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=What are MUDs?= | =What are MUDs?= | ||
A MUD (or MUCK, MUSH, MUG, MOO, MMOG, et cetera) is most | A MUD (or MUCK, MUSH, MUG, MOO, MMOG, et cetera) is most commonly referred to in the verbose as a Multi-User Dungeon. In a MUD, you can find interaction with many other players in addition to computer-controlled personas, or denizens, as we like to call them - all in text. | ||
But how can you play a computer game without graphics? One oft-used metaphor compares the experience of a text-based MUD versus a graphical game to that of reading a book versus watching a movie. Sure, there are no pretty pictures, but | But how can you play a computer game without graphics? One oft-used metaphor compares the experience of a text-based MUD versus a graphical game to that of reading a book versus watching a movie. Sure, there are no pretty pictures, but you'll find that the world we weave with words can be more vivid, more complex, more interactive and immersive, and more compelling than any fancy CGI. | ||
you'll find that the world we weave with words can be more vivid, more complex, more interactive and immersive, and more compelling than any fancy CGI. | |||
Many of the specifics of this MUD will be delved into enough for you to learn, so we won't go into too many details here. | Many of the specifics of this MUD will be delved into enough for you to learn, so we won't go into too many details here. | ||
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There are five status bars on the bottom, left-hand corner of the client. You may note their meanings below. | There are five status bars on the bottom, left-hand corner of the client. You may note their meanings below. | ||
*<font color="aqua">The first is a light blue arrow, which measures your experience. | *<font color="aqua">The first is a light blue arrow, which measures your experience.</font> | ||
*<font color="red">The second is a red heart, which measures your health. | *<font color="red">The second is a red heart, which measures your health.</font> | ||
*<font color="blue">The third is a blue water drop, which measures your mana. | *<font color="blue">The third is a blue water drop, which measures your mana.</font> | ||
*<font color="orange">The fourth is a yellow person, which measures your endurance. | *<font color="orange">The fourth is a yellow person, which measures your endurance.</font> | ||
*<font color="purple">The fifth is a purple square, which measures your willpower. | *<font color="purple">The fifth is a purple square, which measures your willpower.</font> | ||
<font | On the top, left-hand corner of the client you can find a compass that indicates obvious directions from the room you are standing in. The eight cardinal directions are indicated with arrows. Stairs to the right indicate up or down. Doors below the image indicate in and out exits. | ||
You can click on the appropriate direction to walk rather than typing them in. | You can click on the appropriate direction to walk rather than typing them in. | ||
The client opens in a small window that can not be resized. If you wish to make it larger or smaller, you must first click the | The client opens in a small window that can not be resized. If you wish to make it larger or smaller, you must first click the ''detach'' button in the upper right-hand corner. After doing so, do not close the remaining window, as this will disconnect you from Achaea. | ||
For advanced users, you may find alias, macro, and reflex(trigger) functions in the client as well. | For advanced users, you may find alias, macro, and reflex (trigger) functions in the client as well. | ||
===Other Methods of Connecting=== | ===Other Methods of Connecting=== | ||
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If you are logging in from the Nexus client, look to the right-hand side of the client for a button for character creation. | If you are logging in from the Nexus client, look to the right-hand side of the client for a button for character creation. | ||
If you are logging in from an external client, you will be prompted with a numerical list about whether you want to use an existing character(enter your character's name) or create a new character. Simply type in the number associated with creating a new character and the process will begin. | If you are logging in from an external client, you will be prompted with a numerical list about whether you want to use an existing character (enter your character's name) or create a new character. Simply type in the number associated with creating a new character and the process will begin. | ||
Once you have begun this process, you will be prompted to choose your character's name, race, and sex, then | Once you have begun this process, you will be prompted to choose your character's name, race, and sex, then voilà: you are an Achaean. | ||
===Acceptable Names=== | ===Acceptable Names=== | ||
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When choosing your name, you should keep the following things in mind. | When choosing your name, you should keep the following things in mind. | ||
First and most important: | First and most important: '''If Romeo, Juliet, or one of our Immortals asks you to change your name, then change your name.''' We don't like to spend our time arguing with you about why Superduperlovechildofdeath is detrimental to the RP atmosphere that we try to maintain. And no, we don't believe you, Superduperlovechildofdeath, when you say this is your real name that your real parents gave you in real life. | ||
