed. Weapons are crafted by those classed with the skill of forging with the use of various commodities.  


Below is a list of some non-missile / non-archery weapons. One-handed weapons (which may be used with a shield) are indicated with (1h). Two-handed weapons are marked (2h). All do cutting physical damage unless otherwise specified:
Below is a list of some non-missile / non-archery weapons. All do cutting physical damage unless otherwise specified:


;Longsword   : The standard sword. (1h)
===One-handed Weapons===
;Broadsword  : Cousin to the longsword. (1h)
;Battleaxe   : A battleaxe.
;Shortsword  : A smaller, quicker version of the large swords. (1h)
;Broadsword  : Cousin to the longsword.
;Scimitar    : A curving sword favoured by those in the east. (1h)
;Club        : The weapon of the very poor. (blunt damage)
;Bastard Sword: A long, straight sword. (2h)
;Dagger      : A small hand weapon. Some may be throwing weapons.
;Rapier      : More accurate, but less damage than a longsword. (1h)
;Dirk        : A long dagger used to stab with. Fairly fast.
;Battleaxe    : A battleaxe. (1h)
;Flail        : Similar stats to a longsword. (blunt damage)
;Handaxe      : A weapon designed to be thrown. (1h)
;Handaxe      : A weapon designed to be thrown.
;Club        : The weapon of the very poor. (blunt damage) (1h)
;Javelin      : Strongest of the thrown weapons, it is quite slow.
;Quarterstaff : A longer club, slower, but sharpenable. (blunt damage) (2h)
;Longsword    : The standard sword.
;Dagger      : A small hand weapon. Some may be throwing weapons. (1h)
;Mace        : Much like a flail. (blunt damage)
;Dirk        : A long dagger used to stab with. Fairly fast. (1h)
;Morning Star : Slower than a flail or mace, but with more damage. (blunt physical damage)
;Flail        : Similar stats to a longsword. (blunt damage) (1h)
;Rapier      : More accurate, but less damage than a longsword.
;;Mace        : Much like a flail. (blunt damage) (1h)
;Scimitar    : A curving sword favoured by those in the east.
;Javelin      : Strongest of the thrown weapons, it is quite slow. (1h)
;Shortsword  : A smaller, quicker version of the large swords.
;Halberd      : A polearm with high damage. (2h)
;Spear        : A cheap but effective weapon.
;Morning Star : Slower than a flail or mace, but with more damage. (1h):(blunt physical damage)
;Trident      : Faster than a longsword, with slightly less damage.
;Spear        : A cheap but effective weapon. (1h)
;Whip        : A stylish weapon that is fairly quick.
;Warhammer    : A massive two-handed hammer. Slow, with good damage. (2h):(blunt damage)
 
;Trident      : Faster than a longsword, with slightly less damage. (1h)
===Two-handed Weapons===
;Whip        : A stylish weapon that is fairly quick. (1h)
;Bardiche    : A polearm, similar to the halberd.
;Bardiche    : A polearm, similar to the halberd. (2h)
;Bastard Sword: A long, straight sword.
;Halberd      : A polearm with high damage.
;Quarterstaff : A longer club, slower, but sharpenable. (blunt damage)
;Warhammer    : A massive two-handed hammer. Slow, with good damage. (blunt damage)


In addiction to the statistics of a weapon, an [[adventurers|adventurer]]'s [[skill level]] in the [[Weaponry]] skill will also have an affect.
In addiction to the statistics of a weapon, an [[adventurers|adventurer]]'s [[skill level]] in the [[Weaponry]] skill will also have an affect.
[[Category:Combat]]
[[Category:Combat]]
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