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=Geography & Movement= | =Geography & Movement= | ||
As [[Severian]] explains during the [[#The Trial of Rebirth|Trial of Rebirth]], the world of Achaea is a vast place. The main continent of the realms is called [[Sapience]], upon which lie the six major [[city|cities]], bountiful [[forests]], pristine [[:Category:lakes|lakes]], and crisscrossing roads and [[highways]]. With so much land to explore, newcomers to the realms might be fairly overwhelmed! The easiest way to get around as a newbie is by way of the [[Ring of Portals]], which is coincidentally the exact spot you find yourself after completion of the Trial of Rebirth. | |||
The Ring of Portals is a special location on a remote location called [[Loom Island]], which cannot be accessed by normal means. However, the [[Gods]] of Achaea have granted all newbies - those adventurers under [[level]] 21 - access to the Ring by way of the PORTALS command. Those between level one and level eleven will have unlimited access to the Ring of Portals. After reaching level eleven, however, you are limited to 20 more uses of PORTALS, and you cannot gain any more. Only those adventurers under level 21 may reach the Ring at all. | |||
Within the Ring of Portals are three separate rooms, each with exits to many of the most useful locations in the realms. | |||
===The Southern | {| class="houseleaders" | ||
!colspan=3|The Ring of Portals | |||
|- | |||
! The Northern Portals <br/> ([[Ashtan]] and [[Hashan]] portals]]) | |||
! The Central Portals <br/> (City-unspecific portals) | |||
! The Southern Portals <br/>([[Cyrene]], [[Eleusis]], [[Mhaldor]], and [[Shallam]] portals) | |||
|- align="center" | |||
| | |||
North: Central Market of Ashtan<br/> | |||
East: The Garden of Epicurus in Ashtan<br/> | |||
Southeast: Hall of Learning in the Academy of Hashan<br/> | |||
Southwest: Liirup of Hashan<br/> | |||
West: The Bazaar of Hashan<br/> | |||
Northwest: The Ratman of Ashtan | |||
| | |||
North: The Northern Portals<br/> | |||
South: The Southern Portals<br/> | |||
<br/> | |||
Northeast: Certimene, the Class and House Administrator<br/> | |||
East: Vinci's Tattoo Emporium<br/> | |||
Southeast: The Land of Minia (and Vellis, butterfly man)<br/> | |||
Southwest: The Isle of Delos<br/> | |||
West: Seasone, the Seller of Potions and Elixirs<br/> | |||
Northwest: The Valley of Lodi<br/> | |||
In: Mount Gheladan<br/> | |||
Down: Tyrandiel, the wise | |||
| | |||
East: The House of Averroes in Shallam<br/> | |||
South: Indalecio, the Academician of Cyrene<br/> | |||
Southeast: The base of the Eleusian Gatehouse<br/> | |||
Southwest: Jorj, the city caretaker in Cyrene<br/> | |||
West: The Artisan Plaza in Cyrene<br/> | |||
Northwest: Crazy Hakhim in Shallam<br/> | |||
Northeast: Zanzibaar Street in Shallam<br/> | |||
In: Maric, the Ratman of Mhaldor | |||
|} | |||
In addition to the Portals, you may also use the [[landmarks]] system. By way of landmarks, one can WALK TO any listed <landmark> and move one room towards your destination. You must be within fifty steps of your goal to move in its direction; otherwise it's too distant to be certain which way it is. You must also be outside of the [[wilderness]] and [[subdivisions]]. You can easily tell how far away you are from a landmark with DISTANCE TO <landmark>. (For a full list of landmarks, as well as other useful details, please see [http://www.achaea.com/irex/helpview/help.php?q=LANDMARKS HELP LANDMARKS]) | |||
In addition to these methods of travel, there are plenty of miscellaneous tools and abilities. For example, those of the [[Magi]] class can create temporary portals between locations, and [[Serpent]]s can splice [[wormholes]]. If you obtain a pair of [[artefact]] [[Atavian wings|wings]], you can use them to travel high above the clouds, to a location not unlike the Ring of Portals! | |||
=Death= | =Death= |
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