The best name is not a real word. This name is your own creation. It has vowels in all the appropriate places to keep the consonants apart and can be pronounced out loud without seriously damaging one's tongue. It has no nasty words within it, either. | The best name is not a real word. This name is your own creation. It has vowels in all the appropriate places to keep the consonants apart and can be pronounced out loud without seriously damaging one's tongue. It has no nasty words within it, either. | ||
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*names overly similar to existing Achaean immortal names. | *names overly similar to existing Achaean immortal names. | ||
Having a forbidden name can result in the loss of your character if you do not change it. Forbidden names include profanity, racial slurs, stuttering letters(bobbbbbb), keyboard jokes(asdf), and those most likely | Having a forbidden name can result in the loss of your character if you do not change it. Forbidden names include profanity, racial slurs, stuttering letters(bobbbbbb), keyboard jokes(asdf), and those most likely unpronounceable(klzgt). | ||
One final thing about names: You may see other adventurers with names that aren't in the good or okay categories, and while unfortunate, that can't be immediately rectified in many cases. These names have slipped through the cracks until they became well known, but it shouldn't prevent you from choosing a name that will improve the overall quality of roleplay you, and those around you, experience. | One final thing about names: You may see other adventurers with names that aren't in the good or okay categories, and while unfortunate, that can't be immediately rectified in many cases. These names have slipped through the cracks until they became well known, but it shouldn't prevent you from choosing a name that will improve the overall quality of roleplay you, and those around you, experience. | ||
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**[http://www.achaea.com/irex/helpview/help.php?id=688 HELP 15.4.5 (HELP SCAMS)] tells you how to avoid falling victim to an illegal scam, such as someone impersonating an administrator. | **[http://www.achaea.com/irex/helpview/help.php?id=688 HELP 15.4.5 (HELP SCAMS)] tells you how to avoid falling victim to an illegal scam, such as someone impersonating an administrator. | ||
*[http://www.achaea.com/irex/helpview/help.php?id=237 HELP 15.5 (HELP HONOUR)] informs you of things that can get you in deep trouble with the administrators, even if they may seem like a good idea at the time. You should not, for example, force a disconnection from the game to avoid death. | *[http://www.achaea.com/irex/helpview/help.php?id=237 HELP 15.5 (HELP HONOUR)] informs you of things that can get you in deep trouble with the administrators, even if they may seem like a good idea at the time. You should not, for example, force a disconnection from the game to avoid death. | ||
*[http://www.achaea.com/irex/helpview/help.php?id=344 HELP 15.6 (HELP ROLEPLAYING)] lists the forms of communication on which you | *[http://www.achaea.com/irex/helpview/help.php?id=344 HELP 15.6 (HELP ROLEPLAYING)] lists the forms of communication on which you '''must''' practice good role play. While roleplaying is optional in Achaea, stepping out of character in front of others can be upsetting to those who come to role play and as such is against our policies. | ||
**[http://www.achaea.com/irex/helpview/help.php?id=769 HELP 15.6.1 (HELP INSANITY)] talks more about stepping out of character when you shouldn't. | **[http://www.achaea.com/irex/helpview/help.php?id=769 HELP 15.6.1 (HELP INSANITY)] talks more about stepping out of character when you shouldn't. | ||
*[http://www.achaea.com/irex/helpview/help.php?id=454 HELP 15.7 (HELP SPAMMING)] contains definitions of spam and just how much we dislike it here. | *[http://www.achaea.com/irex/helpview/help.php?id=454 HELP 15.7 (HELP SPAMMING)] contains definitions of spam and just how much we dislike it here. | ||
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*Buying items from a store. (You will buy a pack and a health vial.) | *Buying items from a store. (You will buy a pack and a health vial.) | ||
*Then you may either choose to test your combat skills or see if you can find your ways through the maze. Either challenge will allow you to gain the Dragon Orb. | *Then you may either choose to test your combat skills or see if you can find your ways through the maze. Either challenge will allow you to gain the Dragon Orb. | ||
*You will be assisted to select a [[Class]] | *You will be assisted to select a [[Class]]. | ||
*Offered the chance to choose a [[City]] for your home. (If you are quite new to Achaea a city can offer you a group of people to help you out | *Offered the chance to choose a [[City]] for your home. (If you are quite new to Achaea, a city can offer you a group of people to help you out. We suggest that you join one of your choice.) | ||
*Learn what [[:Category:Houses|House]]s are. | *Learn what [[:Category:Houses|House]]s are. | ||
