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1. Water - the water weird, which allows the person it is following to walk on water. <BR> | 1. Water - the water weird, which allows the person it is following to walk on water. <BR> | ||
2. Earth - the sandling, which sequesters the caster underground | 2. Earth - the sandling, which sequesters the caster underground as protection. <BR> | ||
3. Air - the aerial, which carries the caster into the sky | 3. Air - the aerial, which carries the caster into the sky and grants the ability to fly. <BR> | ||
4. Fire - the efreeti, which attacks the caster's enemies, setting them on fire. <BR> | 4. Fire - the efreeti, which attacks the caster's enemies, setting them on fire. <BR> | ||
Of the elementals, the | Of the elementals, the water weird and the efreeti are [[denizen]] creatures, while the sandling and the aerial are not. There is no elemental for the Spirit element utilised by members of the [[Priest]] class. | ||
[[Category:Creatures]][[Category:Class Loyals]] | [[Category:Creatures]][[Category:Class Loyals]] |
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