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=Healing= | =Healing= | ||
Whether a hunter or a politician, every adventurer should know the basics of health and healing. The most obvious gauge of your state of health is your [[health (statistic)|health]]. Your health may always be viewed via your SCORE or QSC, though a simpler way is to set your prompt to list such information (for example, ''CONFIG PROMPT ALL''). The Nexus client has several handy gauge bars to represent your status visually, as well. Health is most often lost due to combat damage. The most basic way of regaining one's health is to [[Sleep|SLEEP]] (which also slowly rebuilds your [[endurance]] and reduces your level of exhaustion). Sleeping, however, makes you more vulnerable due to your understandably relaxed state of mind, and you may have trouble WAKE-ing up quickly. Another, often more effective way is an [[elixir of health]], a common [[concoctions|concoction]] that returns a fair amount of health per sip. You bought one such elixir with [[Gruul]] in the [[Trial of Rebirth]], so why not take a sip and see what happens? | |||
[[Mana (statistic)|Mana]] is another important statistic which wears down as it is used. Certain classes, such as [[Magi]], utilize it more than others, so it is vital that one knows how to regain it. The most basic way is to MEDITATE (or simply MED), which renders you unaware of the world immediately around you, but is easier to break out of than SLEEP: you simply make any movement to break your meditation. Meditation also slowly recovers your [[willpower]]. Much like the elixir of health, there is also an [[elixir of mana]] which has the same effect on your mana reserves. You likely did not get one during the Trial, so if you wish to obtain one you can buy them in many of the shops of the lands, have a [[Concoctions|concoctionist]] brew some for you, or speak with [[Seasone]], the Industrious, for refilling of an empty vial. | |||
There is a variety of common and esoteric [[afflictions]] in the realms of Achaea, including but certainly not limited to: [[darkshade]], [[epilepsy]], [[asthma]], and [[anorexia]]. In general, you must use [[herbs]] to heal these illnesses, though some classes have their own healing abilities. Cures for the ailments listed above might be the ingestion of [[ginseng]] (for darkshade), [[goldenseal]] (for epilepsy), and [[kelp]] (for asthma), and an application of [[epidermal]] salve (for anorexia). A list of most afflictions and their cures can be found in [http://www.achaea.com/irex/helpview/help.php?q=CURELIST HELP CURELIST], or you can browse our category of [[afflictions]]. | |||
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=Combat Basics= | =Combat Basics= |
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