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It is important to '''register''' your character shortly after creation in order to avoid being purged from the system too quickly. While registered characters can still purge, they do not do it nearly as quickly. | It is important to '''register''' your character shortly after creation in order to avoid being purged from the system too quickly. While registered characters can still purge, they do not do it nearly as quickly. | ||
Please provide the correct information while registering your character. We will not sell or give this information away, but it is necessary to have it on file | Please provide the correct information while registering your character. We will not sell or give this information away, but it is necessary to have it on file in case you ever need support for your character. When interacting with support, whether it is to request a lost password or for some other reason, you will be asked to provide your registration information so we can compare it with that on file to be sure you are not someone pretending to be you. | ||
Nothing particularly probing is requested in registration. You will simply be prompted to provide your name, e-mail address, date of birth, and the country you reside in. In addition to that, we poll you for information on how you heard about Achaea, so we know which advertising techniques are paying off. This poll is not long at all, it is one simple multiple-choice question. | Nothing particularly probing is requested in registration. You will simply be prompted to provide your name, e-mail address, date of birth, and the country you reside in. In addition to that, we poll you for information on how you heard about Achaea, so we know which advertising techniques are paying off. This poll is not long at all, it is one simple multiple-choice question. | ||
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There are many ways to communicate with other players in Achaea, and none may be considered the most common. Most of these ways are used very widely, if not all. | There are many ways to communicate with other players in Achaea, and none may be considered the most common. Most of these ways are used very widely, if not all. | ||
Using SAY(also ' or "), you can speak to everyone in the room. | Using SAY (also ' or "), you can speak to everyone in the room. | ||
Say Boy, says sure are fun! | Say Boy, says sure are fun! | ||
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to everyone else in the room with you. | to everyone else in the room with you. | ||
Using TELL(also T), you can speak to one specific person, whether they are in the room with you or not, provided they are logged on and on the same plane and part of the world as you( | Using TELL (also T), you can speak to one specific person, whether they are in the room with you or not, provided they are logged on and on the same plane and part of the world as you (i.e., not too far away, like your intended recipient being in the icy north and you being in the southern mountain range). | ||
Tell Maran I like to send tells! | Tell Maran I like to send tells! | ||
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Getting around is a pretty simple concept. | Getting around is a pretty simple concept. | ||
When you LOOK or move around, you will receive a room description with a list of obvious exits at the end. If you wish only to see the exits(rather than LOOK), type X or EXITS. | When you LOOK or move around, you will receive a room description with a list of obvious exits at the end. If you wish only to see the exits (rather than LOOK), type X or EXITS. | ||
Once you have decided which direction to go, just type that direction. If you wish to go north, type NORTH. You can also shorten this to N. If you wish to go NORTHEAST, you can shorten it to NE. Simple, isn't it? | Once you have decided which direction to go, just type that direction. If you wish to go north, type NORTH. You can also shorten this to N. If you wish to go NORTHEAST, you can shorten it to NE. Simple, isn't it? | ||
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If you check the honours of a mortal, you will get a much more detailed sheet to work with, including which public clans they are in, which city they are in, what their title, sex, and race is, their birthday and age, which very notable tasks they have completed, most of their current rankings, whether they are joined to another mortal, and more! | If you check the honours of a mortal, you will get a much more detailed sheet to work with, including which public clans they are in, which city they are in, what their title, sex, and race is, their birthday and age, which very notable tasks they have completed, most of their current rankings, whether they are joined to another mortal, and more! | ||
==Getting information about the world around you== | ==Getting information about the world around you== | ||
At some point, probably one very soon, you are going to want to know how to find out about the world around you. There are many ways to do this, and maps(see below) will most likely prove to be of great importance until you learn your way around. | At some point, probably one very soon, you are going to want to know how to find out about the world around you. There are many ways to do this, and maps (see below) will most likely prove to be of great importance until you learn your way around. | ||
In order to find out what area you are in, you can SURVEY. Survey tells you the area name first, the environment second, and the plane third(this will almost always be the Prime Material Plane). | In order to find out what area you are in, you can SURVEY. Survey tells you the area name first, the environment second, and the plane third (this will almost always be the Prime Material Plane). | ||
Once you know the area, you will know which map to look at. | Once you know the area, you will know which map to look at. | ||
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==Bashing== | ==Bashing== | ||
Bashing is used to refer to the killing of denizens. Each denizen you kill has an experience value. Of course the experience value you are given for a certain denizen depends on its level. You can estimate the level of a denizen using CONSIDER. | Bashing is used to refer to the killing of denizens. Each denizen you kill has an experience value. Of course the experience value you are given for a certain denizen depends on its level. You can estimate the level of a denizen using CONSIDER. | ||
If you bash an area not frequented by other players you may kill denizens that have been alive longer. This offers you an experience bonus of up to 50% <<Right?>> added to the base experience gain for a denizen. | If you bash an area not frequented by other players you may kill denizens that have been alive longer. This offers you an experience bonus of up to 50% <<Right?>> added to the base experience gain for a denizen. | ||
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==Quests== | ==Quests== | ||
For the quests in Minia and Lodi you can refer to HELP NEWBIEQUESTS. In it you will find pointers about how to complete a scope of the available quests in the areas. There are also quests not listed in that file that you may find out about by greeting denizens and finding out about items lying around. In the other areas quests are not described and they are increasingly difficult to figure out. Sometimes simply greeting the denizens is not enough; you may need to ask them about specific things or people you have noticed in and around the area. | For the quests in Minia and Lodi you can refer to HELP NEWBIEQUESTS. In it you will find pointers about how to complete a scope of the available quests in the areas. There are also quests not listed in that file that you may find out about by greeting denizens and finding out about items lying around. In the other areas quests are not described and they are increasingly difficult to figure out. Sometimes simply greeting the denizens is not enough; you may need to ask them about specific things or people you have noticed in and around the area. | ||
In addition to these local quests, there are a few quests called honours quests. Honours quests are extremely difficult to figure out and are far beyond the scope of this document. When you complete an honours quest you will get a line added to your HONOURS reference so that others can see you have successfully completed one of these illusive quests. | In addition to these local quests, there are a few quests called honours quests. Honours quests are extremely difficult to figure out and are far beyond the scope of this document. When you complete an honours quest you will get a line added to your HONOURS reference so that others can see you have successfully completed one of these illusive quests. | ||
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==Ratting== | ==Ratting== | ||
The cities in Achaea are infested with rats. If you chase and kill these rats you can sell them to ratmen. As a reward for helping to keep the cities clean you will get a bit of gold in return. HELP RATS lists the value for each type of rats and the ratman or woman of each city. | The cities in Achaea are infested with rats. If you chase and kill these rats you can sell them to ratmen. As a reward for helping to keep the cities clean you will get a bit of gold in return. HELP RATS lists the value for each type of rats and the ratman or woman of each city. | ||
==Butterflies== | ==Butterflies== | ||
Perhaps the best known quest in the lands of Sapience is the butterfly quest. Greeting Vellis of Minia allows you to obtain a butterfly net. With this net you can catch butterflies found in Minia and a few areas surrounding Minia. After you return a net with butterflies in it, Vellis will pay you for each butterfly you caught. Some butterflies are harder to catch than others and are thus worth more money. A detailed explanation of how to make money using this quest is listed in HELP BUTTERFLIES. | Perhaps the best known quest in the lands of Sapience is the butterfly quest. Greeting Vellis of Minia allows you to obtain a butterfly net. With this net you can catch butterflies found in Minia and a few areas surrounding Minia. After you return a net with butterflies in it, Vellis will pay you for each butterfly you caught. Some butterflies are harder to catch than others and are thus worth more money. A detailed explanation of how to make money using this quest is listed in HELP BUTTERFLIES. | ||
==Quests== | ==Quests== | ||
Aside from the butterfly quest, there are many more quests in the lands that let you make money. The easiest ones are in Lodi and Minia where opposing sides are willing to offer you money for each corpse of their enemies you may be able to give them. There are more things you may be able to do for money though | Aside from the butterfly quest, there are many more quests in the lands that let you make money. The easiest ones are in Lodi and Minia where opposing sides are willing to offer you money for each corpse of their enemies you may be able to give them. There are more things you may be able to do for money, though, often requiring you to help a denizen to complete a certain task for them. | ||
==Fishing== | ==Fishing== | ||
The art of fishing is something that takes practice. Depending on your survival skill and sense of timing it can become very profitable. It may not be the first thing you will do to make money, but as you progress it could become more interesting to learn how to fish effectively. HELP FISHING details the process. | The art of fishing is something that takes practice. Depending on your survival skill and sense of timing, it can become very profitable. It may not be the first thing you will do to make money, but as you progress it could become more interesting to learn how to fish effectively. HELP FISHING details the process. | ||
=Shopping= | =Shopping= | ||
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==Buying from stores== | ==Buying from stores== | ||
Across the lands you will find stores, mostly in cities and in some of the villages as well. A store allows you to execute the command WARES and will show you a list of items you may buy. To look at a particular item you can LOOK <item> while visiting the store and to see more details you can PROBE <item> as well. If there are more items of a specific type you can use the number to reference the item you wish to examine, for instance: PROBE BOXERS1234. | Across the lands you will find stores, mostly in cities and in some of the villages as well. A store allows you to execute the command WARES and will show you a list of items you may buy. To look at a particular item you can LOOK <item> while visiting the store and to see more details you can PROBE <item> as well. If there are more items of a specific type you can use the number to reference the item you wish to examine, for instance: PROBE BOXERS1234. | ||
==Buying from denizens== | ==Buying from denizens== | ||
Some denizens may also offer wares, if they do you can ASK <denizen> WARES and look at what they are offering. If you decide that you want to buy something from a denizen you BUY <item> FROM <denizen> | Some denizens may also offer wares, if they do you can ASK <denizen> WARES and look at what they are offering. If you decide that you want to buy something from a denizen you BUY <item> FROM <denizen>. | ||
==Buying from other players== | ==Buying from other players== | ||
If someone has something you want and is welling to sell it to you, you can also buy from another player. There is of course a chance that they will take your money without handing over the item, therefore we advise you to only buy from those that you trust. | If someone has something you want and is welling to sell it to you, you can also buy from another player. There is of course a chance that they will take your money without handing over the item, therefore we advise you to only buy from those that you trust. | ||
==Selling goods== | ==Selling goods== | ||
If you have an item you can no longer use and are over level 11 you can use MARKET to offer it to another. The market channel is only meant for buying or selling items or services. | If you have an item you can no longer use and are over level 11 you can use MARKET to offer it to another. The market channel is only meant for buying or selling items or services. | ||
=Customising Your Character= | =Customising Your Character= | ||
As you progress exploring the lands you might want to add more detail to your character. Detail helps you to [[roleplay]] with more consistency and shows others what you are like. Here we try to describe a few of the many ways you can detail your character. | As you progress exploring the lands you might want to add more detail to your character. Detail helps you to [[roleplay]] with more consistency and shows others what you are like. Here we try to describe a few of the many ways you can detail your character. | ||
==Your Description== | ==Your Description== | ||
One of the first things you will want to do normally is to describe your character. Your description is what someone who looks at you sees. You can use DESCRIBE ME <[[description]]> to edit your personal description. It will always start with "<name> is a <sex> <race> and is ...". The easiest way is to try a simple example and look at yourself so try DESCRIBE ME tall. and have a look. Of course a good description is usually somewhat longer than that. Description guidelines are detailed in HELP DESCRIPTION. | One of the first things you will want to do normally is to describe your character. Your description is what someone who looks at you sees. You can use DESCRIBE ME <[[description]]> to edit your personal description. It will always start with "<name> is a <sex> <race> and is ...". The easiest way is to try a simple example and look at yourself, so try DESCRIBE ME tall. and have a look. Of course a good description is usually somewhat longer than that. Description guidelines are detailed in HELP DESCRIPTION. | ||
==Clothing Yourself== | ==Clothing Yourself== | ||
After you have described yourself and are still only wearing the simple | After you have described yourself and are still only wearing the simple clothes you were given during the introductory tour you might want to find something more interesting to wear. Around the lands there are many shops with different clothing items and there are also tailors that can design custom clothing and jewellery. Shopping for clothing seems to be something that some male and female characters enjoy very much. Your clothing will be listed at the end of your description. | ||
==Your Warcry/Motto== | ==Your Warcry/Motto== | ||
Your warcry and motto are simply phrases that you may customize, and then use in a similar way as emotes. If you have a warcry/motto set, you can use WARCRY/MOTTO to say that particular phrase. | Your warcry and motto are simply phrases that you may customize, and then use in a similar way as emotes. If you have a warcry/motto set, you can use WARCRY/MOTTO to say that particular phrase. | ||
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Backgrounds are a chance for players to write their history before the age of 18 and continue it with chapters as new things happen. | Backgrounds are a chance for players to write their history before the age of 18 and continue it with chapters as new things happen. | ||
Here are some important things you need to know about backgrounds, | Here are some important things you need to know about backgrounds, in case you ever plan to use them. | ||
COMPOSE BACKGROUND takes you into the Achaean editor, where you can write your background down. Please be VERY careful, as you can never alter this once it is saved. We strongly recommend writing it offline, running it through a spell-checker, proofreading it, proofreading it again, then submitting it when you are completely satisfied. | COMPOSE BACKGROUND takes you into the Achaean editor, where you can write your background down. Please be VERY careful, as you can never alter this once it is saved. We strongly recommend writing it offline, running it through a spell-checker, proofreading it, proofreading it again, then submitting it when you are completely satisfied. | ||
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Myrrh was once used to give an additional bonus to the lessons that you learn, and was normally required by Guilds and Houses to be used when learning to reduce the number of lessons needed to reach vital skills. | Myrrh was once used to give an additional bonus to the lessons that you learn, and was normally required by Guilds and Houses to be used when learning to reduce the number of lessons needed to reach vital skills. | ||
Now it has been proven that myrrh no longer increases your lessons effectiveness, although it will reduce the amount of time necessary to complete a learning session. | Now it has been proven that myrrh no longer increases your lessons' effectiveness, although it will reduce the amount of time necessary to complete a learning session. | ||
==Weapon Proficiencies== | ==Weapon Proficiencies== | ||
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* Sylvans - quarterstaves | * Sylvans - quarterstaves | ||
For everyone else, you must spend 100 lessons on gaining the proficiency and then practise with the weapon until you've mastered it. Simply LEARN PROFICIENCY IN <weapon name> FROM <teacher> when you have 100 lessons | For everyone else, you must spend 100 lessons on gaining the proficiency and then practise with the weapon until you've mastered it. Simply LEARN PROFICIENCY IN <weapon name> FROM <teacher> when you have 100 lessons available. To aid adventurers in gaining these proficiencies, there are several [[:Category:Proficiency Teachers|proficiency teachers]] in the lands. | ||
* Straight, edged swords - Swordmaster [[Colbey]], of Delos | * Straight, edged swords - Swordmaster [[Colbey]], of Delos | ||
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* Polearms - Captain [[Korlosh]], of Delos | * Polearms - Captain [[Korlosh]], of Delos | ||
* Maces, flails, etc - Lieutenant [[Serentesh]], of Delos | * Maces, flails, etc - Lieutenant [[Serentesh]], of Delos | ||
* Battleaxes, | * Battleaxes, handaxes - [[Shale Ironrock]], of Delos | ||
* Spear, | * Spear, javelin - [[Etarni]] the Hunter, of Tomacula | ||
* Warhammer - [[Geld]], of Hashan | * Warhammer - [[Geld]], of Hashan | ||
* Dagger, | * Dagger, dirk - A shady-looking man in Hashan | ||
* Quarterstaff - [[Seasone]] | * Quarterstaff - [[Seasone]] | ||
* Lance - Lady [[Lhadia]], of Matsuhama's temple | * Lance - Lady [[Lhadia]], of Matsuhama's temple | ||
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==Learning Skills== | ==Learning Skills== | ||
A skill is a group of abilities. Examples would be [[Survival]] and [[Subterfuge]] | A skill is a group of abilities. Examples would be [[Survival]] and [[Subterfuge]] (a [[serpent]] [[class]] skill). | ||
To train in a skill, you need to either learn from another player who has more training in the skill than you, or a [[denizen]] tutor. | To train in a skill, you need to either learn from another player who has more training in the skill than you, or from a [[denizen]] tutor. | ||
You can learn anywhere for 1 to 15 lessons at a time in this manner, and the more you learn, the more the skill will progress, giving you access to new abilities. Learning one | You can learn anywhere for 1 to 15 lessons at a time in this manner, and the more you learn, the more the skill will progress, giving you access to new abilities. Learning one lesson at a time can be very tedious, and it is suggested that you stick with groups of 15. | ||
The syntax to train a skill is LEARN # <skill> FROM <tutor>. | The syntax to train a skill is LEARN # <skill> FROM <tutor>. | ||
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As you train a skill, one way to judge the process is by the skill rank you are currently at. The skill ranks are as follow: | As you train a skill, one way to judge the process is by the skill rank you are currently at. The skill ranks are as follow: | ||
#Inept | |||
#Novice | |||
#Apprentice | |||
#Capable | |||
#Adept | |||
#Skilled | |||
#Gifted | |||
#Expert | |||
#Virtuoso | |||
#Fabled | |||
#Mythical | |||
#Transcendent | |||
As you advance in levels, you will gain bonus [[credits]] that can be converted to lessons. The process can be seen in [http://www.achaea.com/irex/helpview/help.php?q=credits&x=Help HELP 19.4 (HELP CREDITS)] | As you advance in levels, you will gain bonus [[credits]] that can be converted to lessons. The process can be seen in [http://www.achaea.com/irex/helpview/help.php?q=credits&x=Help HELP 19.4 (HELP CREDITS)] | ||
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The different city tutors are as follows: | The different city tutors are as follows: | ||
*[[Ashtan]]: | *[[Ashtan]]: [[Epicurus]] | ||
*[[Cyrene]]: | *[[Cyrene]]: [[Indalecio]] | ||
*[[Eleusis]]: [[Aine]] | *[[Eleusis]]: [[Aine]] | ||
*[[Hashan]]: | *[[Hashan]]: [[Damaris]] | ||
*[[Mhaldor]]: [[Maric]] | *[[Mhaldor]]: [[Maric]] | ||
*[[Shallam]]: [[Averroes]] | *[[Shallam]]: [[Averroes]] | ||
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Once you have advanced to Skilled in any skill, you will be limited, for the most part, to [[:Category:Houses|House]] or [[Divine_Order|order]] tutors. Usually, you must belong to a specific organisation to use their tutor. | Once you have advanced to Skilled in any skill, you will be limited, for the most part, to [[:Category:Houses|House]] or [[Divine_Order|order]] tutors. Usually, you must belong to a specific organisation to use their tutor. | ||
There are two major exceptions to this rule | There are two major exceptions to this rule: [[Tyrandiel]] in the library of [[Thera]] and [[Onorol]] in [[Shastaan]]. They can teach anyone any skill up to Transcendent. | ||
=Houses= | =Houses= | ||
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Short Name A In Which City Long Name Patron | Short Name A In Which City Long Name Patron | ||
-------------- - ------------- --------------------------------- ------------ | -------------- - ------------- --------------------------------- ------------ | ||
Sentaari Y Shallam The Sentaari | Sentaari Y Shallam The Sentaari Mithraea | ||
The Short Name is used for commands involving the house. The A signifies whether or not they allow auto-induction via [[Certimene]]. In Which City describes which city the house is based in | The Short Name is used for commands involving the house. The A signifies whether or not they allow auto-induction via [[Certimene]]. In Which City describes which city the house is based in. (Some houses require you be a part of the city they are in.) The Long Name is the official name of the house. The patron is the [[God|Divine]] that has lent His or Her support to the house. | ||
To view the information on a particular house, check HELP HOUSE <house short name>. | To view the information on a particular house, check HELP HOUSE <house short name>. | ||
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==What are Cities?== | ==What are Cities?== | ||
[[City|Cities]] are organized groups of players that are given a | [[City|Cities]] are organized groups of players that are given a chunk of land, plus a political and economical system. Each '''city''' has its own cultures, laws and policies, and residents that are unique. | ||
==Joining a City== | ==Joining a City== | ||
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=Healing= | =Healing= | ||
==Healing Health== | ==Healing Health== | ||
There are two methods of healing your health that everyone, regardless of class, has | There are two methods of healing your health that everyone, regardless of class, has available to them. There are abilities that allow you to heal yourself, but that is something you should try to learn on your own. | ||
Firstly, you can SLEEP off your wounds. This will restore your endurance, exhaustion level, and damage all at the same time. It may take a few minutes, so be patient! You can WAKE up at any time, though it may take you a while to break free of your dreams. | Firstly, you can SLEEP off your wounds. This will restore your endurance, exhaustion level, and damage all at the same time. It may take a few minutes, so be patient! You can WAKE up at any time, though it may take you a while to break free of your dreams. | ||
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==Healing Mana== | ==Healing Mana== | ||
There are two methods of regaining your mana reserves that are | There are two methods of regaining your mana reserves that are available to everyone, regardless of class. | ||
Firstly, you can MEDITATE to regain willpower and mana. This may take a few minutes, and doing anything in the middle of meditation will break your concentration. | Firstly, you can MEDITATE to regain willpower and mana. This may take a few minutes, and doing anything in the middle of meditation will break your concentration. | ||
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==Healing Endurance== | ==Healing Endurance== | ||
There are several abilities that players can learn that will aid in the regeneration of endurance, but the only method | There are several abilities that players can learn that will aid in the regeneration of endurance, but the only method available to all players is SLEEPing. To leave your slumber before your endurance and exhaustion level have been fully restored, simply WAKE up. | ||
==Healing Willpower== | ==Healing Willpower== | ||
There are many ways to regain your willpower, but only one method is | There are many ways to regain your willpower, but only one method is available to everyone, regardless of their class. You can MEDITATE to begin regaining mana and willpower. Doing anything before your meditation is complete will stop the process. | ||
==Afflictions== | ==Afflictions== | ||
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The Gods have given all players under level 21 special access to the [[Ring of Portals]], where you may enter some of the more important landmarks around Sapience. Before you reach level 11, you will have unlimited uses of the portals. When you reach level 11, you only have 20 more uses of the portals, and at level 21 you may no longer access them at all. | The Gods have given all players under level 21 special access to the [[Ring of Portals]], where you may enter some of the more important landmarks around Sapience. Before you reach level 11, you will have unlimited uses of the portals. When you reach level 11, you only have 20 more uses of the portals, and at level 21 you may no longer access them at all. | ||
===The Ring of Portals=== | |||
* Northeast : Certimene, the Class and House Administrator | * Northeast: Certimene, the Class and House Administrator | ||
* East | * East: Vinci's Tattoo Emporium | ||
* Southeast : The Land of Minia (and Vellis, butterfly man) | * Southeast: The Land of Minia (and Vellis, butterfly man) | ||
* Southwest : The Isle of Delos | * Southwest: The Isle of Delos | ||
* West | * West: Seasone, the Seller of Potions and Elixirs | ||
* Northwest : The Valley of Lodi | * Northwest: The Valley of Lodi | ||
* Down | * Down: Tyrandiel, the wise | ||
===The Northern Portal Room=== | |||
* North | * North: Central Market of Ashtan | ||
* East | * East: The Garden of Epicurus in Ashtan | ||
* Southeast : Hall of Learning in the Academy of Hashan | * Southeast: Hall of Learning in the Academy of Hashan | ||
* Southwest : Liirup of Hashan | * Southwest: Liirup of Hashan | ||
* West | * West: The Bazaar of Hashan | ||
* Northwest : The Ratman of Ashtan | * Northwest: The Ratman of Ashtan | ||
===The Southern Portal Room=== | |||
* East | * East: The House of Averroes in Shallam | ||
* South | * South: Indalecio, the Academician of Cyrene | ||
* Southeast : The base of the Eleusian Gatehouse | * Southeast: The base of the Eleusian Gatehouse | ||
* Southwest : Jorj, the city caretaker in Cyrene | * Southwest: Jorj, the city caretaker in Cyrene | ||
* West | * West: The Artisan Plaza in Cyrene | ||
* Northwest : Crazy Hakhim in Shallam | * Northwest: Crazy Hakhim in Shallam | ||
* Northeast : Zanzibaar Street in Shallam | * Northeast: Zanzibaar Street in Shallam | ||
* In | * In: Maric, the Ratman of Mhaldor | ||
==Basic Geography== | ==Basic Geography== | ||
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When you die, it is inevitable that you will lose a part of your soul, and thus, some of your gained experience. How much you lose is dictated by how you are brought back to life. Levels of experience loss, in descending order, are as follows: | When you die, it is inevitable that you will lose a part of your soul, and thus, some of your gained experience. How much you lose is dictated by how you are brought back to life. Levels of experience loss, in descending order, are as follows: | ||
*Being immolated in the Flame of Yggdrasil. | |||
*Praying for salvation. | |||
*Being resurrected by devotion or grove. | |||
=Basic History and Mythology= | =Basic History and Mythology= | ||
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==Postal System & Letters== | ==Postal System & Letters== | ||
One way for adventurers to communicate with each other is through Achaea's postal system. Letters may be sent to anyone, no matter where they stand on the continent. To begin correspondence, find a postal office and, with 100 gold in your hands, REQUEST LETTER. You may then WRITE LETTER to enter Achaea' editor, or PUT <item> IN <letter> to deliver a fun gift! When you are finished, MAIL LETTER TO <person>. | One way for adventurers to communicate with each other is through Achaea's postal system. Letters may be sent to anyone, no matter where they stand on the continent. To begin correspondence, find a postal office and, with 100 gold in your hands, REQUEST LETTER. You may then WRITE LETTER to enter Achaea's editor, or PUT <item> IN <letter> to deliver a fun gift! When you are finished, MAIL LETTER TO <person>. | ||
Letters will decay in ten months, so if your recipient does not log in to the game during that time period, the letter will never be delivered. As a result, you may not wish to send heaps of gold or expensive armour through the mail unless you know for sure that your recipient will be around to receive it. | Letters will decay in ten months, so if your recipient does not log in to the game during that time period, the letter will never be delivered. As a result, you may not wish to send heaps of gold or expensive armour through the mail unless you know for sure that your recipient will be around to receive it. |